VenomJD666 Level 1 of the Dungeon (0, 0, D:1) 2 stones (10, 7, D:1) a +0 animal skin (11, 17, D:1) a +0 short sword (22, 36, D:1) a +0 dagger (30, 22, D:1) 3 stones (30, 48, D:1) a +0 dagger (31, 48, D:1) a book of Vapours (43, 40, D:1) a +0 trident (44, 2, D:1) a +0 whip 4 stones (56, 22, D:1) a +0 club (58, 21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -12, D:2) a scroll of amnesia (15, 10, D:2) 2 stones (15, 28, D:2) a book of Cantrips (18, -5, D:2) 8 stones (20, 22, D:2) a +0 dagger (23, 16, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 spear (0, 9, D:3) a +0 whip (1, 7, D:3) a +0 hand axe (2, 9, D:3) a +0 leather armour (2, 27, D:3) a staff of alchemy (5, 24, D:3) a +0 club (10, 5, D:3) a +0 dagger (12, 6, D:3) a +0 club (13, 6, D:3) a +0 short sword 4 stones (23, 21, D:3) a +0 club Level 4 of the Dungeon [Shop] Pel Ropsu's Armour Shop a +3 scale mail of willpower (286 gold) a +0 chain mail (49 gold) a +2 pair of boots (181 gold) a +3 scale mail of positive energy (253 gold) a +0 pair of boots (49 gold) a +0 chain mail (49 gold) a +0 leather armour (22 gold) (0, 0, D:4) 2 stones (3, -5, D:4) a +0 mace (3, 34, D:4) a +0 spear (4, 34, D:4) a +0 whip (5, 36, D:4) a +0 halberd a +0 robe (12, 2, D:4) a potion of heal wounds (12, 3, D:4) a +6 ring of dexterity (13, 2, D:4) a +0 leather armour (14, -7, D:4) 5 stones (23, 18, D:4) a +0 club (30, -2, D:4) a +0 dagger (33, 13, D:4) a +0 hand axe (35, -8, D:4) a +1 halberd of protection a +0 robe (44, 16, D:4) a +0 short sword a +0 leather armour (55, 19, D:4) a +0 plate armour Level 5 of the Dungeon [Shop] Par Ledgh's Jewellery Shoppe a +6 ring of dexterity (468 gold) a +6 ring of intelligence (468 gold) a +6 ring of strength (468 gold) a +6 ring of dexterity (468 gold) an amulet of reflection (390 gold) an amulet of reflection (390 gold) a +5 ring of evasion (468 gold) a +4 ring of protection (468 gold) a +4 ring of protection (468 gold) a +6 ring of intelligence (468 gold) an amulet of reflection (390 gold) (0, 0, D:5) 6 stones (5, 20, D:5) a book of Winter (23, 22, D:5) 4 stones (24, 24, D:5) a +1 robe of willpower a +0 whip (24, 27, D:5) a +0 club (25, -13, D:5) 3 stones (25, 23, D:5) a +0 halberd (25, 28, D:5) a +0 flail (26, 23, D:5) a +0 heavy spear (26, 25, D:5) a +0 flail (29, 10, D:5) a +0 robe a +0 dagger a +0 hand axe a +0 leather armour (38, 14, D:5) 5 potions of degeneration 3 potions of mutation (55, -7, D:5) 2 datura-tipped darts (59, 3, D:5) the +2 robe "Ytuqau" {rN+ SInv Stlth+} rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +1 robe of resistance a +0 whip of freezing (1, 29, D:6) a +0 flail (3, 11, D:6) a +0 falchion (4, 6, D:6) a +0 club (4, 23, D:6) a book of Frost (12, 1, D:6) a +0 scale mail (12, 33, D:6) a book of Scorching (18, -2, D:6) an orb of mayhem a +0 robe a +3 trident of draining (29, 5, D:6) a +0 dagger a +0 scale mail a +1 dagger of flaming (29, 23, D:6) a +0 dagger (31, 5, D:6) a +0 robe a +0 dagger (31, 6, D:6) a +0 robe a +0 dagger (33, 