Dungeon Crawl Stone Soup version 0.27-a0-901-g8736458e1e (webtiles) character file. Game seed: 442434443352199879 24 Veteran the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on Apr 6, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:05:12 (553 turns). Veteran the Magician (Djinni Conjurer) Turns: 553, Time: 00:05:13 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 2% Gold: 24 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . e - +2 whip (venom) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated, invisible A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons e - a +2 whip of venom (weapon) Missiles c - 3 boomerangs Armour a - a +0 robe (worn) Skills: + Level 3.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 c - Dazzling Flash Conj/Hex 38% N/A 8% 3 d - Fulminant Prism Conj/Hex 9% 3d7 26% 4 e - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 f - Beastly Appendage Tmut 38% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History There are monsters nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (0% to evade) The magic dart hits the jackal but does no damage. The jackal barks! * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (0% to evade) The magic dart hits the jackal but does no damage. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Unknown command. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (0% to evade) The magic dart hits the jackal. The jackal is almost dead. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Unknown command. Unknown command. The jackal misses you. You aren't carrying any items that you can evoke. Unknown command. It was a potion of invisibility. You fade into invisibility! You are very lightly contaminated with residual magic. The jackal barely misses you. The jackal bites you. You die... ############ #..........# ########.########.# #.hh@....# #.# #.#####>.##### #.# #.....†......####.### ###.##.........)....... #...##.##..##.#####.#.# #.#.##.##..##.# ##... #.#...........# #... #.####.######.# #.⌠. #. #.# ### #... You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 6 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 2 kobolds (D:1) 22 creatures vanquished. Vanquished Creatures (others) 6 plants (D:1) 6 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Veteran the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 37 | D:1 | Found a faded altar of an unknown god. 125 | D:1 | Reached XP level 2. HP: 8/21 MP: 0/0 528 | D:1 | Reached skill level 4 in Spellcasting 528 | D:1 | Reached XP level 3. HP: 3/25 MP: 0/0 528 | D:1 | Learned a level 1 spell: Beastly Appendage 553 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_ring, basic_ecumenical_altar, serial_bayou_pond_e, serial_bayou_pond_a, grunt_decor_one_mirror Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Spellcasting | 4 | 4.0 Stealth | | 1.5 Action || total -------------------------++------- Melee: Short sword || 20 Throw: Boomerang || 3 Cast: Magic Dart || 38 Searing Ray || 2 Use: Potion || 1 Armor: Robe || 16 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 554 | 554 | 0 | 0 | 0 | 1 | 554.0 | Dungeon | 554 | 554 | 0 | 0 | 0 | 1 | 554.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 554 daAuts