Vergil Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (13, 10, D:1) a +0 club (2, 16, D:1) a +0 dagger (4, 16, D:1) a +0 club (5, 16, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, 0, D:2) a +0 mace (-35, 1, D:2) a +0 quarterstaff (0, 1, D:2) a +0 mace (1, 1, D:2) a +0 mace (2, 1, D:2) a +0 mace of draining (3, 1, D:2) a +0 mace (0, 2, D:2) a +0 mace (1, 2, D:2) a +0 mace (2, 2, D:2) a +2 mace of holy wrath (3, 2, D:2) a +0 mace (-52, 3, D:2) 20 sling bullets (0, 3, D:2) a +0 mace (1, 3, D:2) a +0 mace (2, 3, D:2) a +0 mace (3, 3, D:2) a +0 mace (-9, 4, D:2) a wand of polymorph (0) (1, 4, D:2) a +0 mace (2, 4, D:2) a +0 mace (-7, 5, D:2) a +1 short sword (-40, 6, D:2) a potion of degeneration 3 potions of heal wounds (-30, 6, D:2) a +0 dagger (1, 10, D:2) a +0 cloak a +2 quarterstaff of chaos (-44, 12, D:2) a +0 robe (0, 13, D:2) a +0 mace (-23, 20, D:2) a +0 club (-45, 25, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (-4, 10, D:3) a +0 short sword a +0 club a +0 whip a +0 animal skin a +1 helmet a +0 dagger a +0 club a +0 club a +0 dagger (-4, 11, D:3) a stone a +0 club (-4, 12, D:3) a +0 club a stone (-4, 13, D:3) a +0 club (12, 17, D:3) a scroll of immolation (12, 23, D:3) a tomahawk (12, 25, D:3) a +0 club a tomahawk (12, 26, D:3) a +0 flail a +0 leather armour a +0 mace a +0 club a +0 hand axe an orc skeleton (12, 27, D:3) a +0 falchion a tomahawk (5, 28, D:3) 24 stones (11, 28, D:3) a tomahawk (7, 29, D:3) a +0 short sword (7, 39, D:3) 20 stones Level 6 of the Dungeon (0, 0, D:6) 2 potions of curing (2, 4, D:6) a potion of curing (1, 10, D:6) 8 gold pieces (-9, 16, D:6) 2 potions of curing (-4, 23, D:6) 5 gold pieces (-3, 24, D:6) a potion of beneficial mutation (10, 28, D:6) 12 arrows (15, 34, D:6) a scroll of teleportation (8, 37, D:6) a scroll of identify (9, 37, D:6) 15 stones (8, 38, D:6) a scroll of vulnerability (9, 38, D:6) a +0 quarterstaff