VenomJD666 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, -1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 animal skin a +0 hand axe (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) the +2 trident of War {protect, Fly rF- Will+ rCorr} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (unseen) (49, 37, D) a wand of polymorph (5) (50, 36, D) a wand of roots (3) (50, 37, D) a +0 long sword of holy wrath (unseen) (51, 36, D) a staff of death (51, 37, D) the amulet of Beihann {RegenMP rF+} [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. rF+: It protects you from fire. (unseen) (52, 36, D) the +11 rapier "Veybreju" {freeze, rPois} rPois: It protects you from poison (unseen) (52, 37, D) a ring of fire (53, 36, D) a +4 spectral quarterstaff (unseen) (53, 37, D) the +9 scales of the Dragon King {rPois rF+ rC+ Will+} rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison Will+: It increases your willpower. (unseen) (54, 36, D) a +6 morningstar of protection (unseen) (59, 36, D) a +0 chain mail of fire resistance (unseen) (60, 19, D) a +0 scythe a +0 robe the human corpse of Sigmund (60, 36, D) a +3 chain mail of fire resistance (60, 37, D) a +6 ring of intelligence (61, 0, D) a staff of alchemy (unseen) (61, 16, D) a +2 broad axe of venom (61, 20, D) a +3 flail of protection a +0 ring mail the human corpse of Edmund (61, 26, D) the +8 chain mail "Naung" {Rampage Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Rampage: It bestows one free step when moving towards enemies. (unseen) (61, 36, D) the +1 flail of VenomJD666's Misery {flame, rCorr Str-4 Dex+3 SInv} Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (61, 37, D) a +2 broad axe of electrocution (unseen) (61, 42, D) a +4 battleaxe of flaming (61, 43, D) a +3 heavy falchion (62, 20, D) a +1 dagger of flaming (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) the elf corpse of Dowan (still there?) the elf corpse of Duvessa (still there?) (62, 21, D) a +2 heavy hand axe (62, 31, D) a wolf spider corpse a wolf spider corpse (62, 36, D) a +2 morningstar of protection (unseen) (63, 0, D) the ring "Usug" {rPois rN+ rCorr MP+9 Int-4} [ring of poison resistance] Int-4: It affects your intelligence (-4). rPois: It protects you from poison rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (63, 8, D) a ring of poison resistance (63, 16, D) the staff "Plog" {*Corrode rPois Str+6 SInv Stlth+ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+6: It affects your strength (+6). rPois: It protects you from poison SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (63, 20, D) a +0 dire flail (still there?) a +0 robe (still there?) a +4 quarterstaff of chaos (still there?) a +0 cloak (still there?) (63, 27, D) the +6 scale mail "Bucunoetu" {+Inv rC++ Int+5} Int+5: It affects your intelligence (+5). rC++: It greatly protects you from cold. +Inv: It lets you turn invisible. (unseen) (63, 30, D) a tarantella corpse (63, 31, D) a +3 broad axe of flaming (63, 36, D) a +3 shortbow of flaming (unseen) (63, 37, D) a +2 plate armour of fire resistance (unseen) (64, 16, D) a +3 vampiric lajatang (unseen) (64, 27, D) a ring of resist corrosion (67, 0, D) a ring of wizardry (68, 0, D) a ring of resist corrosion (69, 39, D) a +0 shortbow (still there?) a +2 orcbow of flaming (still there?) a centaur corpse (still there?) (69, 40, D) a +0 orcbow a centaur corpse (70, 9, D) a ring of wizardry (70, 36, D) a +2 helmet of intelligence (70, 37, D) a +4 flail of protection (70, 38, D) a +0 arbalest (70, 39, D) a +0 shortbow 3 large rocks a centaur corpse a cyclops corpse (71, 8, D) a staff of earth (unseen) (71, 20, D) a +0 trident a merfolk corpse (skeletalised by now) (71, 21, D) a wind drake corpse (skeletalised by now) (71, 39, D) a +0 arbalest a +0 shortbow a yaktaur corpse (71, 40, D) a +0 shortbow a centaur corpse (72, 8, D) a +0 buckler of protection (unseen) (72, 9, D) a +2 leather armour of cold resistance (unseen) (72, 15, D) a ring of protection from fire (72, 16, D) a staff of conjuration (72, 20, D) a wind drake corpse (skeletalised by now) (72, 26, D) a +0 double sword of freezing (72, 27, D) a +1 battleaxe of flaming a staff of alchemy (72, 36, D) a ring of see invisible (72, 37, D) a +2 trident of holy wrath (73, 1, D) a +2 hand axe of distortion (unseen) (73, 16, D) the +1 robe of Generosity {Str+3} Str+3: It affects your strength (+3). (unseen) (73, 17, D) a ring of flight (73, 20, D) a +0 shortbow (73, 21, D) a +0 shortbow (73, 26, D) a +5 ring of evasion (73, 27, D) a +6 ring of dexterity (73, 29, D) a necrophage corpse (skeletalised by now) (73, 37, D) a +2 morningstar of protection