VenomJD666 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, -1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a ring of flight a +0 animal skin a +0 hand axe (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 8, D) a +3 short sword of speed (unseen) (61, 10, D) a rime drake corpse (skeletalised by now) (62, 0, D) a +2 quarterstaff of holy wrath (unseen) (62, 8, D) a staff of death (63, 0, D) a +0 scimitar of holy wrath (unseen) (63, 10, D) a rime drake corpse (skeletalised by now) (63, 11, D) a rime drake corpse (skeletalised by now) (67, 0, D) a +4 plate armour of positive energy (unseen) (68, 0, D) the +8 flail "Okociuch" {flame, rElec rC+ rN+++ Str-3} Str-3: It affects your strength (-3). rC+: It protects you from cold. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. (69, 0, D) a wand of digging (6) (70, 9, D) a +2 heavy morningstar (70, 11, D) a +0 short sword a +0 buckler (71, 11, D) a +0 long sword (still there?) a +2 scimitar of holy wrath (still there?) an elf corpse (skeletalised by now) (still there?) (71, 12, D) a +3 heavy broad axe (71, 16, D) the +1 scale mail of the Okapi {Rampage} Rampage: It bestows one free step when moving towards enemies. (71, 17, D) a ring of wizardry (71, 26, D) a +2 sling of freezing (unseen) (71, 27, D) a +7 flail of protection (unseen) (72, 8, D) a +1 ring mail of poison resistance (unseen) (72, 9, D) a +3 trident of freezing (unseen) (72, 16, D) a +1 orcbow of draining (unseen) (72, 17, D) the +4 whip of Responsibility {pain, Str+5 SInv} Str+5: It affects your strength (+5). SInv: It lets you see invisible. (unseen) (72, 26, D) a scroll of brand weapon (72, 27, D) 4 scrolls of enchant weapon (73, 1, D) a +5 giant club (73, 16, D) a ring of ice (73, 17, D) a ring of fire (73, 26, D) the ring of the Tempest {^Contam rElec Int+2 Dex+6 Stlth+} [ring of dexterity] Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (unseen) (73, 27, D) a staff of death (unseen) (75, 1, D) the staff of Nous {rPois rC+ Int-4 SInv Ice Alchemy} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-4: It affects your intelligence (-4). rC+: It protects you from cold. rPois: It protects you from poison SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen)