Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 15568218426467321113 9 Vest the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on May 14, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:08 (158 turns). Vest the Conjurer (Deep Elf Conjurer) Turns: 158, Time: 00:01:09 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 6% Magic: 1/8 EV: 11 Int: 22 God: Gold: 10 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of curing {unknown} Skills: - Level 2.6 Dodging - Level 2.7 Stealth + Level 3.2 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Kiss of Death Conj/Necr 52% 2d9 4% 1 Confusing Touch Hex 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dispel Undead Necr 3% 3d7 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal is severely wounded. The jackal bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! You have reached level 2! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach. The giant cockroach is almost dead. The giant cockroach bites you but does no damage. You completely miss the giant cockroach. The giant cockroach is almost dead. The giant cockroach completely misses you. You hit the giant cockroach. You kill the giant cockroach! You see here a staff of earth. Saving game... please wait. Welcome back, Vest the Deep Elf Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##### ##### ###...###...# #.........#.# #.......#.#.#### #........)#....###### #.......######......# #.#.......#....####.# ###.#...###.#.#### #.# #.....@.....#.#######.. ##.#.##.####...#........ #### #..............#.###.### #..###..#....#............... #.#...).##.#†..###..#.###.### #.####..##.##.## #..#># #.# #.# ##.##.##.# #..#.# #.# #.# #.##.##.## #..#.# #.# #.# #.##.#.†.###....###.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) A ball python (D:1) A goblin (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vest the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 147 | D:1 | Reached XP level 2. HP: 14/15 MP: 1/8 158 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_ring, nicolae_ecumenical_lake_church, hex_medium, minmay_circled_x Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 17 Armour: Robe || 2 Dodge: Dodged || 1