Vergil Level 1 of the Dungeon (0, 0, D:1) 17 stones (3, 2, D:1) 2 stones (3, 3, D:1) a +0 club a stone (3, 4, D:1) a +0 dagger (3, 9, D:1) a stone (4, -3, D:1) 14 poisoned needles (9, 10, D:1) 5 stones (13, -12, D:1) a +0 mace (13, 6, D:1) a +0 mace (13, 15, D:1) a +0 hand axe (14, -9, D:1) 23 arrows (19, -7, D:1) a +0 whip (19, -6, D:1) a +0 dagger (30, 14, D:1) 15 arrows (33, -7, D:1) a +0 ring mail (33, -4, D:1) 18 arrows (36, 4, D:1) a cursed -1 hunting sling (46, 29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 2, D:2) a +0 hunting sling (5, 34, D:2) a cursed +0 rapier (6, 11, D:2) a +0 ring mail (12, 0, D:2) 2 stones (17, 0, D:2) 2 stones (20, 7, D:2) a +0 ring mail (32, 27, D:2) 22 stones (34, 31, D:2) a cursed +0 club (35, 18, D:2) a stone (36, 19, D:2) a stone (37, 19, D:2) a stone (39, 13, D:2) a cursed -3 dagger (39, 14, D:2) 2 stones (41, 12, D:2) a +0 hunting sling a +0 dagger 11 stones (41, 21, D:2) 22 arrows (41, 30, D:2) a +0 short sword Level 3 of the Dungeon (1, -1, D:3) a stone (2, -1, D:3) a stone (3, -1, D:3) a stone (4, -2, D:3) a stone (6, 10, D:3) a +0 short sword (8, -9, D:3) a cursed +0 falchion (11, 10, D:3) a +0 whip (14, 23, D:3) a tomahawk (15, 22, D:3) a tomahawk (17, 21, D:3) a +0 club 3 tomahawks a +0 whip a +0 ring mail (18, 44, D:3) a +0 dagger (20, 2, D:3) a +0 club (24, -5, D:3) a +0 club (26, 13, D:3) 7 stones (31, 39, D:3) a +0 short sword (32, 6, D:3) a +0 falchion (40, -2, D:3) a +0 war axe (43, 7, D:3) a +0 club Level 4 of the Dungeon [Shop] Vocaed's Book Shop a book of Summonings (770 gold) a book of Fire (715 gold) a book of the Warp (990 gold) a manual of Armour (1214 gold) a book of Minor Magic (220 gold) a Young Poisoner's Handbook (440 gold) a book of Clouds (495 gold) a book of Battle (440 gold) [Shop] Tafeuts's Book Boutique a book of Spatial Translocations (910 gold) a book of Conjurations (420 gold) a book of Minor Magic (280 gold) a book of Clouds (630 gold) a book of Alchemy (1050 gold) a book of Cantrips (280 gold) a book of Spatial Translocations (910 gold) a book of Misfortune (280 gold) a book of Callings (420 gold) a book of Callings (420 gold) [Shop] Enoczes's Magic Scroll Shoppe a scroll of magic mapping (38 gold) a scroll of brand weapon (220 gold) a scroll of immolation (38 gold) a scroll of identify (22 gold) a scroll of noise (11 gold) a scroll of holy word (82 gold) a scroll of random uselessness (11 gold) a scroll of noise (11 gold) (0, 0, D:4) 24 stones (7, 0, D:4) 19 sling bullets (25, -11, D:4) 23 stones (37, 1, D:4) a book of Minor Magic a book of Party Tricks 17 stones (41, -14, D:4) 21 stones (43, -28, D:4) 11 arrows (46, -3, D:4) a +0 robe (47, 2, D:4) a +0 dagger (47, 8, D:4) an uncursed amulet of inaccuracy an uncursed amulet of magic regeneration (48, 8, D:4) an uncursed ring of teleportation (49, 8, D:4) the -4 pair of boots of the Equator {-Tele rN+ Int+9} It affects your intelligence (+9). It protects you from negative energy. It prevents most forms of teleportation. (50, -11, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (17, -4, D:5) a +0 leather armour a +0 short sword (21, -7, D:5) a +0 robe a cursed +0 dagger (22, -7, D:5) a +0 ring mail a +4 scale mail a +0 club a +0 robe a +0 dagger (25, 5, D:5) a +0 robe a +2 vampiric hand axe (28, -5, D:5) a +0 dagger a +0 robe a +2 dagger of venom a +0 dagger a +0 robe (32, 31, D:5) 16 sling bullets (34, -8, D:5) a +0 rapier (44, -12, D:5) 22 arrows (46, 1, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Kecwimpa's Gadget Shop a fan of gales (560 gold) a crystal ball of energy (280 gold) a crystal ball of energy (280 gold) a box of beasts (280 gold) a wand of disintegration (11/24) (210 gold) a crystal ball of energy (280 gold) a wand of iceblast (5/15) (126 gold) a wand of flame (29/48) (217 gold) a disc of storms (280 gold) a disc of storms (280 gold) a crystal ball of energy (280 gold) a wand of lightning (3/15) (98 gold) a lamp of fire (560 gold) (0, 0, D:6) a +0 mace (3, -2, D:6) a +0 buckler (11, 10, D:6) a +0 scythe a +0 robe (12, 19, D:6) a +0 flail (16, -5, D:6) a cursed -2 shortbow 15 arrows (18, -5, D:6) 2 arrows (20, -5, D:6) an arrow (21, -5, D:6) an arrow (22, -5, D:6) an arrow (23, -5, D:6) 2 arrows (28, -5, D:6) a +0 robe (29, -11, D:6) an arrow (29, -10, D:6) an arrow (30, -11, D:6) 16 arrows a +0 robe a +0 shortbow a +2 whip of freezing (30, -10, D:6) an arrow (33, -14, D:6) 22 arrows a +0 shortbow (34, 4, D:6) a +0 animal skin (35, -11, D:6) a +0 flail (35, -9, D:6) a +0 flail (37, -8, D:6) a +0 robe a +0 dagger (39, 2, D:6) a +0 animal skin (43, -16, D:6) an arrow (43, -14, D:6) an arrow (46, -2, D:6) the +3 flail of Honour {holy, MR+ Str+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It affects your resistance to hostile enchantments. (47, -8, D:6) a +0 hunting sling (47, 6, D:6) 3 arrows (49, 9, D:6) a +0 shortbow 8 arrows (55, -10, D:6) 22 arrows a +0 shortbow (57, -13, D:6) an arrow (57, -12, D:6) 2 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe a +0 dagger a +1 robe of positive energy (0, 1, D:7) a +0 mace (1, 4, D:7) a cursed -3 dagger a +0 robe (11, -22, D:7) a +0 leather armour (12, -17, D:7) a +0 giant club (17, -16, D:7) 14 sling bullets (18, -16, D:7) 16 stones (20, -9, D:7) a +0 mace a +0 robe (22, -16, D:7) a +0 spear (24, -17, D:7) a stone (24, -11, D:7) a +0 shield a +2 spear of piercing a +0 ring mail (25, -16, D:7) a stone (26, -16, D:7) a +0 halberd a +0 club 26 stones a +0 leather armour (27, -6, D:7) a +0 battleaxe a +0 robe (27, -1, D:7) a cursed +0 dagger of flaming a +0 robe a +2 hand axe a +0 robe a cursed +0 long sword a +0 robe (28, -11, D:7) a +0 whip (39, -16, D:7) a +0 giant spiked club (55, -16, D:7) a +0 helmet (62, 24, D:7) a cursed +0 buckler Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (10, 2, D:8) a +0 plate armour a +0 flail (14, -2, D:8) a +0 hand axe (unseen) (15, 8, D:8) 6 stones (17, -21, D:8) an uncursed ring of loudness (18, 15, D:8) a +0 long sword (33, 13, D:8) 17 stones (34, -3, D:8) a +0 leather armour a cursed -1 club (36, 14, D:8) a -1 pair of gloves (37, -3, D:8) a +0 giant club (40, -1, D:8) 16 stones (46, 3, D:8) a +0 giant club a cursed +0 giant club Level 9 of the Dungeon (0, 0, D:9) 22 arrows (unseen) (3, 19, D:9) a +0 falchion (3, 22, D:9) 7 poisoned needles (4, -3, D:9) an arrow (4, -2, D:9) an arrow (6, 21, D:9) a +0 giant club (13, -5, D:9) a +0 shortbow (14, 2, D:9) a +0 giant club a +0 giant club (19, 23, D:9) 18 sling bullets (21, 23, D:9) a +0 short sword a +0 leather armour (26, 27, D:9) 13 stones (28, 17, D:9) a +2 robe of magic resistance a +1 morningstar (29, 17, D:9) a +0 robe a +0 scimitar (36, -4, D:9) a +1 robe of fire resistance a +0 dagger a +0 morningstar a +0 falchion (36, -3, D:9) a +0 ring mail a +0 flail (37, -3, D:9) a +0 leather armour a +0 flail (38, 32, D:9) a +0 robe (50, 17, D:9) 19 stones Level 10 of the Dungeon (0, 0, D:10) 15 stones (13, 3, D:10) a +0 giant club (14, -27, D:10) a +0 rapier (17, 0, D:10) 13 stones (20, -19, D:10) a +0 leather armour (21, -20, D:10) a +0 shield a +0 leather armour a +0 long sword (22, -20, D:10) a +1 robe of magic resistance a +0 scimitar of flaming (23, -18, D:10) a throwing net (25, -19, D:10) a +0 ring mail a +0 scimitar (27, -21, D:10) a +0 scale mail (28, -8, D:10) a +0 dagger (33, 9, D:10) 25 arrows (34, -16, D:10) a +0 ring mail a +0 hunting sling 32 sling bullets a cursed -3 quarterstaff (34, 7, D:10) a +0 dagger (34, 9, D:10) a +0 robe (35, 6, D:10) a +0 flail a +0 robe a +0 war axe a +0 leather armour (37, -23, D:10) a +0 trident (41, -15, D:10) 11 stones Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a hill giant skeleton (5, -16, D:11) a +0 falchion (7, -2, D:11) the +10 quarterstaff "Pasoc" {freeze, rC+ MP-9 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from cold. It affects your magic capacity (-9). (8, -36, D:11) 22 bolts (9, -32, D:11) a +0 long sword (10, -32, D:11) 21 arrows (14, -13, D:11) a +0 war axe a +0 leather armour a +2 shield of protection (18, -9, D:11) a +2 spear of piercing (18, -8, D:11) a book of Conjurations (19, -9, D:11) a +4 flail of holy wrath (19, -8, D:11) a +3 amulet of reflection (29, -25, D:11) a +0 giant club (30, -24, D:11) an uncursed ring of wizardry (31, -42, D:11) a +0 giant club (31, -37, D:11) 21 stones (34, -29, D:11) a +0 club a +0 leather armour (45, -37, D:11) a +0 hand axe (45, -27, D:11) a +0 ring mail Level 12 of the Dungeon (0, 5, D:12) a +1 spear of piercing (0, 8, D:12) a +0 scale mail (8, -6, D:12) 6 stones (10, 1, D:12) a +0 mace a +0 hand axe a +0 ring mail (11, -11, D:12) a +0 dire flail a +0 plate armour Level 13 of the Dungeon (0, 0, D:13) a +0 mace (1, 0, D:13) a +0 flail a +0 leather armour (5, -2, D:13) a +0 shortbow 22 arrows (6, -6, D:13) 2 arrows (11, -10, D:13) a tomahawk (12, -10, D:13) a tomahawk (12, -6, D:13) a +0 halberd a +0 chain mail (13, -15, D:13) 4 tomahawks (13, -8, D:13) a +0 hand axe a +0 leather armour (13, -7, D:13) a +0 dagger a +0 robe of cold resistance a +0 club a +0 dagger a cursed +0 robe (24, -19, D:13) a stone (25, -18, D:13) a large rock (27, -21, D:13) a +0 robe Level 1 of