Dungeon Crawl Stone Soup version 0.34-a0-427-gc8c058ed60 (webtiles) character file. Game seed: 10624964578710365909 40 VeryBadPlayer3 the Magician (level 3, -3/19 HPs) Began as a Deep Elf Hedge Wizard on July 22, 2025. Slain by a sleepcap (20 damage) ... while put to sleep by a sleepcap... on level 3 of the Dungeon. The game lasted 00:03:10 (1716 turns). VeryBadPlayer3 the Magician (Deep Elf Hedge Wizard) Turns: 1716, Time: 00:03:11 Health: -3/19 AC: 2 Str: 7 XL: 3 Next: 30% Magic: 8/11 EV: 2 Int: 20 God: Gold: 89 SH: 0 Dex: 14 Spells: 4/12 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: sleeping A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - a scroll of enchant armour {unknown} d - 3 scrolls of teleportation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of acquirement {unknown} Potions g - a potion of magic f - a potion of moonshine {unknown} j - 2 potions of enlightenment {unknown} k - 2 potions of heal wounds {unknown} l - a potion of invisibility {unknown} n - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.3 Spellcasting + Level 3.3 Conjurations - Level 1.1 Summonings - Level 1.2 Necromancy - Level 1.1 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 c - Grave Claw Necr 20% 2d8 11% 2 d - Blink Tloc 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 40% N/A 7% 1 Mercury Arrow Conj/Alch 24% 2d7 9% 2 Sandblast Erth 10% 2d5 11% 1 Call Imp Summ 18% N/A 11% 2 Vampiric Draining Necr 10% 2d6 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: a sleepcap (dormant) You unleash the spiteful dead! The jagged bones skewer the sleepcap. The sleepcap is lightly damaged. The sleepcap is pinned in place! The last of your harvested death is exhausted. Casting: Grave Claw (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, bound in place, 100% to hit) The magic dart hits the sleepcap. The sleepcap is lightly damaged. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is moderately damaged. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Unknown command. The sleepcap attacks as it pursues you! The sleepcap releases spores at you but does no damage. The sleepcap attacks as it pursues you! The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! Ouch! That really hurt! You die... #...?......... #...........## #............# #............. #......# #......# #......# #....f.# #....@.# ######.# #.# #.# #≈≈≈≈# #.≈.... #.≈≈≈≈.. #........ ##......## You could see a sleepcap. Vanquished Creatures An adder (D:2) A dart slug (D:2) 4 endoplasms 2 giant cockroaches 4 hobgoblins 2 quokkas (D:1) 3 ball pythons 3 bats 3 frilled lizards 2 goblins 2 jackals (D:1) 4 kobolds A rat (D:2) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VeryBadPlayer3 the Deep Elf Hedge Wizard began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 362 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 648 | D:1 | Reached skill level 5 in Spellcasting 1238 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/11 1242 | D:2 | Learned a level 3 spell: Mephitic Cloud 1245 | D:2 | Learned a level 2 spell: Grave Claw 1248 | D:2 | Learned a level 2 spell: Blink 1252 | D:2 | Found a faded altar of an unknown god. 1716 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_rooms, serial_corexii_hall, corexii_hall_statues_deadend, corexii_hall_statues_l, corexii_hall_statues_deadend, nicolae_hexahallways, eino_curves_03, minmay_fountain_box D:2: layout_basic, nicolae_ecumenical_lake_church, minmay_diced_spiral D:3: layout_rooms, mainiacjoe_overflow_surrounded_room, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_large_a, serial_bayou_pond_d, nicolae_concentric_dashed_squares_wild, nicolae_underground_beach, uniq_pargi Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.3 Conjurations | 3 | 3.3 Dodging | | 2.4 Stealth | | 2.4 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 91 Grave Claw || 1 Armour: Robe || 30 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1716 | 1677 | 39 | 128 | 1363 | 3 | 572.0 | Dungeon | 1716 | 1677 | 39 | 128 | 1363 | 3 | 572.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 941 daAuts D:2: 743 daAuts D:3: 31 daAuts