Dungeon Crawl Stone Soup version 0.24-a0-504-gcfb02b9d07 (webtiles) character file. Game seed: 13012449878173359342 36 Veteran the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on July 16, 2019. Slain by a centaur skeleton (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:16 (1147 turns). Veteran the Conjurer (Deep Elf Conjurer) Turns: 1147, Time: 00:04:17 Health: -2/19 AC: 2 Str: 5 XL: 3 Next: 19% Magic: 7/10 EV: 13 Int: 20 God: Gold: 136 SH: 0 Dex: 15 Spells: 6/9 levels left rFire + . . SeeInvis . d - +0 dagger rCold + . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . f - scarf {rC+ rF+} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) f - a scarf of resistance (worn) Scrolls b - a scroll of fog {unknown} g - 2 scrolls of identify {unknown} i - a scroll of enchant weapon {unknown} k - a scroll of remove curse {unknown} Potions e - a potion of heal wounds {unknown} h - 3 potions of curing {unknown} j - a potion of haste {unknown} l - a potion of ambrosia {unknown} Comestibles c - 5 rations Skills: + Level 3.2 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 2% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ##.... 14% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 19% 4 ####... Force Lance Conj/Tloc ##...... 43% 4 ####... Fulminant Prism Conj/Hex ##........ 43% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Gozag Message History The helpless centaur skeleton fails to defend itself. You puncture the centaur skeleton! The centaur skeleton is moderately damaged. The centaur skeleton hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur skeleton Aim: a centaur skeleton (moderately damaged) The searing ray hits the centaur skeleton. The centaur skeleton is heavily damaged. (Press . to maintain the ray.) You hear a shout! The centaur skeleton hits you! * * * LOW HITPOINT WARNING * * * The centaur skeleton barely misses you. The searing ray hits the centaur skeleton. The centaur skeleton is heavily damaged. The centaur skeleton hits you! You die... #.# #.# #.# #.# ######.# #......# #.#.###)# ##..(.# #@##### #Z## #. #. ## You could see a centaur skeleton. Vanquished Creatures An adder (D:2) 2 goblins (D:1) 8 hobgoblins A ball python (D:1) 6 bats 4 kobolds 4 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Veteran the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 132 | D:1 | Reached XP level 2. HP: 14/15 MP: 2/8 442 | D:1 | Learned a level 2 spell: Searing Ray 1036 | D:2 | Found an opulent altar of Gozag. 1040 | D:2 | Reached XP level 3. HP: 11/19 MP: 8/10 1147 | D:2 | Slain by a centaur skeleton Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic D:2: layout_loops_ring, tgw_trog, nicolae_gozag_seed_capital, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.2 Stealth | | 2.4 Spellcasting | | 3.8 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Dagger || 32 Cast: Magic Dart || 43 Searing Ray || 2 Stab: Sleeping || 3 Armor: Robe || 10 Dodge: Dodged || 35 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 52 | 0 | 0.0 | 26 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 22 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------