VenomJD666 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 animal skin a +0 hand axe the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (49, 0, D) a +1 cloak of willpower (unseen) (49, 1, D) a +1 dagger of speed (unseen) (49, 24, D) a +3 longbow of freezing (unseen) (49, 41, D) a +0 war axe a +0 kite shield a water moccasin corpse (49, 43, D) a +0 scimitar a naga corpse (50, 0, D) a book of Transmutation (50, 1, D) a +2 flail of protection (unseen) (50, 13, D) a +3 antimagic hand axe (unseen) (50, 25, D) a +0 helmet of intelligence (50, 36, D) a +0 flail (50, 42, D) a +5 antimagic battleaxe (50, 43, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (still there?) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. a +0 robe (still there?) (51, 0, D) a +4 antimagic lajatang (unseen) (51, 1, D) a +3 scale mail of cold resistance (unseen) (51, 12, D) a +3 plate armour of fire resistance (51, 13, D) a ring of see invisible (51, 24, D) a +0 short sword of freezing (51, 29, D) a +0 flail a +0 robe a naga corpse a water moccasin corpse (51, 37, D) a +2 heavy longbow (unseen) (51, 41, D) a guardian serpent corpse (51, 42, D) a guardian serpent corpse (52, 0, D) a phial of floods (52, 1, D) a +6 ring of intelligence (52, 12, D) the staff of Fozabb {rElec Int+3 Dex+5 Hexes Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. Hexes: It increases the power of your Hexes spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (52, 13, D) a staff of alchemy (unseen) (52, 18, D) the +6 battleaxe of Killer Bee's Bane {antimagic, *Slow rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (52, 24, D) the +5 shortbow of Vopatar {drain, ^Fragile rN+++} rN+++: It renders you almost immune to negative energy. ^Fragile: It will be destroyed if unequipped. (52, 28, D) an adder corpse (52, 29, D) a +4 heavy battleaxe a black mamba corpse (52, 30, D) a +5 heavy war axe (52, 36, D) a +2 heavy spear (52, 37, D) a staff of earth (unseen) (52, 41, D) a ball python corpse (53, 0, D) a box of beasts (53, 1, D) a staff of death (unseen) (53, 12, D) a +0 hand axe of freezing (53, 29, D) a +0 short sword (still there?) a +2 tower shield of protection (still there?) a naga corpse (still there?) (53, 37, D) the +6 rapier of Vivo {antimagic, Str+6 Int+3} Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). (unseen) (54, 0, D) the Elucidation of Damaging Spelunking Spells Type Level a - Magic Dart Conjuration 1 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Animate Armour Summoning/Earth 4 d - Bombard Conjuration/Earth 6 Trog disapproves of the use of such an item. (unseen) (54, 1, D) the +5 chain mail "Cudiy" {-Tele rN+++ Str-3 Slay+5 Stlth+} Str-3: It affects your strength (-3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rN+++: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. Stlth+: It makes you more stealthy. (unseen) (54, 12, D) a +2 antimagic hand axe (54, 24, D) a +0 vampiric falchion (unseen) (54, 27, D) an adder corpse (55, 0, D) a wand of quicksilver (2) (55, 1, D) a talisman of death (55, 13, D) a +0 morningstar of protection (unseen) (55, 24, D) a +2 plate armour of positive energy (unseen) (59, 36, D) the +5 mace "Bexzecro" {pain, rN+} rN+: It protects you from negative energy. (unseen) (59, 37, D) a +4 spectral giant spiked club (59, 41, D) a +0 rapier a +0 robe an amulet of guardian spirit a merfolk corpse a manticore corpse (59, 43, D) a water nymph corpse (60, 36, D) a +2 trident of freezing (60, 37, D) a manual of Earth Magic (60, 40, D) a +0 spear (still there?) a silver javelin (still there?) a +0 leather armour (still there?) a merfolk corpse (still there?) (60, 41, D) a +2 broad axe of electrocution (still there?) a +0 robe (still there?) (60, 42, D) a +5 antimagic broad axe (61, 0, D) an amulet of magic regeneration (61, 3, D) a +0 dagger (61, 8, D) a +6 scimitar of holy wrath (unseen) (61, 11, D) 5 large rocks a +0 troll leather armour a troll corpse (skeletalised by now) (61, 16, D) a +2 short sword of holy wrath (unseen) (61, 37, D) a storm talisman (61, 41, D) a +4 battleaxe of flaming a +0 longbow a +0 quarterstaff a wind drake corpse (62, 0, D) a +2 robe of willpower (62, 3, D) a +0 short sword (62, 9, D) the +2 mace "Killer Klown's Curse" {antimagic, *Noise rCorr Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. (62, 11, D) 4 large rocks a +0 giant spiked club a cyclops corpse (skeletalised by now) an ogre corpse (skeletalised by now) (62, 12, D) a +5 heavy glaive (62, 16, D) a +9 giant club (62, 26, D) the +0 broad axe "Umiuwo Xudea" {venom, +Blink rElec Int+3 Stlth+} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. +Blink: It lets you blink. Stlth+: It makes you more stealthy. (62, 27, D) a +2 heavy hand axe (unseen) (62, 40, D) a +0 trident (62, 41, D) a +0 trident a +0 robe a merfolk corpse (63, 0, D) the +5 glaive of Thoughtfulness {heavy, rElec Str-5 Int+3} Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. (unseen) (63, 3, D) a +0 short sword a +0 leather armour (63, 8, D) a staff of cold (unseen) (63, 16, D) a staff of air (unseen) (63, 21, D) a +7 war axe of flaming (63, 27, D) a +6 ring of strength (63, 37, D) a +0 falchion of holy wrath (unseen) (64, 32, D) a wind drake corpse (skeletalised by now) (64, 33, D) a wind drake corpse (skeletalised by now) (65, 26, D) a +1 great sword of holy wrath (unseen) (65, 32, D) a wind drake corpse (skeletalised by now) (67, 1, D) a +0 arbalest (67, 33, D) a wind drake corpse (skeletalised by now) (68, 0, D) a +5 shortbow of flaming (unseen) (68, 1, D) a +0 shortbow (69, 0, D) a staff of alchemy (unseen) (69, 1, D) a +0 arbalest (70, 9, D) a +2 long sword of electrocution (70, 41, D) a redback corpse a redback corpse (71, 8, D) a +3 dire flail of protection (71, 11, D) a necrophage corpse (skeletalised by now) (71, 17, D) a ring of flight (71, 26, D) a +0 sling of freezing (unseen) (71, 27, D) the +2 quarterstaff "Jonkutea" {flame, Str+2} Str+2: It affects your strength (+2). (unseen) (71, 36, D) the +0 chain mail of Clean New Discoveries {rN+ Int-4 Dex+2 Slay+3} Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rN+: It protects you from negative energy. (71, 37, D) a +1 spectral quarterstaff (unseen) (71, 41, D) a +1 long sword a +1 dagger (72, 8, D) a +0 plate armour of cold resistance (unseen) (72, 9, D) +5 gold dragon scales (72, 27, D) a +2 chain mail of fire resistance (72, 30, D) a necrophage corpse (skeletalised by now) (72, 31, D) a +2 hand axe of flaming (72, 37, D) the +10 long sword of Cheese {flame, rElec} rElec: It insulates you from electricity. (unseen) (72, 40, D) a tarantella corpse (72, 41, D) a jumping spider corpse (73, 2, D) a +0 trident (73, 17, D) the staff "Ugum" {rC+ Dex+5 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (73, 27, D) a +4 ring of protection (73, 30, D) a +0 long sword a +0 robe (73, 36, D) a staff of fire (unseen) (73, 37, D) a +3 heavy morningstar (unseen) (74, 2, D) a +0 trident