Veteran Level 1 of the Dungeon [Shop] Zeroth's Armour Shoppe a scarf of invisibility (132 gold) a +1 leather armour of poison resistance (121 gold) a +0 cloak (49 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) a +0 hat (44 gold) a +0 cloak (49 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1181 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (0, 0, D:1) a +0 club (unseen) (2, -8, D:1) a +0 whip (8, 10, D:1) 18 poisoned darts (17, -14, D:1) 21 sling bullets (18, 29, D:1) a +0 dagger (23, -9, D:1) a +0 short sword (28, -10, D:1) a +0 ring mail a +0 ring mail (32, -5, D:1) a +0 whip (39, -4, D:1) 24 stones (45, -5, D:1) a +0 club (46, -6, D:1) a +0 club (47, -10, D:1) 21 arrows Level 2 of the Dungeon [Shop] Demig's Antique Weapon Shoppe a +0 long sword (101 gold) a +2 dagger of protection (417 gold) a +0 short sword (87 gold) a +1 vorpal quarterstaff (377 gold) a +0 trident (101 gold) a +0 antimagic flail (362 gold) a +4 falchion of freezing (794 gold) a +0 mace (87 gold) a +0 mace (87 gold) a +0 long sword (101 gold) a +0 falchion (87 gold) a +0 mace (87 gold) a +0 mace (87 gold) (12, -1, D:2) a +0 club (14, -8, D:2) 19 arrows (15, 6, D:2) a +0 dagger (19, 0, D:2) a +0 robe (24, -14, D:2) 17 stones (27, 20, D:2) a +0 scythe a +0 robe (28, 36, D:2) a +0 club (unseen) (28, 37, D:2) a +0 helmet Level 3 of the Dungeon (2, 31, D:3) 17 bolts (8, 4, D:3) a +0 dagger (23, 32, D:3) 19 stones (25, 11, D:3) a +0 club 2 stones (25, 12, D:3) a +0 hand axe (27, 14, D:3) a +0 dagger a +0 leather armour (27, 26, D:3) 24 stones Level 4 of the Dungeon [Shop] Duinwy's Distillery a potion of might (40 gold) 2 potions of curing (60 gold) a potion of haste (100 gold) a potion of mutation (80 gold) a potion of curing (30 gold) a potion of mutation (80 gold) a potion of berserk rage (50 gold) a potion of might (40 gold) (0, 0, D:4) a scroll of identify (4, 0, D:4) 10 gold pieces (5, -10, D:4) 23 stones (6, -2, D:4) a potion of curing (10, -28, D:4) 15 sling bullets (10, -7, D:4) a +1 whip of electrocution 2 poisoned darts (13, -30, D:4) a +0 short sword (15, -26, D:4) a +0 mace a +0 dagger (15, -25, D:4) a +0 dagger a +0 club a +0 war axe (15, -24, D:4) a +0 short sword (unseen) (16, -22, D:4) a +0 hand axe (17, -23, D:4) 2 atropa-tipped darts a +0 club (18, -3, D:4) a +0 leather armour (27, -26, D:4) 17 stones (34, -7, D:4) a +0 dagger (34, 7, D:4) the +0 chain mail of Delilaco {Str+3} Str: It affects your strength (+3). (39, -24, D:4) a +3 short sword (39, -22, D:4) a +0 chain mail a +0 hand axe (41, -9, D:4) a +0 leather armour (41, -2, D:4) a +0 short sword a +0 robe (42, -5, D:4) a +0 dagger (52, 8, D:4) 19 sling bullets (53, -31, D:4) a +0 trident (59, 11, D:4) 23 arrows Level 5 of the Dungeon (3, -5, D:5) a +0 dagger (5, -24, D:5) a +0 dagger a +0 ring mail a +0 flail a boomerang a +0 chain mail (6, -23, D:5) a +0 club a +0 leather armour (7, -23, D:5) a +0 club a +0 leather armour (7, -10, D:5) 22 arrows (10, -26, D:5) a +0 falchion a +0 ring mail (15, -13, D:5) a +0 vorpal hand axe (16, 9, D:5) a +0 scale mail (19, 0, D:5) a +0 long sword (24, -8, D:5) 10 stones (25, -4, D:5) a +0 robe a +0 dagger (26, -4, D:5) a +0 robe (still there?) a +0 dagger of draining (still there?) (26, -2, D:5) a +0 club (26, -1, D:5) a +0 chain mail (still there?) a +0 hand axe (still there?) (27, -4, D:5) a +0 dagger (27, -3, D:5) a +0 mace (29, -22, D:5) a +0 robe a +2 whip of flaming (36, -11, D:5) a +0 robe (38, 22, D:5) 11 bolts (46, 25, D:5) a +0 club (49, 10, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) 10 poisoned darts (2, -6, D:6) a +0 leather armour (8, -16, D:6) a +0 leather armour (17, 2, D:6) a +0 mace (18, 4, D:6) a +2 quarterstaff of chaos (21, -15, D:6) a +0 ring mail (27, -19, D:6) a +0 giant club a +0 dire flail (28, 19, D:6) a +0 trident (34, 13, D:6) a +0 cloak of stealth (36, -6, D:6) 25 arrows (39, 20, D:6) a +0 plate armour (40, 26, D:6) a +0 shortbow 21 arrows (41, -13, D:6) a +1 war axe of venom (42, -13, D:6) a +0 dagger a +0 robe (43, -14, D:6) a +0 hand axe (44, 3, D:6) a +0 shortbow 20 arrows (44, 7, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Antur's General Store the +0 robe "Jiasoti" {rC+} (235 gold) rC: It protects you from cold. a manual of Staves (1280 gold) 13 arrows (41 gold) 18 sling bullets (144 gold) a +0 dire flail (64 gold) a +0 scale mail (64 gold) a potion of haste (160 gold) 16 sling bullets (128 gold) [Shop] Picoisk's Antique Weapon Shop a +0 club (26 gold) the +9 staff of Wucad Mu {*channel} (2600 gold) It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. a +0 falchion (78 gold) a +0 mace (78 gold) a +0 hand crossbow (91 gold) a +0 mace (78 gold) a +0 dagger (52 gold) a +4 falchion of holy wrath (712 gold) the +9 short sword of Tumult {freeze, *Slow rElec rC++ Stlth+} (2056 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It greatly protects you from cold. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. a +2 hand axe of venom (405 gold) a +0 fustibalus (390 gold) the +7 morningstar "Xaeptowu" {drain, *Rage Int+3 Dex+4 Stlth+} (1679 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. a +0 hand axe (78 gold) [Shop] Zenon's Jewellery Boutique a +4 ring of protection (432 gold) a ring of wizardry (360 gold) a ring of protection from fire (300 gold) an amulet of reflection (360 gold) the ring of Keczidoo {rF+ rN+ Int-4 Slay+4} (1053 gold) [ring of slaying] Int: It affects your intelligence (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rF: It protects you from fire. rN: It protects you from negative energy. a +6 ring of intelligence (702 gold) a ring of resist corrosion (240 gold) the ring "Riqyfirph" {Wiz rCorr Int+7} (687 gold) [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+7). rCorr: It protects you from acid and corrosion. a +4 ring of protection (432 gold) a +4 ring of evasion (432 gold) a ring of magical power (240 gold) [Shop] Ygoten's Weapon Boutique a +2 glaive of venom (277 gold) 22 stones (30 gold) a +2 trident of protection (226 gold) a +0 rapier (56 gold) a +2 dagger of distortion (238 gold) the +3 hand axe of Honour {freeze, rC+ Dex+2} (540 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). rC: It protects you from cold. a +0 hand crossbow (49 gold) 20 stones (28 gold) [Shop] Zaer Iqu's Magic Scroll Shoppe (Shop contents are unknown) (0, 0, D:7) a +0 dagger 6 poisoned darts (1, -7, D:7) a +3 dagger (1, -2, D:7) a +0 club (unseen) (3, 0, D:7) a +0 dagger (4, 1, D:7) a +0 short sword 3 poisoned darts (8, 7, D:7) a +0 battleaxe a +0 chain mail a +0 mace a +0 ring mail (9, 10, D:7) a +0 short sword (10, 12, D:7) a +0 club a +0 scale mail (11, 11, D:7) a +0 short sword a +0 leather armour (19, -9, D:7) a +0 falchion (22, 4, D:7) 19 arrows (27, 11, D:7) 8 bolts (30, 2, D:7) a +0 war axe (35, 13, D:7) 2 scrolls of noise (40, -12, D:7) 17 sling bullets (45, 10, D:7) a +0 flail (46, 14, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 robe (4, -9, D:8) a +0 short sword (4, -8, D:8) a +0 club a +0 leather armour (4, -6, D:8) a +0 dagger (unseen) (4, -5, D:8) a +0 hand axe (still there?) a +0 plate armour (still there?) (4, 28, D:8) a +0 whip (7, -5, D:8) a +1 dagger of electrocution (15, -16, D:8) 13 bolts (19, -10, D:8) a +0 leather armour (still there?) a +0 short sword (still there?) a +0 plate armour (still there?) a +0 battleaxe (still there?) a +0 club (still there?) (20, -10, D:8) a +0 plate armour (still there?) a +0 flail (still there?) (21, -13, D:8) a +0 mace (21, -10, D:8) a +0 trident (22, -10, D:8) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 club (still there?) a +0 dagger (still there?) a +0 whip (still there?) (35, -16, D:8) 24 stones (38, 22, D:8) 19 sling bullets (41, -7, D:8) a +0 plate armour (50, 4, D:8) the +2 great sword "Fipal" {flame, Will+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Will: It increases your willpower. (51, 23, D:8) a +0 shortbow 12 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 chain mail (0, 10, D:9) 22 stones (2, -2, D:9) a +0 flail (2, -1, D:9) a +0 mace a +0 shortbow 18 arrows (3, -24, D:9) a +0 glaive (6, 14, D:9) a +0 hand axe (20, -11, D:9) 13 arrows (22, -8, D:9) a +0 hand axe (37, -23, D:9) a +0 spear (43, -9, D:9) (unseen) (46, -21, D:9) a +0 great sword (48, -25, D:9) 12 poisoned darts (50, -5, D:9) 10 bolts (51, -6, D:9) (unseen) (59, -8, D:9) a +0 dagger (still there?) a +0 leather armour (still there?) (59, -6, D:9) a +0 scimitar (still there?) a +0 plate armour (still there?) (60, -7, D:9) a +0 dagger (still there?) a +0 chain mail (still there?) a +0 flail (still there?) (64, 19, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) 10 stones (2, -44, D:10) a +0 shortbow 19 arrows (9, -2, D:10) +0 steam dragon scales (12, -22, D:10) a +0 dagger a +0 robe (12, -21, D:10) a +2 hat (13, -22, D:10) a +0 hat (29, 2, D:10) a +0 trident (33, -8, D:10) a +0 halberd a +0 robe (35, -55, D:10) a +0 dagger (36, -55, D:10) a +0 dagger (still there?) 2 stones (still there?) (36, -33, D:10) a +0 spear (38, -54, D:10) a +0 club (39, -54, D:10) a +0 short sword (39, -52, D:10) a +0 short sword (42, -47, D:10) a +0 whip (46, -8, D:10) a +0 trident a +0 robe a +0 spear a +0 robe (48, -8, D:10) 11 arrows (55, -37, D:10) 20 bolts Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail a +2 vorpal dire flail (5, 14, D:11) 21 bolts (9, -18, D:11) 12 stones (23, 21, D:11) a +0 hand crossbow Level 12 of the Dungeon (0, 0, D:12) a +0 plate armour (still there?) a +0 mace (still there?) (0, 1, D:12) a curare-tipped dart a +0 dagger a +8 plate armour of ponderousness a +0 dire flail (0, 2, D:12) a +0 short sword (still there?) a +0 giant club (still there?) a +0 giant club (still there?) (1, 0, D:12) a +0 ring mail (still there?) a +4 spear of flaming (still there?) (1, 1, D:12) a +0 giant club (1, 2, D:12) a +0 buckler (still there?) a +0 ring mail (still there?) a +0 trident (still there?) 