Vesto Level 1 of the Dungeon (10, -24, D:1) a +0 club (11, -24, D:1) a stone (13, -25, D:1) 5 stones (40, -12, D:1) a +0 club (41, -1, D:1) a cursed -3 whip Level 2 of the Dungeon (32, -32, D:2) 23 bolts Level 3 of the Dungeon (9, -3, D:3) a +0 club (22, 8, D:3) a +0 club (29, 2, D:3) 8 tomahawks (31, -4, D:3) a +0 club (37, -21, D:3) 5 curare-tipped needles Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (4, 3, D:4) a +0 flail (still there?) a +0 spear (still there?) (4, 4, D:4) a +0 flail a +0 club a scroll of identify a throwing net a gnoll corpse (4, 5, D:4) a +0 club (4, 6, D:4) a throwing net (5, 6, D:4) a +0 robe (7, 1, D:4) a scroll of amnesia (9, 0, D:4) a +0 leather armour (9, 2, D:4) the +1 hunting sling of Tinel {flame, Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2).