VenomJD666 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, -1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a ring of flight a +0 animal skin a +0 hand axe (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a ring of magical power (49, 37, D) a wand of iceblast (3) (50, 36, D) a staff of air (unseen) (50, 37, D) a +1 morningstar of protection (unseen) (51, 36, D) a staff of air (unseen) (51, 37, D) a wand of mindburst (5) (51, 43, D) a +6 war axe of flaming (52, 36, D) a book of Spatial Translocations (52, 37, D) 4 scrolls of enchant weapon (53, 36, D) the +11 great sword of Honesty {chaos, rPois Str+6} Str+6: It affects your strength (+6). rPois: It protects you from poison (unseen) (53, 37, D) the ring "Ewuted" {rF+ rC+ rN+ Will+ Str+6} [ring of strength] Str+6: It affects your strength (+6). rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (54, 36, D) 4 scrolls of enchant armour (60, 36, D) a ring of protection from fire (60, 37, D) a +0 long sword of holy wrath (61, 16, D) the +3 leather armour "Foidghia" {rF- rC+ Dex+3} Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. (unseen) (61, 37, D) a +0 leather armour of cold resistance (61, 42, D) a +1 war axe (62, 0, D) the +6 orcbow of Agony {elec, Str+3} Str+3: It affects your strength (+3). (62, 1, D) a ring of resist corrosion (62, 3, D) a +0 rapier a +0 robe a wolf corpse (skeletalised by now) (62, 8, D) the +2 broad axe of the Nine Stories {freeze, rN+ MP+9 Dex+4 Stlth+} Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. (62, 9, D) a +3 dire flail of protection (62, 10, D) a black bear corpse (skeletalised by now) (62, 16, D) a +1 heavy flail (unseen) (62, 19, D) a raiju corpse (62, 26, D) a +1 shortbow of flaming (62, 27, D) a staff of death (unseen) (62, 36, D) a staff of cold (62, 37, D) a +1 whip of freezing (unseen) (63, 3, D) a black bear corpse (skeletalised by now) (63, 8, D) the +0 ring mail of Protective Custody {Fly rElec Slay-2 SInv} Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rElec: It insulates you from electricity. SInv: It lets you see invisible. Fly: It grants you flight. (unseen) (63, 10, D) a +0 short sword a +0 robe a +0 buckler (63, 17, D) a +6 arbalest of flaming (63, 20, D) a +4 hand axe of flaming (63, 27, D) a +0 rapier of flaming (unseen) (63, 30, D) a hell hound corpse a hell hound corpse (63, 31, D) a +7 heavy war axe (63, 37, D) a +2 robe of cold resistance (unseen) (64, 16, D) the +5 trident of Youthful Indiscretion {flame, Int+2} Int+2: It affects your intelligence (+2). (unseen) (64, 17, D) a +3 plate armour of poison resistance (unseen) (64, 26, D) a staff of earth (unseen) (64, 27, D) a +2 robe of willpower (unseen) (65, 26, D) a ring of wizardry (67, 2, D) a +0 scimitar a +0 robe (68, 0, D) a +4 flail of protection (unseen) (69, 0, D) a +1 plate armour of fire resistance (unseen) (69, 10, D) a bullfrog corpse (skeletalised by now) (69, 36, D) a staff of alchemy (unseen) (70, 9, D) a +4 long sword of freezing (unseen) (70, 11, D) a +1 antimagic war axe (70, 19, D) a +2 great mace of protection (still there?) a +0 leather armour (still there?) a human corpse (skeletalised by now) (still there?) (70, 36, D) a +2 hand axe of flaming (unseen) (70, 37, D) the staff of the Thirsty Lovers {^Contam Int+4 SInv Tloc Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (70, 40, D) a +0 mace a draconian corpse (70, 41, D) a +0 whip a draconian corpse (71, 10, D) a yak corpse (skeletalised by now) (71, 11, D) a yak corpse (skeletalised by now) (71, 16, D) the +3 trident of the Big Fish {heavy, rElec rPois Str-5} Str-5: It affects your strength (-5). rElec: It insulates you from electricity. rPois: It protects you from poison (unseen) (71, 17, D) a ring of positive energy (71, 19, D) a +0 arbalest (71, 27, D) the Verses on Flamy Unholy Rituals Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Animate Dead Necromancy 4 c - Martyr's Knell Necromancy/Summoning 4 d - Death's Door Necromancy 9 Trog disapproves of the use of such an item. (unseen) (71, 37, D) a staff of death (unseen) (71, 40, D) a +0 dagger a +0 flail (71, 41, D) a +3 broad axe (72, 8, D) a staff of air (unseen) (72, 9, D) a +1 mace of distortion (unseen) (72, 19, D) a +1 dire flail of draining a +0 ring mail (72, 27, D) a staff of air (72, 30, D) a +5 quarterstaff of flaming (72, 36, D) a +1 buckler of protection (72, 37, D) a +2 spectral quarterstaff (72, 40, D) a +0 mace a +0 flail a +0 club a draconian corpse a draconian corpse (73, 1, D) a +2 shortbow of flaming (unseen) (73, 2, D) a +0 whip an orc corpse (skeletalised by now) (73, 17, D) a staff of cold (unseen) (73, 19, D) a +0 flail a +0 ring mail a human corpse (skeletalised by now) (73, 36, D) a +2 great mace of protection (unseen) (73, 39, D) a +0 hand axe (73, 40, D) a +0 whip (74, 2, D) a +0 dagger a +0 robe (74, 19, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (75, 1, D) the +7 spear of the Ziggurats {antimagic, rC- Dex+4} Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. (unseen)