2, D:6) a +0 hand axe 9 stones a +0 plate armour (38, 2, D:6) a +0 leather armour a +0 whip (38, 12, D:6) a +0 halberd +0 acid dragon scales (50, 21, D:6) a +0 ring mail a +1 trident of freezing (52, 19, D:6) a +0 leather armour a +0 whip a +0 club a +0 buckler a +0 scale mail a +0 spear (52, 20, D:6) a +0 leather armour a +0 falchion a +0 flail (52, 21, D:6) a +0 dagger a +1 shortbow of freezing a +0 club (54, 20, D:6) a +0 halberd (55, 20, D:6) 8 stones a +0 hand axe (57, 20, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 2 scrolls of poison (19, -15, D:7) a +2 dagger of speed a +0 robe (20, -15, D:7) a +0 whip (21, -14, D:7) a +2 dagger of protection a boomerang (21, -13, D:7) a +0 dagger (29, -44, D:7) a +0 leather armour (31, -10, D:7) a +0 trident (37, -44, D:7) 6 stones (38, -44, D:7) a +0 short sword a +0 whip (38, -43, D:7) a +0 club (38, -42, D:7) a +0 short sword (38, -10, D:7) a +0 halberd (38, -6, D:7) a +0 shortbow (39, -44, D:7) a +0 short sword (39, -43, D:7) 2 stones a +0 whip (41, -9, D:7) a +0 whip (42, -34, D:7) 5 stones (50, -29, D:7) 2 scrolls of noise (52, -5, D:7) a +0 whip (59, -31, D:7) a +0 hand axe (60, -47, D:7) a book of the Spheres (60, -40, D:7) a +0 giant spiked club a +0 giant club (62, 1, D:7) a +0 robe Level 8 of the Dungeon (5, 8, D:8) a +0 hand axe a +0 robe (5, 9, D:8) a +0 falchion a +0 robe (7, 9, D:8) a +0 flail a +0 robe (10, 4, D:8) a +0 leather armour (11, 31, D:8) the blade talisman of the Dolphin {Int+7 Slay+2} [blade talisman] Int+7: It affects your intelligence (+7). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (16, 15, D:8) 2 potions of magic (20, 16, D:8) a +0 club a +0 hand axe (20, 38, D:8) a +0 short sword (21, 20, D:8) a +0 war axe (21, 34, D:8) +0 acid dragon scales (23, 16, D:8) a stone (24, -8, D:8) a +0 club a +0 ring mail (24, 17, D:8) a curare-tipped dart (24, 29, D:8) a +0 mace a +0 leather armour (24, 30, D:8) a +0 short sword (25, 10, D:8) a +0 scale mail (25, 17, D:8) a +0 short sword (25, 19, D:8) a +0 short sword a +0 dagger (25, 30, D:8) a +0 club (25, 31, D:8) a +0 spear (26, 29, D:8) a +0 club a +0 leather armour (27, 28, D:8) a +0 spear (27, 29, D:8) a +0 halberd (28, 13, D:8) a +0 sling (28, 28, D:8) a +0 whip (29, -12, D:8) a +0 scale mail (34, 25, D:8) a +4 mace a +0 robe (35, 24, D:8) a +0 halberd a +0 robe (35, 25, D:8) a +5 dagger a +0 robe a +0 mace a +0 robe (35, 29, D:8) a +3 great sword a +0 robe (36, 4, D:8) a +0 orcbow (36, 33, D:8) a potion of degeneration Level 9 of the Dungeon (0, 0, D:9) a scroll of noise (1, 8, D:9) a serpent talisman (3, -4, D:9) a +0 spear (5, 27, D:9) a +0 short sword (6, 27, D:9) a +0 robe a +0 dagger (7, 27, D:9) a +2 short sword of draining (14, 11, D:9) a +0 long sword (21, -9, D:9) 4 stones (23, 2, D:9) a +0 mace (25, 2, D:9) a +0 club a +0 robe (25, 3, D:9) a +0 short sword a +0 leather armour (31, 24, D:9) a +0 dagger (33, 1, D:9) a +0 mace (43, 1, D:9) a +2 short sword of flaming a stone a +0 whip a +0 dagger (44, 1, D:9) a +2 whip of electrocution (49, 29, D:9) a book of Beasts (52, -7, D:9) a +2 flail (58, -4, D:9) a +0 war axe (60, -12, D:9) 5 stones Level 10 of the Dungeon (1, 3, D:10) a +0 scale mail (4, -20, D:10) a +0 robe a +0 dagger (4, -19, D:10) a +0 robe a +0 dagger (5, -20, D:10) a +0 club a +0 robe a +0 dagger (8, -19, D:10) a +2 dagger of chaos (8, -18, D:10) a +0 short sword (9, -21, D:10) 5 stones (9, -20, D:10) 7 stones (11, -33, D:10) an amulet of faith (13, -21, D:10) 4 stones (18, -17, D:10) a +0 robe a +4 scimitar of freezing (19, -21, D:10) a +3 hand axe the +4 flail "Yjalasau" {drain, Fly rPois Dex-2 Stlth-} Dex-2: It affects your dexterity (-2). rPois: It protects you from poison Fly: It grants you flight. Stlth-: It makes you less stealthy. a +0 robe a +0 war axe (19, -17, D:10) a +0 robe a +0 dagger a +0 robe a +0 mace (20, -18, D:10) a curare-tipped dart a +0 dagger (20, -17, D:10) a +0 robe a +5 hand axe (21, -17, D:10) a +0 club (22, -17, D:10) a +0 ring mail (41, -6, D:10) a +0 club (42, -14, D:10) a potion of mutation (42, -8, D:10) 2 stones a +0 dagger (42, -5, D:10) +0 acid dragon scales (43, -24, D:10) 2 potions of lignification (43, -10, D:10) a +0 short sword a +0 whip (43, -7, D:10) a +0 orcbow (46, -34, D:10) 5 stones (47, -31, D:10) a +0 sling (48, -2, D:10) a +0 flail (49, -14, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a +0 long sword of holy wrath (12, 4, D:11) a +0 leather armour (16, 7, D:11) a +0 cloak (24, 29, D:11) a scroll of vulnerability (26, 24, D:11) a potion of lignification (36, 20, D:11) a potion of lignification (47, 8, D:11) a +0 long sword (49, 22, D:11) 4 stones (51, 33, D:11) a +0 battleaxe (57, 7, D:11) a +0 dagger a +0 robe a +0 falchion a +0 ring mail (58, 7, D:11) a +0 hand axe a +0 whip a +0 leather armour (59, 8, D:11) a +0 short sword (60, 7, D:11) a book of Minor Magic (62, 29, D:11) a book of Fire Level 12 of the Dungeon (2, 26, D:12) a +6 ring of intelligence (4, 18, D:12) 3 large rocks (4, 24, D:12) a +0 robe (4, 25, D:12) a +0 leather armour a +0 short sword (10, 26, D:12) 2 stones (12, 6, D:12) a staff of death (12, 15, D:12) 2 curare-tipped darts (18, 13, D:12) a +0 long sword (18, 19, D:12) a +0 dire flail a +0 giant club (18, 20, D:12) 4 stones (34, 21, D:12) an amulet of faith a +0 pair of gloves (36, 12, D:12) 7 stones (38, 14, D:12) a +0 orcbow a +0 orcbow (38, 15, D:12) a +0 shortbow a +0 orcbow (38, 16, D:12) a +0 shortbow Level 13 of the Dungeon (17, -9, D:13) Great Wizards, Vol. II (20, -12, D:13) a +0 giant spiked club a +0 giant club (23, -7, D:13) a +0 halberd (24, -19, D:13) a +0 leather armour (29, -24, D:13) a +0 shortbow (32, -17, D:13) a +0 shortbow (36, -25, D:13) a +0 battleaxe a +0 chain mail (55, -50, D:13) a +0 pair of boots Level 14 of the Dungeon (0, 0, D:14) a +0 rapier (8, 8, D:14) a +0 long sword (9, 7, D:14) a +3 scimitar of flaming (20, -9, D:14) a +0 orcbow (28, 4, D:14) a +0 ring mail (37, -27, D:14) a ring of positive energy (37, -19, D:14) 4 