15 bolts (still there?) a +2 short sword of venom (still there?) a +4 hand crossbow (still there?) (1, 3, D:12) a +0 giant club (still there?) a +0 plate armour (still there?) a +0 long sword (still there?) a +3 ring mail (still there?) a +3 spear of freezing (still there?) (2, -1, D:12) a +0 ring mail (still there?) a +0 spear (still there?) (2, 1, D:12) 5 poisoned darts a +0 short sword a +0 mace a +0 giant club (3, -1, D:12) a +0 scale mail (still there?) a +0 trident (still there?) (3, 1, D:12) a curare-tipped dart (still there?) a +0 short sword (still there?) (5, 21, D:12) a scroll of brand weapon a scroll of enchant weapon (11, -3, D:12) 3 curare-tipped darts (20, 8, D:12) a +0 buckler (22, 11, D:12) a +0 leather armour (25, -2, D:12) a +0 whip (unseen) (26, -3, D:12) 8 poisoned darts a +0 dagger (27, -3, D:12) 8 poisoned darts a +0 dagger (28, -3, D:12) a +0 robe a +0 dagger (28, 37, D:12) a +0 chain mail a +0 long sword (29, -3, D:12) 4 stones (still there?) a +4 short sword (still there?) (29, 36, D:12) a staff of poison a staff of cold a +4 ring of slaying (29, 37, D:12) a +4 ring of protection the ring of Vemporeh {Ice SInv} [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. SInv: It lets you see invisible. (29, 38, D:12) a +4 ring of evasion (30, -6, D:12) 23 sling bullets (32, 8, D:12) a +0 flail (unseen) (33, 8, D:12) a +0 dagger a +0 robe (33, 10, D:12) a +0 dagger of speed (still there?) a +0 robe (still there?) (33, 16, D:12) a +0 leather armour (33, 21, D:12) a +0 hunting sling (35, 25, D:12) a scroll of noise (36, 6, D:12) 12 bolts (39, -1, D:12) a +0 long sword (40, 35, D:12) a +0 robe a +0 dagger (42, -6, D:12) 4 bolts (43, 27, D:12) a +0 trident (51, -6, D:12) 26 stones the Ecumenical Temple (14, 0, Temple) a +0 robe Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 scimitar a +0 chain mail (1, -1, Orc:1) a +0 dagger a +0 robe (1, 0, Orc:1) a +0 battleaxe 2 boomerangs a +0 plate armour a +0 hand axe a +0 scale mail (2, 0, Orc:1) a +0 hand axe a +0 trident a +0 falchion a +0 leather armour (3, 0, Orc:1) a +0 trident a +0 plate armour a +0 giant club (7, 3, Orc:1) a +0 scale mail (still there?) a +0 club (still there?) (17, 51, Orc:1) a +0 glaive (still there?) a +0 chain mail (still there?) (18, 54, Orc:1) a +0 club (19, 52, Orc:1) a +0 mace (unseen) (19, 53, Orc:1) a +0 hand axe (19, 54, Orc:1) a +0 club (30, 54, Orc:1) a +0 arbalest (still there?) a +2 bardiche (still there?) 21 bolts (still there?) a +0 plate armour (still there?) (32, 49, Orc:1) a +0 dagger (still there?) a +0 robe (still there?) (32, 52, Orc:1) a +0 club (33, 51, Orc:1) a +0 mace (52, 29, Orc:1) a +0 halberd a +0 chain mail (53, 32, Orc:1) a +3 trident (54, 33, Orc:1) a +0 scimitar a +0 chain mail (55, 28, Orc:1) a +0 short sword (55, 29, Orc:1) a +0 dire flail a +0 plate armour a +0 flail a +0 scale mail (55, 31, Orc:1) a +0 short sword a +0 leather armour a +0 hand axe 3 boomerangs a +0 plate armour a +0 dagger (56, 31, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Xopaowue's Weapon Shop a +0 dagger (22 gold) a +0 battleaxe (71 gold) 10 arrows (22 gold) the +3 hand axe of Midnight {speed, rN+ Will+ rCorr Str-3} (441 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (-3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 arbalest (49 gold) the +6 shillelagh "Devastator" {shatter} (660 gold) It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. a +0 hand axe (33 gold) a +0 rapier (44 gold) a +0 mace (33 gold) a +0 spear (33 gold) a +0 whip (27 gold) [Shop] Fuirchech's Jewellery Emporium a +4 ring of protection (396 gold) an amulet of faith (440 gold) an amulet of reflection (330 gold) a ring of willpower (275 gold) a +6 ring of intelligence (643 gold) an amulet of magic regeneration (330 gold) a ring of wizardry (330 gold) [Shop] Kiacom's Jewellery Boutique the ring of Ybowidgh {Ice *Slow rPois rN+++ Int-2} (663 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (-2). rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. *Slow: It may slow you when you take damage. a ring of magical power (280 gold) an amulet of magic regeneration (420 gold) a ring of protection from cold (350 gold) a ring of protection from fire (350 gold) a ring of wizardry (420 gold) a ring of fire (350 gold) a +6 ring of dexterity (819 gold) a ring of fire (350 gold) a +4 ring of protection (504 gold) an amulet of faith (560 gold) a +6 ring of dexterity (819 gold) an amulet of the acrobat (420 gold) a ring of wizardry (420 gold) [Shop] Vuahett's Antique Weapon Emporium a +0 morningstar (112 gold) a +0 broad axe (112 gold) a +0 short sword (84 gold) a +0 hunting sling (42 gold) a +0 war axe of freezing (232 gold) a +0 falchion (84 gold) a +0 dagger (56 gold) a +2 scimitar of holy wrath (537 gold) a +1 vampiric battleaxe (742 gold) [Shop] Ekliv's Weapon Boutique a +0 morningstar (48 gold) 20 arrows (48 gold) a +0 quarterstaff (48 gold) a +0 club (12 gold) a +0 long sword of protection (74 gold) a +0 arbalest (54 gold) a +1 mace of protection (127 gold) a +3 halberd (252 gold) a +0 quarterstaff (48 gold) a +0 rapier (48 gold) a +0 morningstar (48 gold) (1, 7, Orc:2) a +0 short sword (still there?) a +0 ring mail (still there?) (1, 10, Orc:2) a +0 dire flail (still there?) a +1 dire flail of protection (still there?) (5, 10, Orc:2) a +0 trident (5, 11, Orc:2) a +0 short sword a +0 chain mail (13, 10, Orc:2) a +0 short sword (unseen) (14, 9, Orc:2) a +0 flail (15, 10, Orc:2) a +0 club (still there?) a +0 hand axe (still there?) a +0 ring mail (still there?) (15, 11, Orc:2) a +0 long sword a +0 chain mail a +0 trident (15, 23, Orc:2) a +0 dagger a +0 robe (16, 8, Orc:2) a +0 short sword (16, 9, Orc:2) a +2 scimitar of venom (still there?) a +0 chain mail (still there?) a +0 club (still there?) 3 boomerangs (still there?) a +0 chain mail (still there?) (16, 10, Orc:2) a +0 hand axe a +0 ring mail (17, 10, Orc:2) a +0 flail (unseen) (18, 11, Orc:2) a +2 flail of draining (19, 12, Orc:2) a +0 dagger 2 boomerangs a +0 leather armour (24, 18, Orc:2) a +0 club (25, 17, Orc:2) a +0 hand axe (unseen) (25, 18, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) (26, 17, Orc:2) a +0 mace a +0 plate armour a +1 halberd a +0 plate armour (26, 19, Orc:2) a +0 mace (still there?) a +2 chain mail of willpower (still there?) a +0 scimitar (still there?) a +0 chain mail (still there?) (27, 16, Orc:2) a +0 war axe (28, 15, Orc:2) a +0 dagger a +0 robe a +0 dagger of venom a +0 ring mail (29, 22, Orc:2) a +1 hand axe of flaming a +0 chain mail (30, 13, Orc:2) a +0 flail (still there?) a +3 plate armour of ponderousness (still there?) (30, 15, Orc:2) a +0 battleaxe (30, 23, Orc:2) a +0 club a +0 chain mail (31, 15, Orc:2) a +0 dagger a +0 robe (32, 22, Orc:2) a +0 hand axe (still there?) a +0 leather armour (still there?) (33, 