Vesto Level 1 of the Dungeon (0, 0, D:1) 16 stones (7, -19, D:1) a +0 club (16, -27, D:1) a +0 club (17, 6, D:1) a +0 club (24, -10, D:1) a +0 leather armour (25, -23, D:1) a +0 short sword (36, 1, D:1) 21 arrows (61, 21, D:1) 10 sling bullets Level 2 of the Dungeon (2, -6, D:2) a +0 club (37, -31, D:2) a +0 spear (37, -29, D:2) a +0 hand axe (39, -31, D:2) a +0 mace (39, -29, D:2) a +0 rapier (67, -51, D:2) a +0 shield Level 3 of the Dungeon (0, 0, D:3) 18 stones (10, 1, D:3) a giant cockroach corpse (18, 3, D:3) a worm corpse (19, -22, D:3) a stone (21, -24, D:3) a +0 dagger (21, -21, D:3) a +0 dagger a +0 mace a +2 animal skin the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +0 club a +0 hunting sling 25 stones a hobgoblin corpse a goblin corpse a hobgoblin corpse the hobgoblin corpse of Robin a goblin corpse (22, -21, D:3) a cursed +0 club a +0 dagger a +0 dagger of electrocution a hobgoblin corpse a goblin corpse (23, -21, D:3) a stone (33, -16, D:3) 11 poisoned needles (42, 0, D:3) 22 stones (46, -1, D:3) 13 stones