Vergil Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 1, D:1) an uncursed ring of teleportation (-35, 6, D:1) a +0 club (-47, 8, D:1) a +0 robe (-43, 10, D:1) 12 stones (12, 10, D:1) a +0 dagger (13, 14, D:1) an uncursed ring of fire (-5, 18, D:1) a +0 club (-41, 20, D:1) a +0 dagger (1, 20, D:1) a +0 dagger (-40, 21, D:1) 3 throwing nets (-2, 31, D:1) 17 bolts (-31, 40, D:1) 16 stones (-41, 42, D:1) a +0 dagger (-39, 48, D:1) a +0 club (-3, 49, D:1) 19 sling bullets (-4, 51, D:1) 16 arrows Level 2 of the Dungeon (-9, 1, D:2) 11 stones (-7, 4, D:2) a +0 whip of pain (12, 4, D:2) a +0 short sword a stone (8, 13, D:2) a +0 dagger (17, 19, D:2) a +0 club (6, 25, D:2) 14 arrows Level 3 of the Dungeon (0, 0, D:3) 30 bolts (-16, 1, D:3) a +0 chain mail (-12, 4, D:3) a +0 mace (-11, 4, D:3) a +0 ring mail (-30, 8, D:3) a +0 dagger a goblin corpse (-21, 10, D:3) a +0 dagger (-45, 11, D:3) a quokka corpse (-8, 16, D:3) a +0 short sword (-20, 20, D:3) 8 javelins (-6, 24, D:3) 23 bolts of frost (0, 26, D:3) a +0 leather armour (0, 27, D:3) a quokka skeleton (-17, 28, D:3) a bat corpse (-1, 28, D:3) a +0 club (-43, 30, D:3) a giant newt corpse (skeletalised by now) (-34, 31, D:3) a +0 hand axe of electrocution (-9, 34, D:3) a +0 hand axe (-43, 36, D:3) a +0 club (-6, 36, D:3) a +0 short sword of speed Level 4 of the Dungeon (0, 0, D:4) a potion of curing