14, Orc:2) a +0 long sword (still there?) a +0 plate armour (still there?) (33, 17, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) (33, 23, Orc:2) a +2 great mace a +0 chain mail (36, 12, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) (36, 19, Orc:2) a +0 scimitar (still there?) a +0 chain mail (still there?) (36, 23, Orc:2) a +0 long sword a +0 chain mail (37, 22, Orc:2) a +0 club a boomerang (38, 3, Orc:2) a +0 dagger (still there?) a +2 robe of willpower (still there?) (39, 18, Orc:2) a +0 hand axe (40, 8, Orc:2) a +0 short sword of speed (still there?) 3 boomerangs (still there?) a +0 plate armour (still there?) (40, 12, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) (40, 16, Orc:2) a +0 club a +0 leather armour (40, 17, Orc:2) a +0 dagger a +0 robe (40, 18, Orc:2) a +0 club (40, 20, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) (41, 8, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) a +0 whip (still there?) (41, 12, Orc:2) a +0 dire flail a boomerang a +0 chain mail (41, 13, Orc:2) a +0 flail (still there?) a +0 leather armour (still there?) (41, 14, Orc:2) a +0 hand axe (still there?) a +0 plate armour (still there?) (41, 15, Orc:2) a +0 troll leather armour (unseen) (41, 16, Orc:2) a +0 club a +0 leather armour (41, 18, Orc:2) a +0 short sword a +0 leather armour (42, 11, Orc:2) a +0 dagger a +0 robe a +2 dagger of electrocution (42, 14, Orc:2) a +3 dagger (still there?) a +0 robe (still there?) (42, 16, Orc:2) a +0 hand axe (still there?) a +1 leather armour of fire resistance (still there?) (43, 6, Orc:2) a +0 trident (still there?) a +0 chain mail (still there?) (43, 7, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) (43, 11, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) (45, 7, Orc:2) a +0 hand axe (46, 5, Orc:2) a +0 club (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 stones (3, -6, Lair:1) 15 bolts (9, -34, Lair:1) a +0 hunting sling (45, -44, Lair:1) 13 stones (46, -35, Lair:1) 16 stones (46, -34, Lair:1) a +0 falchion (50, 3, Lair:1) a +0 rapier (52, -36, Lair:1) a +0 plate armour (56, -6, Lair:1) a +0 hunting sling Level 2 of the Lair of Beasts (3, -12, Lair:2) a +0 dagger (15, -13, Lair:2) an electric eel skeleton (23, -19, Lair:2) 32 stones (30, -22, Lair:2) a +0 mace (32, -5, Lair:2) a +0 ring mail (48, 3, Lair:2) 22 arrows (49, -23, Lair:2) 21 arrows (49, -4, Lair:2) a +0 mace (51, 10, Lair:2) a +0 leather armour (52, -8, Lair:2) 28 stones (52, 12, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (7, -1, Lair:3) a +0 ring mail (26, 19, Lair:3) a +0 leather armour (33, 29, Lair:3) a +0 robe (35, 21, Lair:3) a +0 rapier (43, 25, Lair:3) 14 stones Level 4 of the Lair of Beasts (3, -12, Lair:4) a +0 long sword (13, 2, Lair:4) 23 stones (19, 27, Lair:4) a +0 dagger (27, 30, Lair:4) a +0 war axe (37, 5, Lair:4) 16 bolts (37, 27, Lair:4) 25 sling bullets (41, -12, Lair:4) 21 sling bullets (51, 25, Lair:4) a +0 chain mail (51, 26, Lair:4) a +0 spear (53, -6, Lair:4) (unseen) (58, -13, Lair:4) 18 stones (60, 12, Lair:4) 11 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 halberd (19, 33, Lair:5) a +0 flail (21, 32, Lair:5) 26 stones (22, 29, Lair:5) an amulet of faith (23, 32, Lair:5) 20 arrows (24, 29, Lair:5) a curare-tipped dart a +3 short sword a +1 helmet (26, 16, Lair:5) 6 large rocks (27, 18, Lair:5) 16 arrows (35, 2, Lair:5) a +0 long sword Level 6 of the Lair of Beasts (2, 27, Lair:6) a staff of conjuration (9, 40, Lair:6) a +0 mace (12, 0, Lair:6) 5 curare-tipped darts (12, 13, Lair:6) a +0 mace (15, 51, Lair:6) a +0 mace (30, 29, Lair:6) 2 potions of degeneration (30, 30, Lair:6) 10 stones (30, 34, Lair:6) a +0 robe (31, 32, Lair:6) the +7 hunting sling of Doubt {speed, rElec rF+ Dex+7} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+7). rF: It protects you from fire. rElec: It insulates you from electricity. (33, 13, Lair:6) 18 stones (35, 54, Lair:6) 18 arrows (38, 30, Lair:6) a +0 mace (41, 14, Lair:6) a +0 hand axe (47, 17, Lair:6) a +0 long sword (48, 25, Lair:6) a scroll of noise (55, 20, Lair:6) a +7 double sword 6 javelins a +3 scale mail of cold resistance Level 1 of the Shoals (5, -2, Shoals:1) a +2 vampiric rapier a +0 robe (7, -4, Shoals:1) a +0 trident 3 boomerangs a merfolk corpse (9, 6, Shoals:1) a +0 trident 2 boomerangs (18, -5, Shoals:1) 9 stones (25, 16, Shoals:1) a ring of willpower a +0 demon trident of electrocution a +0 robe (26, 10, Shoals:1) a +0 trident (30, 7, Shoals:1) a potion of brilliance Level 1 of the Spider Nest (2, -14, Spider:1) a +0 rapier (6, -15, Spider:1) 22 stones (6, -9, Spider:1) a +0 club (10, 3, Spider:1) 22 bolts (12, -14, Spider:1) a +0 plate armour (26, -48, Spider:1) 14 arrows (28, -16, Spider:1) 19 bolts (29, -2, Spider:1) 18 stones (35, -49, Spider:1) 17 arrows (36, -45, Spider:1) a potion of degeneration (51, -32, Spider:1) 14 stones (53, -37, Spider:1) a book of Cantrips Level 2 of the Spider Nest (0, 0, Spider:2) a +0 long sword (13, 6, Spider:2) a +0 war axe (14, 5, Spider:2) 26 stones (14, 13, Spider:2) a +0 leather armour (16, 20, Spider:2) a +2 vorpal long sword (26, 25, Spider:2) a +0 dagger (29, 10, Spider:2) 28 bolts (32, -20, Spider:2) a +0 chain mail 11 arrows (33, -5, Spider:2) 21 bolts (36, -20, Spider:2) 16 poisoned darts (38, -9, Spider:2) 26 stones (41, -10, Spider:2) a +0 hat (47, 30, Spider:2) 20 arrows Level 3 of the Spider Nest (0, 0, Spider:3) 18 sling bullets (4, 19, Spider:3) a +0 flail (7, -27, Spider:3) a +0 robe (8, -25, Spider:3) a +0 leather armour (9, -11, Spider:3) 23 stones (16, -37, Spider:3) 5 large rocks (17, -12, Spider:3) 22 sling bullets (25, -30, Spider:3) a scroll of enchant weapon (26, -30, Spider:3) a +0 rapier a +0 ring mail a +0 war axe a +0 leather armour a +0 vorpal hand axe a +0 leather armour (29, -5, Spider:3) 3 boomerangs of dispersal (35, -23, Spider:3) 20 stones (44, -3, Spider:3) 3 poisoned darts (48, -22, Spider:3) a +0 hand axe (59, -2, Spider:3) a +0 war axe Level 4 of the Spider Nest (1, -13, Spider:4) a staff of cold (3, -27, Spider:4) a +0 leather armour (3, -24, Spider:4) a +0 robe (10, -44, Spider:4) a +0 leather armour (10, -15, Spider:4) (unseen) (11, -31, Spider:4) a +0 ring mail (13, -2, Spider:4) a +0 leather armour (16, -22, Spider:4) a +0 falchion (18, -38, Spider:4) a +0 leather armour (24, -38, Spider:4) 18 stones (33, -19, Spider:4) (unseen) (35, -21, Spider:4) an amulet of reflection (35, -18, Spider:4) a scroll of torment (36, -24, Spider:4) a +0 hand axe (37, -14, Spider:4) 19 bolts (37, -1, Spider:4) a +0 robe (41, -23, Spider:4) a +6 ring of intelligence (41, -5, Spider:4) a +0 robe (44, -12, Spider:4) a scroll of enchant weapon (44, -3, Spider:4) a +0 dagger