Dungeon Crawl Stone Soup version 0.20-a0-555-gf6ae02d (webtiles) character file. 26 Vesto the Conjurer (level 3, -2/23 HPs) Began as an Octopode Conjurer on Feb 5, 2017. Slain by a scorpion (6 damage) ... on level 5 of the Dungeon. The game lasted 00:02:16 (1039 turns). Vesto the Conjurer (Octopode Conjurer) Turns: 1039, Time: 00:02:17 Health: -2/23 AC: 1 Str: 7 XL: 3 Next: 8% Magic: 1/6 EV: 12 Int: 18 God: Gold: 96 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . SeeInvis . a - +0 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) Regen 0.1/turn (no ring) (no ring) (no ring) (no ring) @: lethally poisoned (-2 -> -32), heavily drained A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 5 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a cursed +0 dagger (weapon) b - a +4 dagger k - the +5 mace of Tenacity {freeze, *Corrode rC+++ Str-5 Dex+3} (You found it on level 4 of the Dungeon) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It affects your dexterity (+3). It renders you almost immune to cold. It may corrode you when you take damage. o - a +0 falchion Jewellery c - an uncursed amulet of harm m - an uncursed amulet of the gourmand {unknown} Scrolls g - a scroll of identify Potions e - a potion of invisibility {unknown} j - 2 potions of mutation {unknown} l - a potion of curing {unknown} Books d - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles f - a bread ration h - 2 fruits i - a chunk of flesh n - a meat ration Skills: + Level 1.0(0.0) Fighting + Level 2.2(0.6) Dodging + Level 2.9(1.3) Stealth * Level 2.3(0.7) Spellcasting * Level 4.2(2.6) Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 10% 1 ##..... b - Dazzling Spray Conj/Hex #..... 43% 3 ####... c - Searing Ray Conj ##.... 12% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The scorpion poisons you! The searing ray hits the scorpion. The scorpion is moderately wounded. You constrict the scorpion, but do no damage. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The searing ray hits the scorpion. The scorpion is heavily wounded. You constrict the scorpion, but do no damage. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion closely misses you. The searing ray hits the scorpion. The scorpion is severely wounded. You finish channeling your searing ray. You constrict the scorpion, but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... ......._....#.##.# ....#.....#...##.. $..##§...§###.##.# ### ###.### #..#.# #.# ##.#.# #.#### #...# #.......#..# ####....#.>###### #.....@........ #......s######## #........ #.......## #.......# #.......# #.......# #.......# You could see a scorpion. Vanquished Creatures An ooze (D:1) A dart slug (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins 3 kobolds (D:1) 2 bats (D:1) A frilled lizard (D:2) A leopard gecko skeleton (D:4) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vesto the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 286 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 683 | D:1 | Reached XP level 3. HP: 16/22 MP: 6/6 688 | D:1 | Learned a level 3 spell: Dazzling Spray 691 | D:1 | Learned a level 2 spell: Searing Ray 783 | D:2 | Reached skill level 1 in Fighting 939 | D:4 | Got a steaming mace 950 | D:5 | Entered Level 5 of the Dungeon 1004 | D:5 | Found a stormy altar of Qazlal. 1006 | D:5 | Identified the +5 mace of Tenacity {freeze, *Corrode rC+++ Str-5 Dex+3} (You found it on level 4 of the Dungeon) 1030 | D:5 | Noticed a scorpion 1039 | D:5 | Slain by a scorpion Vault maps used: D:1: wheals_arrival_shading D:2: lemuel_statue_altar D:3: grunt_decor_one_mirror D:4: serial_shops, nicolae_shop_waterfront, first_bread D:5: cheibrodos_two_vegetables, nicolae_dithmenos_the_darkroom, gammafunk_temple_overflow_elements, gup_ossuary_entry_pyramid, grunt_qazlal_clouds, uniq_pikel Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Dodging | | 2.2 Stealth | | 2.9 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 31 Constrict || 12 Tentacles || 7 Dagger || 15 Cast: Magic Dart || 11 Searing Ray || 1 Use: Scroll || 2 Stab: Sleeping || 6 Distracted || 1 Armor: Skin || 3 Dodge: Dodged || 24