Vergil Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (19, 0, D:1) a +0 whip (42, 3, D:1) 12 stones (18, 8, D:1) 2 stones (51, 8, D:1) a +0 club (14, 11, D:1) a stone (15, 11, D:1) 2 stones (12, 12, D:1) a +1 dagger of protection 3 stones (-7, 17, D:1) 5 tomahawks of dispersal (36, 20, D:1) 11 poisoned needles (49, 20, D:1) a +0 club (17, 21, D:1) a +0 ring mail (18, 29, D:1) a book of Spatial Translocations (19, 29, D:1) 4 stones (21, 29, D:1) 23 stones (19, 30, D:1) a stone a +0 club (28, 30, D:1) a +0 scale mail (15, 31, D:1) a +0 club a stone (17, 31, D:1) a stone (18, 31, D:1) a stone (28, 37, D:1) a +0 short sword (29, 38, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (-18, 2, D:2) a +0 leather armour (-12, 2, D:2) a stone (-3, 2, D:2) a stone (11, 4, D:2) a +0 robe (-12, 9, D:2) a +0 club 4 stones (5, 9, D:2) 17 bolts (-4, 10, D:2) a +0 falchion (27, 14, D:2) a +0 club (24, 22, D:2) a cursed +0 dagger (-4, 24, D:2) a +0 dagger a +0 robe (-11, 28, D:2) a +0 dagger (22, 29, D:2) 11 poisoned needles (-8, 34, D:2) a +0 dagger (33, 37, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 20 stones (-9, 5, D:3) a stone (-4, 6, D:3) a +0 club a +0 hunting sling 8 stones (-2, 6, D:3) 23 stones (-34, 10, D:3) a +1 spear of venom (-4, 10, D:3) 19 bolts (-9, 21, D:3) a +0 club a +0 hand axe a +0 hand axe (-8, 21, D:3) a +0 dagger a +0 robe (-10, 22, D:3) a +0 club (-35, 24, D:3) a +0 whip (6, 27, D:3) a +0 club (-23, 28, D:3) 7 needles of slowing (-24, 34, D:3) a +0 club a +0 club a +0 hand axe a +0 mace Level 4 of the Dungeon [Shop] Osmeafi's Antique Weapon Boutique the +7 whip of Vick {slash, Dex+4} (217 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). a +0 dagger (58 gold) a +0 trident (101 gold) a +0 whip (72 gold) the +10 morningstar "Ogreslayer" {flame, *Tele rPois+ rN+ HP-9} (261 gold) It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It protects you from negative energy. It affects your health (-9). It causes random teleportation. a cursed +0 quarterstaff (116 gold) a +0 trident (101 gold) a +1 glaive of flaming (188 gold) a +0 great sword (188 gold) the +10 quarterstaff of Distant Worlds {flame, -Cast rC- HP+9 Dex+4} (261 gold) It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It makes you vulnerable to cold. It affects your health (+9). It prevents spellcasting. (0, 1, D:4) Vehumet's Handbook of Arcane Weapons Spells Type Level a - Magic Dart Conjuration 1 (-4, 4, D:4) Sif Muna's Tome of the Oath Spells Type Level a - Corona Hexes 1 (4, 4, D:4) Kikubaaqudgha's Papyrus of Sinister Rituals Spells Type Level a - Animate Skeleton Necromancy 1 The Shining One opposes the use of such an evil item. (-18, 6, D:4) a +0 short sword (-18, 7, D:4) a potion of lignification a +0 dagger a +0 robe (-13, 12, D:4) a +2 trident of holy wrath (-22, 13, D:4) a +0 flail (-33, 14, D:4) 25 stones (-8, 16, D:4) a +0 dagger a +0 robe a +0 club (-12, 17, D:4) 22 stones (-3, 18, D:4) a cursed -3 dagger (-39, 19, D:4) a cursed -1 club a +0 hunting sling 27 stones (-30, 19, D:4) a +0 dagger (-7, 19, D:4) a +0 ring mail (-6, 19, D:4) a +0 giant spiked club (-38, 20, D:4) a +0 dagger a stone (-7, 20, D:4) a +0 club (0, 22, D:4) a +0 trident (1, 22, D:4) a +0 club (-39, 28, D:4) a +4 quarterstaff of chaos (-30, 28, D:4) a +0 club (-10, 28, D:4) 20 stones (-30, 29, D:4) a +0 hand axe a +0 leather armour (-7, 29, D:4) a cursed -3 whip a +0 ring mail (-7, 30, D:4) a +0 club a +2 leather armour of cold resistance (-38, 32, D:4) a +0 hammer (-22, 37, D:4) a stone (-27, 38, D:4) a +0 club 12 stones (-1, 38, D:4) a potion of poison (-29, 40, D:4) 2 tomahawks (-14, 43, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (3, 0, D:5) 7 tomahawks (37, 0, D:5) a scroll of identify (6, 3, D:5) a +0 ring mail (2, 6, D:5) 21 arrows (35, 20, D:5) a +0 robe (34, 24, D:5) 18 stones (43, 39, D:5) a potion of cancellation (46, 39, D:5) 11 gold pieces (18, 44, D:5) a +0 club (24, 45, D:5) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). Level 6 of the Dungeon (0, 0, D:6) 9 gold pieces (-7, 4, D:6) a +0 robe (-8, 7, D:6) a scroll of identify (-6, 7, D:6) an orc corpse (-8, 8, D:6) 21 gold pieces (-5, 8, D:6) 3 tomahawks