stones (38, 11, D:14) a +0 trident (42, 4, D:14) a +0 shortbow of freezing (43, -13, D:14) a +3 great mace a +0 ring mail (51, 4, D:14) 4 large rocks (54, -26, D:14) a potion of attraction (55, -16, D:14) a ring of fire (58, -9, D:14) a potion of mutation Level 15 of the Dungeon (2, -10, D:15) 5 stones (3, -12, D:15) a +0 plate armour (6, -21, D:15) 8 stones (6, 11, D:15) a +0 orcbow a +0 shortbow (9, -4, D:15) a +0 flail 4 stones a +0 plate armour a +0 dagger a +0 ring mail (9, 14, D:15) a +4 shortbow (9, 15, D:15) a +0 hand axe a +0 robe (9, 16, D:15) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour (10, -4, D:15) a +0 long sword a +0 plate armour (10, -3, D:15) a +1 war axe of flaming a +0 plate armour (19, 17, D:15) the Spellbook of Anthracomancy Spells Type Level a - Scorch Fire 2 b - Inner Flame Hexes/Fire 3 c - Sticky Flame Fire/Alchemy 4 d - Fire Storm Conjuration/Fire 9 Trog disapproves of the use of such an item. (20, 27, D:15) a +0 club a +0 robe a +0 giant club (20, 28, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (20, 29, D:15) a +0 giant spiked club a +0 dire flail (21, -3, D:15) 4 large rocks (21, 11, D:15) 2 datura-tipped darts (21, 27, D:15) a +0 dagger a +0 robe (21, 28, D:15) a +0 arbalest (21, 33, D:15) a serpent talisman (22, 27, D:15) a +0 arbalest (22, 28, D:15) a +0 arbalest (25, -13, D:15) a +0 scimitar (26, 11, D:15) a +0 short sword (27, -13, D:15) a +0 ring mail (28, -8, D:15) a +0 robe (28, 0, D:15) a +0 giant club a +0 giant club a +0 robe a +0 whip (29, 0, D:15) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club (32, -4, D:15) a +1 kite shield of positive energy a +0 ring mail a +3 long sword (33, 0, D:15) a +0 war axe a +0 arbalest (34, -7, D:15) a +2 robe of resistance a +1 dagger of venom (34, 1, D:15) 4 large rocks (35, -7, D:15) a +2 robe of resistance a +0 dagger (37, -8, D:15) a +0 club a +0 falchion (37, -7, D:15) a +0 plate armour a +0 war axe (46, 25, D:15) a ring of resist corrosion (47, -3, D:15) the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, engulfed, netted or webbed. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). (unseen) (54, 2, D:15) a +0 dagger a +0 robe Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 shortbow (4, -8, Orc:1) a +1 robe of cold resistance a staff of cold (6, -8, Orc:1) a +0 arbalest (6, -7, Orc:1) a +0 giant club a +0 giant club (8, 1, Orc:1) a +0 leather armour a +0 short sword a +0 shortbow (20, -14, Orc:1) a +2 quarterstaff of pain (20, -12, Orc:1) a -2 leather armour (20, -10, Orc:1) a +0 halberd (21, -27, Orc:1) a +0 ring mail a +0 club a +0 plate armour a +0 battleaxe (21, -25, Orc:1) a +0 giant spiked club (21, -13, Orc:1) a ring of magical power (21, -12, Orc:1) a +3 demon whip of electrocution (22, -27, Orc:1) a +0 plate armour a +1 war axe of freezing (22, -26, Orc:1) a +0 ring mail a +0 short sword (23, -27, Orc:1) a +0 robe a +3 dagger of electrocution (23, -26, Orc:1) a +0 chain mail a +0 short sword a +0 trident (25, -11, Orc:1) a +0 chain mail a +0 flail (26, -23, Orc:1) a +2 robe of willpower a +0 dagger a +0 ring mail a +0 heavy war axe a +0 leather armour a +0 club (26, -13, Orc:1) a +0 mace (26, -11, Orc:1) a +0 leather armour a +1 great mace (27, -25, Orc:1) a +0 chain mail a +0 dagger a +0 ring mail a +0 mace a +0 plate armour a +0 glaive a +0 orcbow a +0 leather armour a +0 club (27, -24, Orc:1) a +0 ring mail a +2 dagger of speed a +0 hand axe a +0 dagger (27, -23, Orc:1) a +0 robe a +0 dagger a +0 scale mail a +0 mace (27, -12, Orc:1) a +0 dagger a +0 robe (28, -24, Orc:1) a +0 robe a +0 dagger (28, -23, Orc:1) a +0 chain mail a +0 mace (28, -16, Orc:1) a +0 orcbow a +0 long sword a +0 chain mail (28, -11, Orc:1) a +0 ring mail a +0 great sword (29, -25, Orc:1) a +0 leather armour a +0 dagger (29, -24, Orc:1) a +0 flail a +0 robe a +0 dagger (38, -11, Orc:1) a book of Callings (39, -16, Orc:1) a +0 dagger a +0 robe (39, -15, Orc:1) a +0 hand axe a +0 leather armour a +0 dagger (39, -14, Orc:1) a +0 dire flail a +0 plate armour (39, -8, Orc:1) a +0 dagger a +1 robe of willpower a +0 dagger a +0 robe a +0 dagger a +0 leather armour (40, -11, Orc:1) Maxwell's Memoranda (42, -18, Orc:1) a +0 spear a +0 leather armour (44, -10, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Osmiyguw's Assorted Antiques a +4 chain mail of willpower (913 gold) a potion of curing (87 gold) a scroll of vulnerability (116 gold) a +0 rapier (116 gold) a scroll of immolation (116 gold) a +0 pair of boots (130 gold) a potion of degeneration (29 gold) a potion of curing (87 gold) [Shop] Kiaxug's Assorted Antiques a +0 rapier (96 gold) a scroll of poison (96 gold) a +0 chain mail (108 gold) a +1 antimagic quarterstaff (456 gold) a +2 ring mail of willpower (504 gold) the +0 orcbow of Lies {drain, rPois Str+3 SInv Stlth-} (638 gold) Str+3: It affects your strength (+3). rPois: It protects you from poison SInv: It lets you see invisible. Stlth-: It makes you less stealthy. [Shop] Waokol Hoiss's Weapon Emporium a +0 club (11 gold) a +1 dire flail of protection (129 gold) a +2 antimagic arbalest (280 gold) a +0 arbalest (49 gold) a +2 shortbow of freezing (191 gold) a +0 rapier (44 gold) a +0 heavy war axe (91 gold) the +9 glaive of Yesterday {freeze, rElec rPois rF- Int+4} (839 gold) Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison a +0 lajatang (165 gold) a +2 hand axe of venom (171 gold) (0, 0, Orc:2) a +0 plate armour a +0 hand axe (0, 1, Orc:2) a +0 flail a +0 chain mail a +0 short sword (1, 0, Orc:2) a +0 mace a +0 dagger a +0 hand axe (1, 1, Orc:2) a +3 executioner's axe of flaming a +0 leather armour a +0 hand axe (1, 2, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 scale mail a +0 mace (2, 1, Orc:2) a +0 ring mail a +0 hand axe a +1 hand axe of venom a +0 club (2, 2, Orc:2) a +0 robe a +0 dagger a +0 whip (10, -9, Orc:2) a +0 ring mail a +0 club (10, -8, Orc:2) a +0 club a +0 leather armour a +0 broad axe a +0 short sword (11, -12, Orc:2) a +0 leather armour a +0 