VenomJD666 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, -1, D) a +6 ring of intelligence a +6 ring of intelligence (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (61, 0, D) a +0 vampiric short sword (unseen) (61, 4, D) 4 large rocks (61, 8, D) the ring "Wutoguv" {rF+ rC- rN+ Str+3 Slay+3} [ring of positive energy] Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. (61, 12, D) a +0 dagger a +0 robe an orc corpse (61, 16, D) a +2 heavy flail (unseen) (61, 26, D) a +4 plate armour of poison resistance (unseen) (62, 0, D) the ring of Doubts {Fly rF- Int+8} [ring of flight] Int+8: It affects your intelligence (+8). rF-: It makes you vulnerable to fire. Fly: It grants you flight. (62, 4, D) a +0 giant club an ogre corpse (62, 8, D) a +0 dagger a +0 robe a staff of earth (62, 9, D) a staff of conjuration (unseen) (62, 11, D) a +0 flail an orc corpse (62, 16, D) the +4 tower shield of True Grit {-Tele Harm rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. (62, 17, D) a +1 robe of willpower (unseen) (62, 27, D) the +5 dagger of the Magi {spect, rElec rC++} rC++: It greatly protects you from cold. rElec: It insulates you from electricity. (unseen) (63, 0, D) a +6 ring of strength (63, 4, D) a +0 giant club an ogre corpse (63, 8, D) a +3 chain mail of cold resistance (unseen) (63, 11, D) a +0 club (63, 20, D) a +0 orcbow a centaur corpse (63, 26, D) a +1 ring mail of fire resistance (unseen) (63, 27, D) a +2 leather armour of fire resistance (unseen) (63, 28, D) a +0 rapier a +0 leather armour an elf corpse (64, 16, D) a +2 leather armour of fire resistance (unseen) (64, 21, D) a +0 trident (64, 26, D) a staff of death (unseen) (64, 27, D) a +4 ring of protection (64, 31, D) a +3 hand axe of flaming (65, 21, D) a +0 trident (65, 23, D) a wind drake corpse (65, 26, D) a book of Battle (66, 23, D) a throwing net (67, 0, D) a staff of earth (unseen) (68, 0, D) a +3 halberd of distortion (69, 0, D) a ring of poison resistance (70, 8, D) a +3 lajatang of speed (unseen) (70, 9, D) a +0 falchion of distortion (unseen) (71, 11, D) a scorpion corpse (71, 13, D) a jumping spider corpse (71, 16, D) a +4 ring of protection (71, 20, D) a +0 hand axe a +0 ring mail a +0 dagger a +0 scale mail an orc corpse (71, 21, D) a +0 dagger a +0 robe (71, 26, D) a ring of resist corrosion (71, 27, D) a wand of digging (3) (72, 8, D) the +5 spear "Sonokk" {venom, Str+7} Str+7: It affects your strength (+7). (unseen) (72, 9, D) the +1 orcbow "Beetlebane" {heavy, rF- Str+3 Int+4} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. (unseen) (72, 15, D) an amulet of magic regeneration (72, 16, D) the staff "Icleogiu" {rElec Will- MP+9 Str+5 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+5: It affects your strength (+5). rElec: It insulates you from electricity. Will-: It decreases your willpower. MP+9: It affects your magic capacity (+9). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (72, 17, D) a +4 chain mail of poison resistance (72, 20, D) a +2 dagger of electrocution (still there?) a +0 robe (still there?) (72, 21, D) a +3 broad axe (72, 26, D) a ring of see invisible (72, 30, D) a redback corpse (72, 31, D) a +2 long sword of flaming (73, 16, D) a +2 robe (unseen) (73, 17, D) the staff "Death Rattle" {+Blink rPois rC++ rN+ Will+ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC++: It greatly protects you from cold. rPois: It protects you from poison rN+: It protects you from negative energy. Will+: It increases your willpower. +Blink: It lets you blink. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (73, 20, D) a +0 dagger a +0 robe an orc corpse (73, 21, D) a +0 flail a +0 leather armour an orc corpse (73, 26, D) the +2 dagger of the Scorching Oracle {flame, rPois} rPois: It protects you from poison (73, 30, D) a wolf spider corpse (74, 3, D) a +0 dagger a +0 robe a +0 club a +0 scale mail an orc corpse