VenomJD666 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, -1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 animal skin a +0 hand axe (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) the Spellbook of the Damned and Air Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Necrotise Necromancy 1 c - Sublimation of Blood Necromancy 2 d - Vampiric Draining Necromancy 3 e - Freezing Cloud Conjuration/Ice/Air 5 Trog disapproves of the use of such an item. (unseen) (49, 37, D) a +3 short sword of venom (unseen) (50, 36, D) a Young Poisoner's Handbook (50, 37, D) a +3 chain mail of poison resistance (unseen) (51, 36, D) the +4 mace of the Warrior-Mage {drain, rC+ Int+4} Int+4: It affects your intelligence (+4). rC+: It protects you from cold. (unseen) (51, 37, D) the +3 lajatang of the Exiled Places {venom, Int+2 Stlth+} Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (unseen) (51, 42, D) a +6 antimagic hand axe (52, 36, D) Atujafiz's Precepts of Entrancing Transmutation Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Olgreb's Toxic Radiance Alchemy 4 c - Alistair's Intoxication Alchemy 5 Trog disapproves of the use of such an item. (unseen) (52, 37, D) a ring of poison resistance (53, 36, D) the +9 rapier of Geonaci {elec, ^Drain rElec Str+3 Dex+8} Str+3: It affects your strength (+3). Dex+8: It affects your dexterity (+8). rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. (unseen) (53, 37, D) a +2 short sword of electrocution (unseen) (54, 36, D) a staff of air (unseen) (59, 15, D) a +0 shortbow a +0 dagger a +0 leather armour (59, 37, D) a +2 heavy hand axe (unseen) (60, 36, D) a +0 rapier of holy wrath (60, 37, D) a ring of protection from cold (61, 0, D) a +1 robe of positive energy (unseen) (61, 2, D) a +0 hand axe (61, 8, D) a ring of wizardry (61, 16, D) a +0 spear of venom (unseen) (61, 29, D) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (61, 36, D) the +9 great sword of Pun Nimm {chaos, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison (61, 37, D) a +3 shortbow of freezing (unseen) (61, 39, D) 3 large rocks a +0 arbalest a +0 orcbow (61, 40, D) a +0 arbalest (still there?) a +0 orcbow (still there?) a ring of fire (still there?) a +1 orcbow of draining (still there?) (62, 1, D) a +1 lajatang of electrocution (62, 8, D) a talisman of death (62, 16, D) a +2 scimitar of freezing (unseen) (62, 26, D) a +2 ring mail of cold resistance (62, 27, D) the +5 morningstar "Omelette" {flame, Str+4 Int-5} Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). (62, 30, D) a +0 longbow a +0 dagger a +0 leather armour (62, 32, D) a +0 dagger (62, 37, D) a +1 chain mail of willpower (unseen) (62, 39, D) a +0 arbalest (still there?) a +9 spear (still there?) a javelin (still there?) a +0 leather armour (still there?) a yaktaur corpse (still there?) (62, 40, D) a +1 short sword (63, 0, D) a scroll of brand weapon (63, 16, D) a +3 short sword of speed (63, 17, D) a +2 battleaxe of freezing (63, 20, D) a +0 long sword a +0 long sword a +0 shortbow a +0 ring mail (63, 26, D) the staff of Butchery {rC+ Int+7 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+7: It affects your intelligence (+7). rC+: It protects you from cold. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (63, 31, D) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (63, 32, D) a +2 antimagic hand axe (63, 39, D) a +6 heavy spear 2 javelins a +0 leather armour a merfolk corpse (63, 40, D) 4 large rocks a cyclops corpse (64, 20, D) a +0 rapier an elf corpse (skeletalised by now) (64, 21, D) a +3 battleaxe (64, 26, D) a +3 morningstar of holy wrath (unseen) (64, 27, D) a +6 ring of strength a +6 ring of strength (64, 28, D) the +6 war axe "Qeysaucw" {flame, rPois Str+3 SInv} Str+3: It affects your strength (+3). rPois: It protects you from poison SInv: It lets you see invisible. (64, 32, D) a +0 dagger an elf corpse (65, 21, D) a +0 short sword a +0 scale mail an elf corpse (skeletalised by now) (65, 26, D) a +0 heavy battleaxe (unseen) (65, 33, D) a +0 short sword a +0 longbow a +0 leather armour (67, 2, D) a +0 battleaxe (68, 0, D) a staff of earth (unseen) (68, 2, D) a +0 hand axe of venom a +0 robe (69, 0, D) a +6 ring of strength (70, 10, D) a +0 trident a draconian corpse (skeletalised by now) (70, 20, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (70, 36, D) the +0 pair of gloves of Theory {Str-3 Int+7 Slay-6 Stlth+} Str-3: It affects your strength (-3). Int+7: It affects your intelligence (+7). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Stlth+: It makes you more stealthy. (70, 40, D) a river rat corpse (71, 11, D) a +5 battleaxe a +0 whip a +0 flail a draconian corpse (skeletalised by now) a green draconian corpse (skeletalised by now) (71, 16, D) a +2 plate armour of fire resistance (unseen) (71, 17, D) a staff of cold (unseen) (71, 20, D) a +0 dagger 3 boomerangs a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (71, 40, D) a cane toad corpse (71, 41, D) a +2 dagger of flaming (72, 8, D) the +8 arbalest of Intuition {penet, rElec rF- rC+ Int+3} Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (unseen) (72, 9, D) a staff of cold (unseen) (72, 11, D) a +0 club a +0 short sword a draconian corpse (skeletalised by now) (72, 20, D) a +0 club a +0 chain mail a +1 dagger of venom a +0 robe (72, 21, D) a +0 hand axe (72, 27, D) the +0 leather armour of the Moon {rPois Regen+} rPois: It protects you from poison Regen+: It increases your rate of health regeneration. (72, 31, D) a +4 war axe of flaming (72, 36, D) a +0 heavy morningstar (72, 37, D) a staff of fire (unseen) (72, 39, D) an iguana corpse (73, 17, D) a +2 rapier of venom (unseen) (73, 37, D) a staff of cold (unseen) (73, 39, D) a bullfrog corpse (75, 1, D) a staff of cold (unseen)