trident a +0 club (11, -9, Orc:2) a +0 giant spiked club a +0 giant spiked club (11, -8, Orc:2) a +0 flail a +0 leather armour a +2 dagger of protection a +0 plate armour a +0 dire flail a +0 hand axe a +0 hand axe (11, -7, Orc:2) a +0 dagger (12, -13, Orc:2) a +0 flail (14, -13, Orc:2) a +0 club (14, 1, Orc:2) a +0 glaive a +0 chain mail (15, -14, Orc:2) a +0 short sword a +0 leather armour (17, -6, Orc:2) a +0 trident (18, -13, Orc:2) a +0 war axe a +0 scale mail (18, -6, Orc:2) a +0 falchion a +0 ring mail (18, 1, Orc:2) a +1 battleaxe a +0 plate armour (18, 2, Orc:2) a +0 club a +0 leather armour (18, 3, Orc:2) a +0 mace a +0 scale mail (19, -7, Orc:2) a +0 club a +0 chain mail (19, -3, Orc:2) a +0 halberd a +0 plate armour (19, -2, Orc:2) a +0 mace (19, -1, Orc:2) a +0 giant club (19, 2, Orc:2) a +0 club a +0 ring mail (19, 3, Orc:2) a +0 glaive (20, 1, Orc:2) a +0 mace a +0 leather armour (20, 2, Orc:2) a +0 whip a +0 hand axe (21, -6, Orc:2) a +0 mace a +0 leather armour (22, 17, Orc:2) a +0 club (22, 18, Orc:2) a +0 ring mail a +0 club (25, 19, Orc:2) a +0 plate armour a +0 dire flail a +0 leather armour a +0 club (26, 7, Orc:2) a +0 leather armour a +0 club (26, 10, Orc:2) a +0 halberd a +0 robe (27, -1, Orc:2) a +2 dagger of draining a +0 flail (27, 0, Orc:2) a +0 leather armour a +0 mace a +0 flail (27, 7, Orc:2) a +0 leather armour a +0 short sword (27, 10, Orc:2) a +0 dagger of distortion (27, 19, Orc:2) a +0 hand axe (29, 1, Orc:2) a +0 leather armour a +0 mace (30, 6, Orc:2) a +0 plate armour a +0 mace a +0 hand axe (31, 7, Orc:2) a +0 plate armour a +0 long sword a +2 leather armour of willpower a +0 flail a +0 hand axe a +0 plate armour a +2 heavy war axe a +0 leather armour a +0 whip (32, 7, Orc:2) a +0 hand axe (32, 8, Orc:2) a +0 falchion (34, -3, Orc:2) a +0 giant club a +0 giant club a +0 giant club (35, -6, Orc:2) a +0 flail a +0 chain mail (35, -4, Orc:2) a +0 giant club a +0 giant spiked club a +0 mace a +0 spear a +0 robe (35, -3, Orc:2) a +0 giant club a +0 giant club a +0 short sword (36, -7, Orc:2) a +0 spear a +0 robe (36, -6, Orc:2) a +0 giant club a +0 giant club (37, -7, Orc:2) a +0 hand axe (37, -6, Orc:2) a +0 giant club (38, -6, Orc:2) a +2 vampiric glaive a +0 ring mail (42, -6, Orc:2) a +0 hand axe a +0 leather armour of cold resistance (46, 14, Orc:2) a +0 trident (49, 19, Orc:2) a +0 ring mail a +2 mace of venom (50, 19, Orc:2) a +0 plate armour a +0 mace (50, 20, Orc:2) a +0 falchion (53, 11, Orc:2) a +0 hand axe (61, 21, Orc:2) a +0 club (62, 18, Orc:2) a +0 hand axe (62, 20, Orc:2) a +0 leather armour a +0 club (62, 21, Orc:2) a +0 robe a +0 dagger (63, 21, Orc:2) a +0 plate armour a +0 short sword a +0 orcbow Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (1, 10, Lair:1) a book of Battle (4, 28, Lair:1) 2 scrolls of immolation (30, -3, Lair:1) a +0 hand axe (32, 12, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scimitar (1, 0, Lair:2) a +0 short sword a +0 robe a +0 mace (11, -11, Lair:2) a