VenomJD666 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, -1, D) a +0 animal skin (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a ring of flight 3 potions of berserk rage a +0 hand axe the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (49, 12, D) a ring of poison resistance (49, 36, D) the +6 acid dragon scales "Bumia" {rCorr MP+9 Str+2} Str+2: It affects your strength (+2). MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (unseen) (49, 37, D) a staff of conjuration (unseen) (50, 12, D) a +0 war axe (50, 13, D) a +0 short sword of draining (unseen) (50, 25, D) a book of Unlife (50, 37, D) a +1 ring mail of willpower (unseen) (50, 41, D) a +0 dagger a +0 robe a human corpse (51, 13, D) the Vademecum on Unstable Geology Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Passwall Earth 3 c - Olgreb's Toxic Radiance Alchemy 4 d - Animate Armour Summoning/Earth 4 Trog disapproves of the use of such an item. (unseen) (51, 25, D) a +2 short sword of electrocution (51, 41, D) a +0 robe a +0 great sword a +0 chain mail a +6 ring of intelligence (51, 42, D) a +1 antimagic battleaxe (51, 43, D) a +3 dire flail of flaming (52, 12, D) a +1 chain mail of positive energy (unseen) (52, 13, D) the staff of the Hurting Gods {^Drain rN+++ MP+9 Dex-3 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-3: It affects your dexterity (-3). rN+++: It renders you almost immune to negative energy. MP+9: It affects your magic capacity (+9). ^Drain: It drains your maximum health when unequipped. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (52, 17, D) a hydra corpse (52, 18, D) a +4 antimagic broad axe (52, 24, D) a storm talisman (52, 25, D) a +6 ring of dexterity (52, 31, D) a death scarab corpse (52, 37, D) an amulet of faith (52, 41, D) a +6 antimagic hand axe (52, 42, D) a +0 dagger a +0 robe (53, 12, D) a wand of charming (4) (53, 13, D) a book of Displacement (53, 19, D) a +0 quarterstaff a +0 robe (53, 24, D) a +2 scimitar of holy wrath (unseen) (53, 25, D) a staff of fire (unseen) (53, 30, D) a death scarab corpse (53, 37, D) a staff of cold (unseen) (53, 40, D) a +3 halberd (still there?) a +0 robe (still there?) (54, 12, D) a book of the Spheres (54, 13, D) a +3 halberd of venom (unseen) (54, 24, D) the +8 rapier "Hiocw" {drain, Int+2} Int+2: It affects your intelligence (+2). (unseen) (54, 25, D) a ring of flight (54, 30, D) a +1 antimagic war axe (54, 36, D) a +1 quarterstaff of speed (unseen) (55, 12, D) a scroll of brand weapon (55, 13, D) a +6 ring of intelligence (55, 24, D) the +8 long sword "Malow" {vamp, Str+2} Str+2: It affects your strength (+2). (unseen) (59, 36, D) the +1 spear "Catty" {freeze, *Noise rCorr Dex+3} Dex+3: It affects your dexterity (+3). *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. (59, 37, D) a +1 dagger of venom (59, 40, D) +0 ice dragon scales +0 acid dragon scales an ice dragon corpse (skeletalised by now) an acid dragon corpse (skeletalised by now) (59, 41, D) a rime drake corpse (skeletalised by now) (59, 42, D) a wyvern corpse (skeletalised by now) (60, 40, D) a hydra corpse (skeletalised by now) (61, 0, D) a +1 morningstar of pain (unseen) (61, 3, D) a +0 dire flail a +0 animal skin (61, 8, D) a +4 glaive of protection (unseen) (61, 16, D) a +0 heavy battleaxe (unseen) (61, 31, D) a +0 troll leather armour a +0 giant club a +0 giant spiked club a troll corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (61, 35, D) a +6 ring of strength (62, 0, D) a staff of death (62, 1, D) a +0 long sword a +0 arbalest a +0 ring mail the staff of Socarit {*Corrode ^Drain rPois Will+++ Str+8 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+8: It affects your strength (+8). rPois: It protects you from poison Will+++: It greatly increases your willpower. *Corrode: It may corrode you when you take damage. ^Drain: It drains your maximum health when unequipped. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (62, 9, D) the quicksilver dragon scales of Muog {rPois rF- Will+ Str+5} Str+5: It affects your strength (+5). rF-: It makes you vulnerable to fire. rPois: It protects you from poison Will+: It increases your willpower. (62, 16, D) the +5 battleaxe of Insufficient Pleasure {freeze, MP+9 Str+2 SInv} Str+2: It affects your strength (+2). MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. (62, 20, D) an iguana corpse (skeletalised by now) (62, 21, D) a +5 war axe the +3 hand axe "Letrog" {heavy, rPois Will+ Dex-5} Dex-5: It affects your dexterity (-5). rPois: It protects you from poison Will+: It increases your willpower. (62, 27, D) a +0 crystal plate armour (62, 31, D) a +0 giant club (62, 32, D) a +3 broad axe of flaming (62, 36, D) a staff of cold (62, 37, D) a +2 broad axe of freezing (unseen) (63, 0, D) a +6 ring of dexterity (63, 3, D) a +1 morningstar of distortion (still there?) a +0 ring mail (still there?) (63, 8, D) a +1 ring mail of fire resistance (unseen) (63, 16, D) a +0 heavy battleaxe (63, 17, D) the staff "Metunk" {rPois rF+ Int-5 Conj Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-5: It affects your intelligence (-5). rF+: It protects you from fire. rPois: It protects you from poison Conj: It increases the power of your Conjurations spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (63, 20, D) a yak corpse (skeletalised by now) (63, 26, D) a +2 heavy mace (63, 27, D) the +7 rapier of Risk Management {flame, rC- Will+ MP+9} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). (63, 31, D) 4 large rocks a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (63, 32, D) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club (63, 36, D) a +4 mace of holy wrath (unseen) (63, 37, D) a +2 robe of willpower (unseen) (64, 16, D) a +6 vampiric falchion (unseen) (64, 17, D) a +4 rapier of freezing (unseen) (64, 26, D) a +2 heavy halberd (unseen) (64, 27, D) a +0 rapier of flaming (unseen) (65, 26, D) a +3 short sword of venom (unseen) (69, 0, D) an orb of light (unseen) (70, 36, D) a staff of death (70, 37, D) a staff of fire (unseen) (71, 16, D) a staff of cold (unseen) (71, 17, D) a +5 trident of venom (unseen) (71, 26, D) the staff of Anxiety {rCorr Str+3 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (71, 27, D) a staff of earth (unseen) (71, 29, D) a +0 long sword a +0 plate armour a +0 kite shield (71, 30, D) a +0 great mace a +0 plate armour (71, 36, D) a +4 heavy quarterstaff (71, 39, D) a very ugly thing corpse (skeletalised by now) (71, 40, D) a +3 heavy executioner's axe (72, 17, D) a +1 dagger of venom (72, 21, D) a +5 heavy broad axe (72, 27, D) a +1 arbalest of flaming (72, 29, D) a +0 arbalest (still there?) a +2 battleaxe (still there?) a +0 plate armour (still there?) (72, 36, D) a +2 rapier of venom (73, 1, D) a +3 chain mail of fire resistance (unseen) (73, 16, D) a ring of wizardry (73, 17, D) a staff of air (unseen) (73, 20, D) a +0 spear (73, 21, D) a +4 dagger (still there?) a +0 robe (still there?) (73, 27, D) a +0 hand axe of draining (unseen) (73, 29, D) a +0 mace a +0 ring mail (73, 30, D) a +0 dagger (still there?) a +2 robe of fire resistance (still there?)