Vest Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 2, D:1) a +0 club (4, -24, D:1) a +0 club 2 stones (8, 1, D:1) a jackal corpse (skeletalised by now) (9, -11, D:1) a bat corpse (skeletalised by now) (9, 1, D:1) a +0 short sword a stone (10, 1, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, -12, D:1) a hobgoblin corpse (skeletalised by now) (11, -10, D:1) a rat skeleton (22, -1, D:1) 2 boomerangs (32, 9, D:1) a quokka corpse (skeletalised by now) (34, -18, D:1) a +0 ring mail (34, 14, D:1) a hobgoblin corpse (skeletalised by now) (37, -8, D:1) a ring of flight (39, 3, D:1) a ball python corpse (skeletalised by now) (40, 8, D:1) a bat corpse (skeletalised by now) (42, 2, D:1) a rat corpse (skeletalised by now) (42, 5, D:1) a ball python corpse (skeletalised by now) (46, -23, D:1) a frilled lizard skeleton (46, 6, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 12, D:2) a bat skeleton (1, 0, D:2) 7 stones (4, 15, D:2) a bat skeleton (12, 30, D:2) a hobgoblin skeleton (20, 31, D:2) a +0 club (28, 37, D:2) a +0 scythe a +0 robe (33, -9, D:2) a +0 dagger (34, -8, D:2) a +0 sling (35, 11, D:2) a +0 club a goblin skeleton (35, 31, D:2) a +0 ring mail (36, -2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (1, -6, D:3) a +0 trident (1, 18, D:3) a +0 ring mail (3, -2, D:3) 4 stones (5, -8, D:3) a +0 robe (10, 0, D:3) a +0 leather armour (13, -2, D:3) an orc skeleton (13, 0, D:3) a +0 club a +0 chain mail an orc skeleton (13, 4, D:3) a +0 leather armour of poison resistance a +0 dagger (14, 0, D:3) a +0 hand axe an orc skeleton (15, -2, D:3) a ball python skeleton (16, -6, D:3) a +0 mace an orc skeleton (17, -7, D:3) a +0 dagger of distortion a +0 robe (19, -23, D:3) a +0 club (19, 20, D:3) a +0 dagger (22, -23, D:3) a +0 dagger (28, 24, D:3) a +0 dagger a kobold corpse (skeletalised by now) (45, 14, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a hound corpse (skeletalised by now) (5, -18, D:4) a +2 heavy falchion an orc skeleton (6, -18, D:4) a +0 club (8, -8, D:4) a hobgoblin skeleton (11, -12, D:4) a +0 dagger a +0 robe (12, -13, D:4) a +0 orcbow 4 stones a +0 robe a centaur skeleton (15, -1, D:4) an adder skeleton (18, -3, D:4) a +0 whip a +0 robe (21, -33, D:4) 4 boomerangs (21, -6, D:4) an iguana skeleton (24, -9, D:4) a +0 dagger a +0 robe (33, -27, D:4) a +0 ring mail (34, -25, D:4) a +1 pair of boots (38, -35, D:4) a +0 dagger a stone (42, -35, D:4) a +1 vampiric dagger a +0 mace (49, -32, D:4) Maxwell's Memoranda (50, -5, D:4) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (unseen) (50, 3, D:4) a +0 club a +0 club a gnoll corpse (skeletalised by now) (52, 4, D:4) a +0 whip