Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 116968624146391229 8 Vest the Caller (level 2, 13/13 HPs) Began as a Felid Summoner on Mar 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:27 (253 turns). Vest the Caller (Felid Summoner) Turns: 253, Time: 00:01:27 Health: 13/13 AC: 1 Str: 4 XL: 2 Next: 0% Magic: 4/6 EV: 16 Int: 18 God: Gold: 48 SH: 0 Dex: 16 Spells: 4/5 levels left Lives: 1 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Scrolls b - a scroll of acquirement {unknown} c - a scroll of immolation {unknown} d - a scroll of silence {unknown} Potions a - a potion of magic Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 32% N/A 4% 2 Call Canine Familiar Summ 16% N/A 10% 3 Magic Dart Conj 4% 1d3 19% 1 Searing Ray Conj 2% 2d4 26% 2 Summon Blazeheart Golem Fire/Summ 9% N/A 58% 4 Summon Lightning Spire Summ/Air 9% 3d4 58% 4 Fulminant Prism Conj/Alch 0% 3d5 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python hisses angrily. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ball python bites your quokka. The ball python grabs your quokka. The ball python constricts your quokka. Your quokka bites the ball python. The ball python dies! Your magical contamination has completely faded away. Your quokka disappears in a puff of smoke! You swap places. You pick up a book of Conjurations and begin reading... You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library. You now have 48 gold pieces (gained 12). Your bat disappears in a puff of smoke! A rat comes into view. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - rat Aim: a rat (asleep, ally target) Attack! A kobold comes into view. It is wielding a +0 club. Your quokka bites the rat! The rat dies! You have reached level 2! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .###......................## ..#...........#............# ................#..........# .....#.........##..........# ... #...##..#..#†.........# ... #..##.#..........# ... #. #.##........## ... .. #..##......## ... .. ##@######### ..# ... #.# .## #.# ..# ... #.. .r. # . r.... # †.... ......K You could see a kobold (asleep, ally target), a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) A ball python (D:1) 3 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vest the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 253 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 253 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_rooms, serial_shops, shop_statue, minmay_pentomino_o2 Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Spellcasting | | 2.1 Summonings | | 4.1 Action || total ---------------------------++------- Cast: Summon Small Mamm || 11