Vergil Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (13, 5, D:1) 27 stones (-1, 8, D:1) 25 sling bullets (-5, 10, D:1) a +0 club (12, 22, D:1) a +0 dagger (42, 26, D:1) 9 arrows of dispersal (-14, 34, D:1) a +0 club (15, 35, D:1) a +0 robe (23, 35, D:1) a +0 robe (18, 36, D:1) 2 stones (6, 44, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 14 stones (8, 0, D:2) 4 stones (-34, 1, D:2) a +0 dagger (17, 1, D:2) 5 sling bullets of frost (12, 4, D:2) a +0 spear a +1 ring mail of positive energy 10 stones (-37, 7, D:2) a wand of polymorph (0) (-27, 9, D:2) a +0 club (-8, 23, D:2) a cursed -1 club (-28, 30, D:2) a +0 club (-17, 35, D:2) a +0 club (-17, 36, D:2) a +0 club (0, 38, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a tomahawk (6, 0, D:3) a +0 dagger a +0 robe (7, 0, D:3) a +2 falchion of slicing a cursed -3 mace 3 tomahawks (10, 1, D:3) a +0 flail (10, 4, D:3) a cursed +0 hand axe (30, 9, D:3) a stone (7, 11, D:3) a +0 robe (12, 11, D:3) 18 arrows (46, 18, D:3) a stone (42, 19, D:3) a +0 whip (13, 21, D:3) a +0 mace (28, 28, D:3) a +0 scale mail (31, 29, D:3) a +0 club (15, 31, D:3) a +0 short sword a +0 cloak (31, 35, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Cuvyonn's General Store a +0 chain mail of fire resistance (161 gold) a +0 falchion (42 gold) a scroll of random uselessness (14 gold) 23 bolts (64 gold) a +0 long sword (49 gold) the +2 buckler "Jennit" {Str+5} (448 gold) It affects your strength (+5). 19 poisoned needles (106 gold) a scroll of random uselessness (14 gold) 17 stones (23 gold) a +0 hand crossbow (49 gold) (-11, 4, D:4) 14 stones (-23, 7, D:4) a +0 short sword a +0 scale mail (-23, 8, D:4) a +0 whip (8, 11, D:4) a +0 mace (-21, 12, D:4) a +0 dagger a +0 robe (-32, 13, D:4) a +2 dagger of holy wrath a +0 robe a +0 rapier a +0 leather armour (-21, 13, D:4) a +0 club (8, 13, D:4) a +0 dagger (-52, 16, D:4) a +0 club (-51, 16, D:4) a +0 whip a +0 chain mail a cursed -1 club a +0 falchion a +0 leather armour (-15, 16, D:4) a +0 giant spiked club (-32, 17, D:4) a +0 flail a +0 scale mail (-17, 22, D:4) a potion of degeneration (-13, 22, D:4) a +0 leather armour (-51, 24, D:4) 2 potions of lignification (-37, 24, D:4) a +0 hand axe (-7, 31, D:4) a +0 trident (-40, 34, D:4) a +1 mace of protection a cursed +0 chain mail a +0 flail a +0 plate armour (-10, 38, D:4) a potion of ambrosia Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (-21, 10, D:5) a +0 ring mail (-8, 19, D:5) 19 bolts (-37, 20, D:5) a +0 mace (-48, 24, D:5) a +0 animal skin (-52, 27, D:5) 22 stones (12, 27, D:5) an arrow (10, 31, D:5) an arrow (10, 33, D:5) an arrow (-30, 34, D:5) a +0 morningstar a +0 club (9, 34, D:5) a +0 shortbow 8 arrows (-31, 35, D:5) a +0 dagger a +0 scale mail (6, 37, D:5) the +5 trident "Motengat" {pain, *Rage rPois MR++ Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It protects you from poison. It affects your resistance to hostile enchantments. It may make you go berserk in combat. (-22, 41, D:5) a potion of berserk rage (-37, 42, D:5) a +3 flail of freezing a cursed +0 robe (12, 51, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a cursed +0 robe (-48, 5, D:6) a +0 flail a +0 chain mail (-46, 5, D:6) 24 arrows (-12, 11, D:6) 20 stones (-51, 14, D:6) a +0 animal skin (unseen) (-21, 14, D:6) a +1 short sword of speed (5, 14, D:6) a +0 leather armour (-10, 16, D:6) a +0 hunting sling (-27, 17, D:6) a +0 giant club (-41, 19, D:6) a +0 pair of boots (-34, 21, D:6) a +0 whip (-40, 23, D:6) a +0 robe a cursed +2 flail of freezing (-42, 24, D:6) a +0 robe a +0 battleaxe a +0 robe a +0 great sword (-30, 24, D:6) a +0 chain mail (1, 31, D:6) a potion of poison (-2, 35, D:6) a +0 war axe a +2 dagger of speed (-3, 36, D:6) a +2 flail of holy wrath a +0 scale mail (-1, 36, D:6) a +0 dagger a +0 robe an orc skeleton (-16, 38, D:6) a +0 animal skin (unseen)