VenomJD666 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, -1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 animal skin a +0 hand axe (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (48, 40, D) a +2 bardiche (still there?) a +0 chain mail (still there?) (49, 36, D) a staff of air (unseen) (49, 37, D) a +1 chain mail of willpower (unseen) (49, 41, D) a +1 war axe a +0 chain mail a +0 kite shield (50, 25, D) the +6 trident of the Desolation of Salt {chaos, Will+ Int+3} Int+3: It affects your intelligence (+3). Will+: It increases your willpower. (unseen) (50, 37, D) a +0 flail of protection (unseen) (50, 40, D) a +1 long sword a +0 plate armour a +0 kite shield a human corpse (50, 41, D) a +0 arbalest the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. a +0 battleaxe a +0 chain mail a +0 great mace a +0 plate armour a yaktaur corpse a human corpse (50, 42, D) a +4 hand axe of flaming (51, 25, D) a +2 chain mail of poison resistance (unseen) (51, 41, D) a +3 dire flail (still there?) a +0 plate armour (still there?) a +0 arbalest (still there?) a +1 quarterstaff of distortion (still there?) a +0 arbalest (still there?) a human corpse (still there?) a yaktaur corpse (still there?) a yaktaur corpse (still there?) (51, 42, D) 4 large rocks a +0 war axe a +0 plate armour a stone giant corpse (52, 25, D) the amulet "Tojo" {Spirit Regen+ Int+3 Dex-3 SInv} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. (unseen) (52, 31, D) a +0 morningstar (52, 32, D) a +3 antimagic battleaxe (52, 36, D) a +2 heavy broad axe (unseen) (52, 37, D) a +2 antimagic flail (53, 25, D) the ring "Uqiemi" {Will++ MP+9 Str+3 SInv} [ring of magical power] Str+3: It affects your strength (+3). Will++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. (unseen) (53, 31, D) a +0 flail (53, 36, D) a +2 dagger of venom (unseen) (53, 37, D) the +4 orcbow of Ecuehups {antimagic, Will- rCorr Int+6} Int+6: It affects your intelligence (+6). Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (54, 25, D) a staff of air (unseen) (59, 36, D) a staff of earth (59, 37, D) +1 gold dragon scales (60, 11, D) a +0 short sword a +0 shortbow a +0 leather armour (60, 36, D) Great Wizards, Vol. II (60, 37, D) the +5 great sword of Midsummer {drain, ^Fragile rN+ Dex+6 Stlth+} Dex+6: It affects your dexterity (+6). rN+: It protects you from negative energy. ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. (unseen) (60, 41, D) a +1 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (61, 16, D) a +5 war axe of flaming (unseen) (61, 26, D) a +1 whip of venom (unseen) (61, 36, D) a +1 robe of positive energy (61, 41, D) a hell hog corpse (skeletalised by now) (61, 42, D) a +4 quick blade of flaming a hell hound corpse (skeletalised by now) (62, 0, D) a staff of earth (62, 1, D) a staff of conjuration (unseen) (62, 9, D) the storm talisman of Loss {rCorr MP-9 Dex+5 Stlth+} [storm talisman] Dex+5: It affects your dexterity (+5). MP-9: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (62, 16, D) the +2 leather armour of the Catfish {*Slow Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). *Slow: It may slow you when you take damage. (62, 17, D) a +4 heavy orcbow (unseen) (62, 21, D) a +5 war axe of flaming (62, 26, D) the +1 long sword of the Wonderful God {flame, rPois Will+ Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison Will+: It increases your willpower. (unseen) (62, 27, D) a ring of poison resistance (62, 41, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (62, 42, D) a +1 scimitar of flaming (unseen) (63, 4, D) a +2 rapier of holy wrath (still there?) a +0 robe (still there?) (63, 8, D) a staff of earth (unseen) (63, 10, D) a +0 shortbow (63, 16, D) a scroll of brand weapon (63, 17, D) a +8 chain mail of ponderousness (63, 26, D) a staff of alchemy (63, 27, D) the +9 falchion of the Vine {heavy, Str+3} Str+3: It affects your strength (+3). (63, 29, D) the +11 quarterstaff of Trog's Reproof {heavy, Dex+3} Dex+3: It affects your dexterity (+3). (63, 30, D) a +1 long sword of flaming (63, 36, D) a wand of digging (4) (64, 9, D) a +0 dagger a +0 longbow a +0 leather armour (64, 11, D) a +0 short sword (64, 16, D) a +1 great mace of venom (unseen) (64, 17, D) a staff of air (unseen) (64, 26, D) the staff of Intimidation {rPois MP+9 Dex+3 Summ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rPois: It protects you from poison MP+9: It affects your magic capacity (+9). Summ: It increases the power of your Summonings spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (64, 27, D) the staff of the Real Monster {*Slow rC+ Dex+6 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. *Slow: It may slow you when you take damage. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (65, 26, D) an amulet of regeneration (67, 0, D) a scroll of brand weapon (67, 4, D) a +0 giant club a +0 giant spiked club (68, 4, D) a +0 dire flail a +0 giant club a +0 giant club (69, 36, D) +2 acid dragon scales (unseen) (70, 11, D) a yak corpse (skeletalised by now) (70, 37, D) a +5 ring of evasion (70, 39, D) a +0 trident a naga corpse (skeletalised by now) (70, 40, D) a water moccasin corpse (skeletalised by now) (71, 11, D) a river rat corpse (skeletalised by now) (71, 12, D) a +3 quarterstaff (71, 17, D) a +1 ring mail of poison resistance (unseen) (71, 26, D) a scroll of brand weapon (71, 36, D) a staff of cold (71, 39, D) a +0 flail (71, 40, D) a +3 hand axe a water moccasin corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (72, 9, D) a +4 giant spiked club (72, 11, D) a yak corpse (skeletalised by now) (72, 16, D) a +1 mace of protection (72, 17, D) a ring of poison resistance (72, 21, D) a +4 war axe of flaming (72, 26, D) a staff of earth (72, 36, D) a +2 long sword of holy wrath (unseen) (72, 37, D) a +2 spectral quarterstaff (72, 39, D) a +0 mace an adder corpse (skeletalised by now) (73, 1, D) the +1 robe of the Thirsty Heavens {rC+} rC+: It protects you from cold. (unseen) (73, 17, D) a staff of conjuration (73, 26, D) a staff of conjuration (unseen) (73, 27, D) the +3 scale mail "Nayde" {rPois rC+ SInv} rC+: It protects you from cold. rPois: It protects you from poison SInv: It lets you see invisible. (unseen) (73, 36, D) a +3 scale mail of willpower (unseen) (73, 40, D) a ball python corpse (skeletalised by now)