VenomJD666 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +0 animal skin a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, -1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a ring of flight a +0 hand axe (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 37, D) a +2 ring mail of fire resistance (unseen) (50, 37, D) a +4 rapier of venom (unseen) (50, 43, D) a hell hog corpse (51, 37, D) the +2 ring mail of Uskayaw, Hurting {rF+ MP+9 Dex-3 Stlth+} Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. (unseen) (52, 37, D) a staff of death (unseen) (53, 37, D) a staff of earth (unseen) (59, 37, D) a +0 rapier (still there?) a +0 leather armour (still there?) a staff of earth (still there?) an elf corpse (still there?) (60, 36, D) a +0 leather armour (60, 41, D) a +0 shortbow (still there?) a +0 long sword (still there?) a +0 leather armour (still there?) a +0 long sword (still there?) the +5 moon troll leather armour {Spirit, Regen++ MP+5} (still there?) MP+5: It affects your magic capacity (+5). Regen++: It increases your rate of health regeneration. a +0 buckler (still there?) (61, 8, D) a +1 halberd of venom (unseen) (61, 36, D) a staff of fire (61, 37, D) a ring of protection from cold (61, 41, D) a staff of death (still there?) a +0 shortbow (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) a wand of light (4) (still there?) a +0 scimitar (still there?) a +0 scale mail (still there?) a +1 short sword of venom (still there?) an elf corpse (still there?) an elf corpse (still there?) (61, 42, D) a +2 war axe of flaming (62, 1, D) the +1 scale mail "Zom Zuro" {Harm Stlth+} Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (62, 8, D) a +6 great sword of protection (62, 9, D) a +6 ring of intelligence (62, 17, D) a +4 ring of protection (62, 20, D) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (62, 21, D) a +0 dagger of venom (still there?) a +0 robe (still there?) (62, 30, D) a yak corpse (skeletalised by now) (62, 37, D) the staff "Myekag" {Fly rF+ rCorr Str+2 Int-4 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). rF+: It protects you from fire. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (62, 41, D) the +8 broad axe of the Onslaught {flame, ^Drain rF+ Str+6} Str+6: It affects your strength (+6). rF+: It protects you from fire. ^Drain: It drains your maximum health when unequipped. (63, 0, D) a +2 battleaxe of venom (unseen) (63, 8, D) a +0 vampiric long sword (unseen) (63, 11, D) a +0 mace a +0 scale mail a +0 arbalest (63, 16, D) a +0 short sword a ring of protection from cold (63, 17, D) a +1 morningstar of protection (63, 20, D) a +0 dagger a +1 mace of protection a +0 chain mail an orc corpse (skeletalised by now) (63, 21, D) a +3 antimagic war axe (63, 26, D) the +7 falchion of Change {speed, *Rage rC+ rN+ Str+4} Str+4: It affects your strength (+4). rC+: It protects you from cold. rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (63, 28, D) a water moccasin corpse (skeletalised by now) (63, 30, D) a wolf corpse (skeletalised by now) (63, 31, D) a +4 antimagic battleaxe (63, 36, D) a +0 long sword (63, 37, D) an amulet of faith (63, 41, D) the +0 flail "Viozagg" {flame, rElec rN+ Will+} (still there?) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 leather armour (still there?) an elf corpse (still there?) (64, 16, D) a +0 dagger a +0 robe a scroll of acquirement an orc corpse (skeletalised by now) (64, 17, D) a staff of fire (unseen) (64, 20, D) a +3 dagger (still there?) a +0 robe (still there?) (64, 27, D) a +7 war axe of electrocution (unseen) (64, 30, D) a jackal corpse (skeletalised by now) (64, 31, D) a yak corpse (skeletalised by now) (64, 39, D) a +0 long sword a +0 leather armour (65, 26, D) a +5 sling of electrocution (unseen) (67, 0, D) the staff "Cyajistro" {^Drain rPois rC+ rCorr Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (68, 0, D) a staff of death (68, 2, D) a +1 flail of venom a +0 dagger a +0 robe (69, 0, D) a staff of cold (unseen) (69, 2, D) a +0 dagger a +0 robe (69, 36, D) a +1 halberd of freezing (unseen) (69, 41, D) a +3 antimagic war axe (70, 8, D) a staff of earth (unseen) (70, 36, D) a +0 broad axe of distortion (70, 37, D) the +1 ring mail of Qoduph {Harm *Slow rElec Stlth+} rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (unseen) (71, 8, D) a +4 chain mail of willpower (71, 16, D) a +2 executioner's axe of freezing (71, 18, D) a +0 glaive a +0 orcbow a +0 chain mail (71, 26, D) a +4 rapier of speed (unseen) (71, 29, D) a swamp drake corpse (skeletalised by now) (71, 35, D) a +6 ring of strength (71, 36, D) a +4 ring of protection (72, 8, D) a +3 long sword of protection (unseen) (72, 9, D) a +3 halberd of venom (unseen) (72, 16, D) a +3 scale mail of cold resistance (72, 17, D) a staff of death (unseen) (72, 18, D) a +0 club a +0 chain mail (72, 19, D) a +0 dagger a +0 robe a +0 mace a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (72, 26, D) the +1 plate armour "Qabipn" {Regen+ Str+3} Str+3: It affects your strength (+3). Regen+: It increases your rate of health regeneration. (72, 27, D) a staff of alchemy (72, 30, D) a wyvern corpse (skeletalised by now) (72, 31, D) the +8 war axe of Rivou {heavy, rN+} rN+: It protects you from negative energy. (72, 36, D) a +1 flail of venom (unseen) (73, 1, D) a +6 sling of draining (73, 16, D) a staff of alchemy (unseen) (73, 17, D) a serpent talisman (73, 20, D) a +0 club a +0 club a +0 leather armour an orc corpse (skeletalised by now) (73, 26, D) a staff of death (unseen) (73, 27, D) a dragon-blood talisman (73, 30, D) a swamp drake corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (73, 36, D) a staff of fire (unseen) (73, 37, D) a +1 hand axe of electrocution (unseen) (75, 1, D) a +0 spear of venom (unseen)