Veteran Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 club (4, 35, D:1) a +0 club (6, 12, D:1) 19 bolts (11, 28, D:1) a +0 hunting sling (12, 0, D:1) 7 boomerangs (18, 38, D:1) a stone (23, 38, D:1) 2 stones (24, 16, D:1) a +0 club (25, 12, D:1) 2 stones (25, 18, D:1) a +0 club (27, 0, D:1) a +0 hunting sling (30, 12, D:1) a +0 short sword (38, 1, D:1) a +0 whip a stone (48, 14, D:1) a +0 hand axe (56, 48, D:1) a +0 robe (61, 16, D:1) a +0 dagger (61, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 9 stones (7, -1, D:2) 18 stones (11, 11, D:2) a +0 club (15, 5, D:2) a cursed -3 short sword (18, 2, D:2) a +0 leather armour (20, -15, D:2) a +0 dagger (25, 15, D:2) a +0 dagger (28, -20, D:2) 19 arrows (29, -12, D:2) a +0 short sword (29, 28, D:2) a +0 mace (43, 1, D:2) 22 stones (46, 22, D:2) 19 stones (46, 24, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a cursed +0 robe a +0 leather armour (1, 0, D:3) a +0 dagger (4, 29, D:3) 17 stones (11, -6, D:3) a stone (12, -4, D:3) a stone (12, 0, D:3) a +0 short sword (13, 10, D:3) a +0 dagger a +0 leather armour (26, 22, D:3) a +0 short sword (27, 34, D:3) a cursed -1 whip a +0 ring mail (42, 11, D:3) a +0 dagger (46, 35, D:3) a +0 chain mail (53, 22, D:3) a +0 club (55, -13, D:3) a +0 club (57, 8, D:3) 19 stones (57, 35, D:3) a +0 spear Level 4 of the Dungeon [Shop] Joengerr's Gadget Emporium a lightning rod (4/4) (480 gold) a wand of polymorph (10) (144 gold) a wand of paralysis (5) (84 gold) a box of beasts (240 gold) a box of beasts (240 gold) a phial of floods (480 gold) a wand of disintegration (10) (168 gold) a wand of enslavement (6) (96 gold) a wand of disintegration (17) (252 gold) a phial of floods (480 gold) a phantom mirror (360 gold) a tin of tremorstones (180 gold) (0, 0, D:4) 22 stones (6, 2, D:4) a +0 broad axe (7, -3, D:4) a +0 broad axe (10, 18, D:4) 13 sling bullets (14, -26, D:4) 24 stones (15, -18, D:4) a +0 short sword a +0 hand axe (15, -14, D:4) a +1 leather armour of poison resistance (16, -18, D:4) a +0 club (22, 2, D:4) a +0 ring mail (23, -22, D:4) 26 stones (37, 18, D:4) a +0 whip (42, 8, D:4) 3 javelins (46, -23, D:4) a +0 scale mail (51, -3, D:4) a +2 whip of electrocution (51, -2, D:4) a +0 dagger a +0 robe (57, 10, D:4) a +0 dagger (unseen) (58, 9, D:4) a +0 dagger (59, 9, D:4) a +0 ring mail a +0 whip (61, 9, D:4) a +0 ring mail a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (4, -9, D:5) a stone (5, -9, D:5) a stone (5, 2, D:5) 17 stones (8, -10, D:5) 21 stones (9, -16, D:5) a +0 dagger (9, 0, D:5) a +0 robe a +0 dagger a +0 short sword (10, 1, D:5) a +0 leather armour a +0 dagger (11, -2, D:5) a +0 hand axe (16, 6, D:5) a +1 helmet (19, 2, D:5) a +0 glaive a +0 shortbow 13 arrows (19, 10, D:5) a +0 leather armour a +0 club (21, -26, D:5) a +0 short sword a +0 chain mail (22, -26, D:5) a +0 hand axe a cursed -1 ring mail a +0 short sword a +0 ring mail (23, -25, D:5) a +0 flail a +0 chain mail (32, -17, D:5) a +0 chain mail (33, -8, D:5) a +0 chain mail (36, -3, D:5) 21 bolts (37, -13, D:5) 29 stones Level 6 of the Dungeon (0, 0, D:6) an arrow (0, 2, D:6) a +0 shortbow 10 arrows (1, -1, D:6) an arrow (2, -2, D:6) 2 arrows (3, -4, D:6) an arrow (3, 0, D:6) a +0 hunting sling (7, -21, D:6) 16 arrows (16, -15, D:6) 23 sling bullets (19, 0, D:6) 14 arrows (20, -2, D:6) 16 arrows (26, -25, D:6) a +3 leather armour of cold resistance a +0 falchion (35, -8, D:6) a +0 hunting sling (38, -5, D:6) 29 stones (45, -25, D:6) 12 stones (46, 9, D:6) a +1 whip of flaming a +0 robe (47, 9, D:6) 15 stones Level 7 of the Dungeon (0, 0, D:7) a +0 trident a +0 robe (1, -1, D:7) a cursed +3 flail a +0 robe of positive energy (1, 17, D:7) a +4 hand axe (2, 0, D:7) a +0 hand axe a +0 robe (4, 1, D:7) a cursed -1 scale mail (4, 20, D:7) a +0 leather armour a +0 short sword (4, 38, D:7) a cursed -2 hand axe (5, 21, D:7) a +0 robe a +0 dagger a cursed -1 short sword a +0 club a +0 chain mail (12, 5, D:7) a +0 leather armour (22, 33, D:7) a +0 dagger a +0 scale mail a +4 dagger a +0 dagger 6 stones (22, 48, D:7) a +0 hand axe a +0 animal skin (23, 33, D:7) a +0 dagger a +0 hand crossbow 15 bolts a cursed -3 dagger (23, 34, D:7) 2 stones a +0 short sword (24, 35, D:7) a bolt (25, 35, D:7) a stone (26, 35, D:7) a stone a cursed +0 ring mail (27, 35, D:7) a stone (35, 10, D:7) 10 arrows (46, 13, D:7) a +2 glaive of flaming (46, 14, D:7) a +1 robe Level 8 of the Dungeon [Shop] Deutaem's Magic Scroll Emporium a scroll of remove curse (42 gold) a scroll of enchant weapon (105 gold) a scroll of brand weapon (280 gold) a scroll of magic mapping (49 gold) a scroll of immolation (49 gold) a scroll of teleportation (42 gold) (0, 0, D:8) 17 stones (2, -15, D:8) a +0 war axe (7, 0, D:8) 13 sling bullets (15, -19, D:8) a +0 giant club a +0 giant club (15, 5, D:8) a +0 spear (19, -30, D:8) 13 stones (19, 6, D:8) a +0 leather armour (26, 17, D:8) a +0 robe (29, -5, D:8) 6 datura-tipped darts a +0 short sword (29, -4, D:8) a +0 club (30, -5, D:8) a +0 short sword a +0 dagger (33, 20, D:8) a cursed +0 chain mail (40, -20, D:8) a +0 whip (49, 3, D:8) a +0 spear Level 9 of the Dungeon (3, 1, D:9) a +0 chain mail (8, -16, D:9) Sif Muna's Catalogue of Slavery Spells Type Level Known a - Summon Butterflies Summoning 1 no (35, -7, D:9) a +0 dagger a +0 robe (35, -4, D:9) a +0 mace a +0 dagger (36, -3, D:9) a +0 war axe a +0 chain mail (39, -23, D:9) a +0 war axe (39, -22, D:9) a +0 short sword (41, -33, D:9) 19 stones (45, -9, D:9) 10 stones (46, -18, D:9) a +0 leather armour (46, -13, D:9) a +0 club a +0 leather armour (47, -19, D:9) a +0 dagger a cursed +0 robe (47, -18, D:9) a +0 club a +0 long sword a +0 chain mail (47, -16, D:9) a +0 war axe (49, -11, D:9) 2 boomerangs (49, -10, D:9) a +0 scimitar a +0 plate armour a +0 club (49, -9, D:9) a +0 club a +0 long sword a +0 plate armour (50, -10, D:9) a +0 mace a +0 leather armour (50, 9, D:9) a +7 quarterstaff of protection (51, 3, D:9) an uncursed staff of energy (59, -29, D:9) 22 sling bullets (61, -25, D:9) a +2 vorpal flail a +0 scale mail (61, -23, D:9) a +0 dire flail a +0 chain mail (63, -5, D:9) a +0 hand axe (64, -18, D:9) the cursed +2 hunting sling of the Eleven Dreams {freeze, Str+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It has a curse placed upon it. (64, -5, D:9) a +0 battleaxe a +0 plate armour a +0 short sword Level 10 of the Dungeon (0, 0, D:10) 11 arrows (3, 20, D:10) the +2 great sword "Zotwec" {antimagic, Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). (8, 0, D:10) a +0 mace (13, 2, D:10) a +0 hand axe (17, 7, D:10) an uncursed staff of poison (18, 5, D:10) a +4 hunting sling of freezing (18, 6, D:10) a tin of tremorstones (19, 3, D:10) the +4 bardiche of Broken Luck {vorpal, rF- rN+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It makes you