Vergil Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -25, D:1) a +0 dagger (3, 8, D:1) 23 bolts (12, -36, D:1) a +0 club 18 stones (15, -38, D:1) a cursed +0 club (24, -6, D:1) a +0 mace (25, -11, D:1) 3 stones (27, -1, D:1) a +0 club (28, -26, D:1) 4 stones (28, -5, D:1) a stone (29, -4, D:1) a stone (32, -27, D:1) a +0 dagger (40, -23, D:1) a +0 hunting sling (41, -16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of lignification (5, 24, D:2) 25 stones (7, -5, D:2) a +0 mace (7, 18, D:2) a +0 club (17, 8, D:2) 22 stones (19, 46, D:2) a +0 short sword (20, 46, D:2) a +0 mace (20, 47, D:2) a +0 dagger (21, 49, D:2) a +0 trident (22, 46, D:2) a rat corpse (skeletalised by now) (29, 4, D:2) a +0 dagger (33, 26, D:2) 16 arrows (37, 3, D:2) 24 stones (40, 34, D:2) 20 arrows (45, 4, D:2) a +0 ring mail (46, -6, D:2) a scroll of immolation (49, 1, D:2) 13 stones (49, 39, D:2) a +0 hunting sling (53, 18, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a bat corpse (1, 5, D:3) a +2 flail of crushing (3, -12, D:3) a bread ration (3, -8, D:3) 12 stones (4, 0, D:3) a bat corpse (5, -13, D:3) a potion of cure mutation (8, -6, D:3) a +0 mace (9, -7, D:3) a cursed +0 club (unseen) (18, 21, D:3) a +0 leather armour (31, -4, D:3) 22 arrows (32, -7, D:3) a +0 mace