Vest Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (9, -2, D:1) a hobgoblin corpse (skeletalised by now) (10, -23, D:1) a ball python corpse (skeletalised by now) (20, 9, D:1) a hobgoblin skeleton (22, -26, D:1) a +0 chain mail (31, 0, D:1) a frilled lizard corpse (skeletalised by now) (36, -15, D:1) a quokka skeleton (36, 20, D:1) a rat corpse (skeletalised by now) (40, 18, D:1) a +0 dagger 5 stones (46, -4, D:1) 4 large rocks Level 2 of the Dungeon (1, 6, D:2) a frilled lizard skeleton (5, 8, D:2) 9 stones (22, -10, D:2) a +0 whip a kobold corpse (skeletalised by now) (27, 8, D:2) a +0 robe (29, 3, D:2) a +0 sling a hobgoblin corpse (skeletalised by now) (31, 3, D:2) a hobgoblin corpse (skeletalised by now) (33, 13, D:2) a rat skeleton (36, -15, D:2) a ball python corpse (skeletalised by now) (36, -3, D:2) a ball python skeleton (53, -3, D:2) 4 stones a kobold corpse (skeletalised by now) (55, -11, D:2) the +0 spear of Interdependent Arising {freeze, rPois rF- rC+ Stlth+} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. Level 3 of the Dungeon (5, -3, D:3) a bombardier beetle corpse a jackal corpse (6, -4, D:3) a jackal corpse