vulnerable to fire. It protects you from negative energy. a +0 chain mail an uncursed staff of summoning (19, 4, D:10) a +0 hand axe (24, -20, D:10) a +0 shortbow 12 arrows (28, -22, D:10) a +0 chain mail (28, -2, D:10) a +0 club (31, -26, D:10) a +0 plate armour (32, 10, D:10) a +0 dagger (36, 18, D:10) 19 stones (45, -22, D:10) a +0 hand axe (58, -20, D:10) 27 stones Level 11 of the Dungeon [Shop] Rureurgh's Book Boutique a book of the Dragon (1170 gold) a book of Spatial Translocations (845 gold) a book of Frost (455 gold) a manual of Hexes (1435 gold) a book of the Sky (845 gold) Gixzyam's Compendium of Confrontation (767 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Shock Conjuration/Air 1 yes c - Irradiate Conjuration/Transmutation 5 yes d - Iron Shot Conjuration/Earth 6 no e - Orb of Destruction Conjuration 7 no a book of Geomancy (455 gold) the Volume of Scorching Dark Arts (806 gold) Spells Type Level Known a - Inner Flame Hexes/Fire 3 no b - Sticky Flame Conjuration/Fire 4 no c - Animate Dead Necromancy 4 yes d - Dispel Undead Necromancy 4 yes e - Agony Necromancy 5 yes a Young Poisoner's Handbook (520 gold) a book of Frost (455 gold) Sif Muna's Disquisition on Summoning and Transformation (1218 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Summon Forest Summoning/Translocation 5 no c - Blade Hands Transmutation 5 no d - Dragon's Call Summoning 9 no a book of Necromancy (390 gold) a book of the Tempests (910 gold) a book of Changes (325 gold) (0, 0, D:11) a +0 ring mail (18, -2, D:11) a +0 dagger (18, -1, D:11) a +3 dagger (19, -3, D:11) a stone (19, -2, D:11) a stone (20, -7, D:11) a stone (35, -21, D:11) 8 bolts (45, -7, D:11) 23 bolts (47, -7, D:11) a +1 hand axe of electrocution (48, -19, D:11) 22 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 10, Lair:1) a +0 quarterstaff (11, -10, Lair:1) a scroll of random uselessness (13, -1, Lair:1) 3 scrolls of random uselessness (25, 1, Lair:1) 21 sling bullets (unseen) (26, 2, Lair:1) 12 arrows (26, 3, Lair:1) an uncursed ring of resist corrosion (26, 4, Lair:1) 8 gold pieces (27, 29, Lair:1) 28 arrows (31, 21, Lair:1) a scarf of resistance (45, -23, Lair:1) 20 stones (47, -20, Lair:1) a throwing net (47, 5, Lair:1) 13 stones (58, 8, Lair:1) a large rock Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 whip (16, -45, Lair:2) 17 sling bullets (18, -4, Lair:2) a +0 pair of boots (29, -13, Lair:2) a phial of floods (35, -20, Lair:2) the +4 broad axe "Tattletale" {drain, *Rage rElec Str-5 Int+8} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-5). It affects your intelligence (+8). It insulates you from electricity. It may make you go berserk in combat. (36, -21, Lair:2) a +0 rapier (36, -20, Lair:2) 13 stones (38, -35, Lair:2) 8 javelins (39, -46, Lair:2) 13 stones (50, -36, Lair:2) 19 arrows (53, -56, Lair:2) 17 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (3, -37, Lair:3) 19 stones (14, -20, Lair:3) 14 arrows (32, -28, Lair:3) 13 stones (35, -18, Lair:3) a +0 ring mail (49, -11, Lair:3) a +0 pair of boots (50, -13, Lair:3) a cursed ring of attention (51, -12, Lair:3) the +11 broad axe "Ysui" {protect, rElec rF+++ Int-4 SInv} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (-4). It renders you almost immune to fire. It insulates you from electricity. It lets you see invisible. (54, -12, Lair:3) a scroll of remove curse (59, 1, Lair:3) a +0 scale mail (65, -22, Lair:3) 15 poisoned darts (66, -21, Lair:3) 15 bolts (67, -21, Lair:3) a +0 chain mail (67, -19, Lair:3) a +1 naga barding of flying Level 4 of the Lair of Beasts (0, 0, Lair:4) 6 javelins (2, -13, Lair:4) a +0 pair of boots (2, -3, Lair:4) a +0 chain mail (6, -1, Lair:4) a +0 trident (12, -5, Lair:4) a +0 pair of gloves (38, 1, Lair:4) +0 steam dragon scales (39, 1, Lair:4) an uncursed ring of teleportation (54, -18, Lair:4) a +0 helmet Level 5 of the Lair of Beasts (0, 0, Lair:5) an uncursed ring of stealth (2, 27, Lair:5) a +1 morningstar of holy wrath (27, -12, Lair:5) a +0 pair of gloves (31, 6, Lair:5) a +0 spear (31, 9, Lair:5) a +2 ring of protection (32, 5, Lair:5) the +2 spear "Ticera" {vorpal, rElec rN+} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. (33, 5, Lair:5) an uncursed ring of see invisible (34, -9, Lair:5) a +1 long sword of protection (44, 21, Lair:5) a +0 mace (46, -2, Lair:5) 3 scrolls of amnesia (48, -15, Lair:5) 2 scrolls of vulnerability (58, 19, Lair:5) a +0 chain mail (59, -15, Lair:5) 16 bolts Level 6 of the Lair of Beasts (7, -2, Lair:6) a +2 longbow of freezing (7, 14, Lair:6) a +1 robe of magic resistance (8, -28, Lair:6) 17 stones (8, -1, Lair:6) a +0 chain mail of poison resistance (9, 0, Lair:6) a +2 pair of gloves (10, 1, Lair:6) 15 bolts (10, 2, Lair:6) the +11 lajatang of Keifo {vorpal, *Contam rF++ rN++ SInv} It inflicts extra damage upon your enemies. It greatly protects you from fire. It greatly protects you from negative energy. It lets you see invisible. It causes magical contamination when unequipped. (11, -36, Lair:6) a +0 pair of gloves (19, -34, Lair:6) 14 sling bullets (22, -9, Lair:6) a +0 leather armour (25, -28, Lair:6) 12 bolts (29, -32, Lair:6) a +0 cloak (39, -9, Lair:6) 9 arrows (39, -5, Lair:6) a +0 ring mail (43, -36, Lair:6) a +0 scale mail (50, -36, Lair:6) a +3 war axe Level 1 of the Snake Pit (0, 0, Snake:1) a +0 battleaxe (7, 33, Snake:1) a +0 kite shield a +0 short sword (8, -8, Snake:1) a +0 leather armour (10, 31, Snake:1) 20 stones (11, 32, Snake:1) a +0 executioner's axe (15, 13, Snake:1) a +0 hand axe (16, 37, Snake:1) a +0 spear (17, 14, Snake:1) a +0 short sword (19, -7, Snake:1) an uncursed ring of poison resistance (21, 1, Snake:1) 24 arrows (27, -20, Snake:1) a +0 mace (27, 22, Snake:1) a +1 spear of venom (33, 9, Snake:1) 22 stones (33, 15, Snake:1) 15 stones (34, 8, Snake:1) a +2 vorpal hunting sling (34, 9, Snake:1) a +0 dagger of venom (34, 16, Snake:1) an uncursed staff of energy (36, 11, Snake:1) a +0 hand axe a +0 robe a +0 whip (36, 12, Snake:1) a cursed +0 dire flail a +0 robe (36, 13, Snake:1) a +0 short sword a +0 robe (36, 14, Snake:1) a +0 scimitar (37, 12, Snake:1) a +0 dagger of venom a +0 robe a +0 dagger of venom a +0 robe a +2 dagger of venom a +0 robe a +0 dire flail a +0 robe (39, 12, Snake:1) an uncursed ring of fire (48, -2, Snake:1) a +0 club (48, 6, Snake:1) a +0 robe (50, 34, Snake:1) an arrow (51, 36, Snake:1) a +0 longbow a -2 long sword 9 arrows Level 2 of the Snake Pit (0, 0, Snake:2) a +3 chain mail (16, 13, Snake:2) a +0 scimitar (19, 9, Snake:2) a +2 trident of freezing a salamander corpse (skeletalised by now) (25, 18, Snake:2) 19 stones (34, 14, Snake:2) 18 stones (37, 21, Snake:2) a +0 robe (46, -2, Snake:2) a sea snake corpse (47, 20, Snake:2) a black mamba corpse (skeletalised by now) (56, 24, Snake:2) a +4 quick blade