Vergil Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, 7, D:1) a +0 whip (5, -3, D:1) a +0 robe (8, -23, D:1) a +0 short sword 4 stones (16, -41, D:1) a +0 spear (19, -54, D:1) a +1 naga barding (27, -17, D:1) an uncursed ring of poison resistance (27, -16, D:1) a +0 dagger (27, -15, D:1) a bread ration (28, -17, D:1) an uncursed amulet of regeneration (28, -16, D:1) 12 gold pieces (28, -15, D:1) a throwing net (29, -28, D:1) a +0 dagger (29, -17, D:1) a +0 robe (29, -16, D:1) a +0 mace of protection (29, -15, D:1) a +0 mace (31, -45, D:1) 21 sling bullets (41, -39, D:1) a +0 dagger (41, -35, D:1) a scroll of identify (42, -38, D:1) a +0 dagger (42, -27, D:1) 2 stones (43, -29, D:1) a +0 whip 3 stones (45, -28, D:1) 2 stones (47, -24, D:1) a stone (51, -39, D:1) a +0 robe (65, -39, D:1) a +0 spear (68, -37, D:1) 26 bolts Level 2 of the Dungeon (18, -13, D:2) a +0 dagger (20, -19, D:2) a +0 short sword a +0 scale mail (22, 9, D:2) 16 stones (24, -28, D:2) a +0 whip (24, -19, D:2) a +0 club (28, -22, D:2) a +0 spear (28, -12, D:2) 3 tomahawks (40, -23, D:2) 3 stones (43, -20, D:2) a +0 hunting sling a +0 club 15 stones (47, -18, D:2) a +0 club (48, 7, D:2) 20 stones (49, -1, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (8, 30, D:3) a +0 hand axe (12, -11, D:3) a +0 whip (12, -9, D:3) a +0 club (13, -9, D:3) a +0 leather armour (14, -9, D:3) a +0 trident a +0 mace (16, 21, D:3) a +0 club (21, 20, D:3) a +0 spear (23, 19, D:3) a +0 spear (24, 20, D:3) a +0 flail (26, 20, D:3) 11 sling bullets (27, 17, D:3) a +0 spear Level 4 of the Dungeon [Shop] Caegyu's Distillery a potion of magic (88 gold) a potion of agility (44 gold) 2 potions of magic (176 gold) a potion of invisibility (88 gold) a potion of brilliance (44 gold) a potion of agility (44 gold) a potion of haste (110 gold) a potion of lignification (33 gold) a potion of haste (110 gold) a potion of cancellation (88 gold) a potion of resistance (110 gold) (0, 0, D:4) 6 javelins (0, 43, D:4) a +0 war axe (2, 43, D:4) a +0 buckler (3, 2, D:4) a +0 quarterstaff (5, 50, D:4) a +0 ring mail (6, 16, D:4) an uncursed amulet of rage (6, 18, D:4) a +0 falchion (6, 28, D:4) 31 stones (8, 30, D:4) 5 tomahawks (11, 16, D:4) a +0 long sword (11, 24, D:4) a +0 whip (17, 2, D:4) 11 bolts (29, 31, D:4) 19 sling bullets (31, 32, D:4) a +0 giant club (39, 49, D:4) a +0 leather armour (42, 43, D:4) a +0 short sword (44, 13, D:4) 17 bolts (47, 23, D:4) a +0 ring mail (61, 42, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail the +4 dagger "Zoloupru" {freeze, rElec rPois MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a cursed -2 dagger (4, -1, D:5) a cursed +0 trident (5, 2, D:5) a +0 club (6, 17, D:5) a +0 centaur barding (8, 38, D:5) 21 stones (9, 5, D:5) 2 potions of lignification (10, 40, D:5) 11 poisoned needles (11, 6, D:5) a +0 leather armour a +3 falchion a potion of lignification (11, 7, D:5) a +0 robe a cursed +0 dagger (12, 17, D:5) a +0 leather armour a +0 robe a +0 dagger (14, 24, D:5) 7 poisoned needles (16, 52, D:5) a +0 leather armour (19, -1, D:5) 15 stones (21, 57, D:5) a +0 leather armour 12 bolts (31, 14, D:5) 8 needles of confusion (40, 31, D:5) a +0 robe a cursed +0 whip (40, 36, D:5) a +0 halberd (40, 37, D:5) 15 stones a cursed -1 robe a +0 dagger (40, 38, D:5) a +0 robe a +0 dagger (42, 26, D:5) a +0 spear (42, 28, D:5) 9 stones (57, 48, D:5) 2 needles of frenzy Level 6 of the Dungeon (0, 0, D:6) a cursed -2 club (0, 1, D:6) a +0 spear a +0 spear a +0 spear a gnoll skeleton (1, 9, D:6) 4 tomahawks (2, -5, D:6) an arrow (2, -4, D:6) an arrow (2, -2, D:6) an arrow (2, 9, D:6) a tomahawk (2, 10, D:6) a +0 flail (still there?) an arrow (still there?) the Ecumenical Temple