Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 5819998799870179312 100 Vest the Magician (level 4, 32/32 HPs) Began as a Gnoll Hedge Wizard on May 13, 2025. Quit the game on level 2 of the Dungeon on May 14, 2025. The game lasted 00:05:55 (2007 turns). Vest the Magician (Gnoll Hedge Wizard) Turns: 2007, Time: 00:05:55 Health: 32/32 AC: 3 Str: 9 XL: 4 Next: 74% Magic: 13/13 EV: 12 Int: 16 God: Gold: 143 SH: 0 Dex: 11 Spells: 7/17 levels left rFire . . . m - +0 short sword rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . k - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons a - a +0 dagger m - a +0 short sword (weapon) Missiles s - 6 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) k - a +0 cloak (worn) l - a +0 kite shield Scrolls e - a scroll of acquirement {unknown} g - 2 scrolls of teleportation {unknown} h - a scroll of identify {unknown} n - a scroll of noise {unknown} o - a scroll of butterflies {unknown} p - a scroll of vulnerability {unknown} q - a scroll of poison {unknown} r - a scroll of revelation {unknown} Potions d - a potion of magic f - a potion of curing {unknown} i - 2 potions of heal wounds {unknown} j - a potion of brilliance {unknown} Skills: + Level 1.2 Fighting + Level 1.2 Short Blades + Level 1.2 Long Blades + Level 1.2 Axes + Level 1.2 Maces & Flails + Level 1.2 Polearms + Level 1.2 Staves + Level 1.2 Ranged Weapons + Level 1.2 Throwing + Level 1.2 Armour + Level 4.7 Dodging + Level 4.3 Stealth + Level 1.2 Shields + Level 1.2 Unarmed Combat + Level 7.2 Spellcasting + Level 3.9 Conjurations + Level 1.0 Hexes + Level 2.3 Summonings + Level 2.3 Necromancy + Level 2.3 Translocations + Level 1.0 Fire Magic + Level 1.0 Ice Magic + Level 1.0 Air Magic + Level 1.0 Earth Magic + Level 1.0 Alchemy + Level 1.4 Invocations + Level 1.2 Evocations + Level 1.1 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Blink Tloc 26% N/A 7% 2 c - Call Imp Summ 26% N/A 7% 2 d - Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 e - Grave Claw Necr 26% 2d8 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal barks! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! A jackal comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! You have harvested enough death to cast Grave Claw an additional time. You see here a frilled lizard skeleton. You see here a frilled lizard skeleton. Done exploring. Saving game... please wait. Welcome back, Vest the Gnoll Hedge Wizard. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #....#.#.##...###.##.# #.# #.####.#......###.##.###### #.###.####.#..................# ..................###.<#.###.## ...).......................)..# #.########.####..............## ..........(.......###.##.##### #.########.####.......÷.÷.# ..# #.####.@####.....# #.# #..........####..# #.# #.####..#### #..# #.########....#.########..# ........##................# #.#####.##....#...######..# #.# #.###.###...# #..# ..## #.# #.# #...######..# ##.####.###.# #...........# There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 gnolls (D:2) 6 dart slugs A ribbon worm (D:2) 2 bats (D:2) An endoplasm (D:1) 2 giant cockroaches 5 goblins (D:1) 5 hobgoblins (D:1) 6 jackals 4 kobolds 2 quokkas (D:2) 2 ball pythons 4 frilled lizards 3 rats (D:1) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vest the Gnoll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 174 | D:1 | Reached XP level 2. HP: 19/19 MP: 6/10 369 | D:1 | Reached XP level 3. HP: 25/25 MP: 8/11 477 | D:1 | Found a faded altar of an unknown god. 573 | D:1 | Reached skill level 1 in Invocations 865 | D:1 | Learned a level 2 spell: Blink 868 | D:1 | Learned a level 2 spell: Call Imp 872 | D:1 | Learned a level 3 spell: Mephitic Cloud 875 | D:1 | Learned a level 2 spell: Grave Claw 1010 | D:2 | Reached skill level 1 in Fighting 1010 | D:2 | Reached skill level 1 in Short Blades 1010 | D:2 | Reached skill level 1 in Long Blades 1010 | D:2 | Reached skill level 1 in Axes 1010 | D:2 | Reached skill level 1 in Maces & Flails 1010 | D:2 | Reached skill level 1 in Polearms 1010 | D:2 | Reached skill level 1 in Staves 1010 | D:2 | Reached skill level 1 in Ranged Weapons 1010 | D:2 | Reached skill level 1 in Throwing 1010 | D:2 | Reached skill level 1 in Armour 1010 | D:2 | Reached skill level 1 in Shields 1010 | D:2 | Reached skill level 1 in Unarmed Combat 1010 | D:2 | Reached skill level 1 in Evocations 1261 | D:2 | Reached skill level 1 in Shapeshifting 1261 | D:2 | Reached XP level 4. HP: 32/32 MP: 9/13 1362 | D:2 | Reached skill level 1 in Hexes 1362 | D:2 | Reached skill level 1 in Fire Magic 1362 | D:2 | Reached skill level 1 in Ice Magic 1362 | D:2 | Reached skill level 1 in Air Magic 1362 | D:2 | Reached skill level 1 in Earth Magic 1362 | D:2 | Reached skill level 1 in Alchemy 2007 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, dreamdust_ecumenical_altar_angels_and_demons D:2: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Summonings | 2 | 2.3 Necromancy | 2 | 2.3 Translocations | 2 | 2.3 Invocations | 1 | 1.4 Fighting | 1 | 1.2 Short Blades | 1 | 1.2 Long Blades | 1 | 1.2 Axes | 1 | 1.2 Maces & Flails | 1 | 1.2 Polearms | 1 | 1.2 Staves | 1 | 1.2 Ranged Weapons | 1 | 1.2 Throwing | 1 | 1.2 Armour | 1 | 1.2 Shields | 1 | 1.2 Unarmed Combat | 1 | 1.2 Evocations | 1 | 1.2 Shapeshifting | 1 | 1.1 Hexes | 1 | 1.0 Fire Magic | 1 | 1.0 Ice Magic | 1 | 1.0 Air Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Alchemy | 1 | 1.0 Dodging | | 4.7 Stealth | | 4.3 Spellcasting | | 7.2 Conjurations | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 29 | || 29 Bite | 6 | 1 || 7 Short sword | | 4 || 4 Cast: Magic Dart | 76 | 29 || 105 Mephitic Cloud | | 2 || 2 Grave Claw | | 2 || 2 Call Imp | | 1 || 1 Armour: Robe | 19 | 3 || 22 Dodge: Dodged | 32 | 2 || 34