VenomJD666 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, -1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 animal skin a +0 hand axe (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 24, D) a +0 short sword (49, 40, D) a +0 battleaxe a +4 halberd a +0 robe (49, 41, D) a +0 dagger a +0 robe a human corpse (50, 24, D) the +9 longbow of the Scroll {drain, +Blink rPois Int-5 Dex-4} Int-5: It affects your intelligence (-5). Dex-4: It affects your dexterity (-4). rPois: It protects you from poison +Blink: It lets you blink. (unseen) (50, 25, D) the +1 robe of the Endless Expanse {Harm} Harm: It increases damage dealt and taken. (unseen) (50, 36, D) a staff of death (50, 40, D) a +0 dire flail a +0 robe (50, 41, D) a +2 executioner's axe of flaming a +4 antimagic battleaxe (51, 24, D) a +0 short sword (51, 25, D) a staff of fire (unseen) (51, 29, D) a +0 rapier (51, 30, D) a +0 short sword (51, 31, D) a +0 short sword a +0 short sword a +0 short sword a +0 leather armour an elf corpse (51, 37, D) an amulet of faith (51, 40, D) a +0 war axe (51, 41, D) a +0 robe (52, 24, D) a +0 helmet of intelligence (unseen) (52, 25, D) a wand of charming (3) (52, 30, D) a +0 longbow a +0 leather armour an elf corpse (52, 31, D) a +3 antimagic broad axe a +6 antimagic battleaxe (52, 37, D) a +2 plate armour of positive energy (unseen) (53, 24, D) a scroll of brand weapon (53, 25, D) a +5 sling (unseen) (53, 30, D) a staff of death (still there?) a +2 war axe of freezing (still there?) an elf corpse (still there?) (53, 31, D) a +6 heavy broad axe a +0 rapier an elf corpse (53, 37, D) the +10 spear of Ontuarch {venom, *Noise Int-4 Dex+8 Stlth+} Int-4: It affects your intelligence (-4). Dex+8: It affects your dexterity (+8). *Noise: It may make a loud noise when swung. Stlth+: It makes you more stealthy. (unseen) (54, 24, D) a staff of fire (unseen) (54, 25, D) the +0 mace of the Crawling Thing {speed, *Slow rF+++ Dex-3 Stlth+} Dex-3: It affects your dexterity (-3). rF+++: It renders you almost immune to fire. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. (unseen) (54, 36, D) a +1 morningstar of protection (55, 24, D) a +3 chain mail of fire resistance (unseen) (58, 42, D) a +0 long sword a +0 shortbow a +0 chain mail an elf skeleton (59, 36, D) a +0 buckler a +0 long sword (59, 37, D) the +10 quarterstaff "Kiopsupu" {flame, +Blink rElec rCorr Dex-2} Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (60, 41, D) a +0 long sword (61, 3, D) a +3 flail of holy wrath (unseen) (61, 8, D) a +0 broad axe of freezing (unseen) (61, 16, D) a ring of ice (61, 26, D) a +3 plate armour of fire resistance (unseen) (61, 36, D) a +0 short sword (61, 41, D) a +0 long sword (61, 42, D) a +0 long sword an elf skeleton (62, 0, D) a +2 helmet of intelligence (62, 1, D) the ring "Umaast" {rC+ Str+2 Int+3} [ring of protection from cold] Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rC+: It protects you from cold. (62, 3, D) a +0 short sword (62, 8, D) a +5 orcbow (62, 9, D) a +3 war axe of venom (62, 17, D) a +3 heavy shortbow (unseen) (62, 20, D) a +0 great mace a +0 scale mail a +0 great sword a +0 plate armour (62, 21, D) a +3 war axe (still there?) a +0 plate armour (still there?) a +0 tower shield (still there?) (62, 26, D) a staff of alchemy (unseen) (62, 27, D) a +1 heavy quarterstaff (unseen) (62, 30, D) a +2 battleaxe (still there?) a +0 plate armour (still there?) (62, 39, D) the +4 battleaxe "Xysaerph" {flame, rF+ rC++} rF+: It protects you from fire. rC++: It greatly protects you from cold. (62, 40, D) the +5 scimitar "Qomogg" {flame, rElec} (still there?) rElec: It insulates you from electricity. a +0 shortbow (still there?) an elf skeleton (still there?) (62, 41, D) a +0 shortbow a +2 scimitar of draining a +0 leather armour a +0 rapier an elf skeleton an elf skeleton (62, 42, D) a +4 heavy broad axe a +3 war axe of flaming (62, 43, D) a +0 rapier a +0 ring mail (63, 3, D) a +0 long sword (63, 8, D) a staff of fire (unseen) (63, 20, D) a +0 long sword a +0 chain mail (63, 21, D) the +8 falchion of Yruf {flame, rPois rC+ Dex-4} Dex-4: It affects your dexterity (-4). rC+: It protects you from cold. rPois: It protects you from poison (63, 26, D) an amulet of the acrobat (63, 27, D) a wand of digging (5) (63, 30, D) a +0 arbalest a +0 mace a +0 leather armour (63, 31, D) the +9 dagger of Autumn {heavy, ^Drain rN+ Dex+4} Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. a +4 hand axe of flaming (63, 33, D) a +3 antimagic battleaxe (63, 36, D) a +0 long sword (63, 37, D) a +2 morningstar of draining (unseen) (63, 39, D) a +4 executioner's axe of flaming (63, 42, D) a staff of death (still there?) a +0 leather armour (still there?) (64, 17, D) a +1 great sword of holy wrath (unseen) (64, 20, D) a +0 mace a +0 leather armour (64, 31, D) a +0 battleaxe a +0 plate armour (64, 32, D) a +0 ring mail (65, 20, D) a +2 arbalest of flaming (unseen) (67, 0, D) the +1 plate armour of a Billion Villages {rPois Str+4 Int+3} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). rPois: It protects you from poison (68, 0, D) a +1 hand axe of flaming (69, 0, D) a +6 ring of strength (69, 36, D) a staff of conjuration (70, 9, D) a staff of fire (70, 11, D) a +0 club (70, 37, D) +1 ice dragon scales (unseen) (71, 10, D) a +0 dagger a +0 robe (71, 11, D) a +0 dagger a +0 robe a +0 dagger (71, 12, D) a +2 antimagic broad axe (71, 16, D) a +5 orcbow of flaming (unseen) (71, 17, D) a +2 leather armour of willpower (unseen) (71, 26, D) a +4 morningstar of protection (71, 30, D) a +0 great sword a +0 plate armour (71, 36, D) the +2 flail of the Lesser Evil {flame, rF- rN++ rCorr} rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (71, 40, D) a river rat corpse (skeletalised by now) (71, 41, D) a +3 heavy executioner's axe (72, 8, D) a staff of conjuration (unseen) (72, 9, D) a staff of death (unseen) (72, 11, D) a +0 dagger a +0 robe (72, 21, D) a +2 quarterstaff (72, 26, D) the +2 buckler of Truth {rPois Regen+} rPois: It protects you from poison Regen+: It increases your rate of health regeneration. (72, 27, D) a +1 whip of freezing (72, 30, D) a +0 long sword a +0 ring mail (72, 31, D) a +2 broad axe of flaming (72, 39, D) a komodo dragon corpse (skeletalised by now) (72, 40, D) a basilisk corpse (skeletalised by now) (73, 1, D) the +1 robe of Loss {-Tele rN+ Will+++ MP+9} rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). -Tele: It prevents most forms of teleportation. (unseen) (73, 16, D) a +4 quarterstaff of speed (unseen) (73, 17, D) a +4 battleaxe of flaming (unseen) (73, 28, D) a +0 morningstar a +0 ring mail (73, 31, D) a +0 scale mail (73, 36, D) the staff "Innuz" {^Fragile Str+4 SInv Hexes Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). SInv: It lets you see invisible. ^Fragile: It will be destroyed if unequipped. Hexes: It increases the power of your Hexes spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (73, 37, D) a +2 heavy bardiche (unseen) (73, 39, D) a basilisk corpse (skeletalised by now)