stone (16, -14, Lair:2) a +0 flail (18, 12, Lair:2) a +0 dagger (19, -21, Lair:2) 4 stones (24, -19, Lair:2) a +0 ring mail (29, 0, Lair:2) a +0 trident (34, -24, Lair:2) a +0 quarterstaff (44, -22, Lair:2) the +1 hand axe "Mirr" {drain, rElec rCorr Stlth+} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of vulnerability (9, 9, Lair:3) a +0 ring mail of cold resistance (10, -16, Lair:3) a +0 helmet (26, 22, Lair:3) a +0 club (46, -8, Lair:3) a +0 arbalest (48, -3, Lair:3) 4 stones (52, -1, Lair:3) a potion of mutation (63, -29, Lair:3) 3 stones (63, -2, Lair:3) a scroll of immolation (64, -4, Lair:3) a +0 short sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of immolation (1, -39, Lair:4) a +0 hand axe (2, -3, Lair:4) a book of Debilitation (6, -33, Lair:4) a +0 ring mail (8, -34, Lair:4) a +0 chain mail (25, -60, Lair:4) 7 stones (28, -7, Lair:4) 5 stones (49, -60, Lair:4) a potion of mutation (54, -15, Lair:4) 7 stones (55, -19, Lair:4) 3 potions of brilliance (58, -26, Lair:4) a book of Storms Level 5 of the Lair of Beasts (0, 0, Lair:5) the +12 longbow of the Beast {heavy, rElec Int+5} Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. (1, -1, Lair:5) a +0 robe (2, -1, Lair:5) a +0 morningstar (2, 1, Lair:5) a scroll of immolation (3, -1, Lair:5) a ring of fire (8, 9, Lair:5) a +0 cloak (10, 8, Lair:5) a +0 long sword (11, -8, Lair:5) a scroll of vulnerability (11, 40, Lair:5) a There-And-Back Book (13, 8, Lair:5) +0 acid dragon scales (14, 9, Lair:5) a +2 battleaxe of flaming (16, 16, Lair:5) a book of Conjurations (19, 45, Lair:5) a +0 quarterstaff (23, 10, Lair:5) a stone (23, 15, Lair:5) a stone (24, 14, Lair:5) a +0 plate armour (25, 11, Lair:5) a stone (26, 14, Lair:5) a stone (27, 10, Lair:5) 3 large rocks (27, 12, Lair:5) a stone (29, 17, Lair:5) a staff of air (31, 20, Lair:5) 4 stones (31, 40, Lair:5) the +2 short sword of Disintegration {speed, +Blink rF+ Dex-3} Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. +Blink: It lets you blink. (32, 46, Lair:5) a potion of brilliance (34, 44, Lair:5) a +0 flail (47, 35, Lair:5) a +0 ring mail (48, 4, Lair:5) a +1 trident of protection (48, 34, Lair:5) the staff of Distant Shores {rElec rN+ Str+4 SInv Stlth- Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (51, 44, Lair:5) 8 stones (52, 22, Lair:5) 3 potions of attraction (58, 10, Lair:5) a +4 war axe of flaming a +0 ring mail (58, 15, Lair:5) a +2 falchion of electrocution (59, 15, Lair:5) a +1 scythe of protection (60, 11, Lair:5) a potion of lignification (62, 21, Lair:5) 2 scrolls of immolation (64, 20, Lair:5) a +0 quarterstaff (66, 24, Lair:5) a +0 ring mail Level 1 of the Swamp (4, 0, Swamp:1) a scroll of identify (6, -6, Swamp:1) a goliath frog corpse (7, -6, Swamp:1) a hydra corpse (7, -5, Swamp:1) a +0 spear a hornet corpse a hornet corpse (9, -6, Swamp:1) a hornet corpse (15, -14, Swamp:1) a +0 quarterstaff a +0 robe a spriggan corpse (16, -13, Swamp:1) a tyrant leech corpse (17, -19, Swamp:1) 29 gold pieces