the Orcish Mines (0, 0, Orc:1) a large rock (1, -1, Orc:1) a large rock (1, 0, Orc:1) a +0 short sword (unseen) (5, 2, Orc:1) a cursed -2 halberd a +0 plate armour (6, 2, Orc:1) a +0 giant club (14, 6, Orc:1) a +0 falchion (15, 5, Orc:1) a +0 flail (16, 5, Orc:1) a +0 long sword a +0 plate armour (16, 8, Orc:1) a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +3 ring of intelligence (14, 10, Lair:1) a +0 ring mail (16, 2, Lair:1) a +0 rapier (26, -26, Lair:1) 2 tomahawks (28, -10, Lair:1) a wand of enslavement (0/24) a wand of flame (0/48) (29, -11, Lair:1) a scroll of torment (39, 17, Lair:1) a +0 ring mail (40, -12, Lair:1) 12 stones (44, -30, Lair:1) a +0 hand axe (49, -27, Lair:1) 19 stones (51, -34, Lair:1) a +0 war axe (52, -9, Lair:1) an uncursed ring of ice (53, -9, Lair:1) the +3 spear of Courage {pierce, rF+++ Dex+2 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It renders you almost immune to fire. It lets you see invisible. (54, -29, Lair:1) a +0 long sword (55, -1, Lair:1) a +0 ring mail (59, -34, Lair:1) a +4 plate armour of cold resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 arrows (4, -17, Lair:2) a cursed ring of loudness (4, -13, Lair:2) a +0 trident (4, 19, Lair:2) a +0 ring mail (25, 16, Lair:2) a +0 robe (51, 0, Lair:2) a +0 short sword (52, -6, Lair:2) a +0 chain mail (56, 6, Lair:2) a +0 quarterstaff (57, 10, Lair:2) a +0 chain mail (62, -22, Lair:2) a +0 hand axe (64, 4, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (2, 48, Lair:3) a +0 chain mail (9, 12, Lair:3) a +0 club (11, 12, Lair:3) 21 stones (34, 39, Lair:3) 20 stones (38, 10, Lair:3) 18 stones (52, 12, Lair:3) a +0 shield (56, 23, Lair:3) a +0 dagger a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 cloak (0, 15, Lair:4) a throwing net (5, -25, Lair:4) a +0 war axe (10, 29, Lair:4) 20 stones (23, -8, Lair:4) 2 tomahawks Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 trident (2, 1, Lair:5) 5 javelins of penetration (3, 2, Lair:5) a +0 helmet (4, 1, Lair:5) a +0 dagger (7, 4, Lair:5) a lamp of fire (9, 0, Lair:5) a +0 flail (10, -20, Lair:5) a +0 ring mail (13, -19, Lair:5) a book of Alchemy (21, -35, Lair:5) a +0 rapier (23, -23, Lair:5) 18 stones (25, -11, Lair:5) a crystal ball of energy (26, -12, Lair:5) a +0 halberd (27, 10, Lair:5) a cursed ring of loudness (29, -19, Lair:5) a +0 plate armour (31, -32, Lair:5) a +0 leather armour (31, 5, Lair:5) a +0 ring mail (40, 3, Lair:5) an uncursed ring of magical power Level 6 of the Lair of Beasts (1, -12, Lair:6) a +1 quarterstaff of draining (2, -4, Lair:6) 17 stones (5, -21, Lair:6) a +0 war axe (18, -17, Lair:6) a +0 halberd (21, -9, Lair:6) a scroll of noise (22, -25, Lair:6) a +0 hand axe (26, -34, Lair:6) 17 stones (27, -26, Lair:6) a +0 great sword (28, -32, Lair:6) a potion of degeneration (30, 13, Lair:6) a +0 war axe (32, 15, Lair:6) 15 stones (34, 7, Lair:6) 20 sling bullets (51, -35, Lair:6) a +2 leather armour of fire resistance (61, -38, Lair:6) an uncursed ring of ice (66, -19, Lair:6) a +1 hat of magic resistance