Veteran Level 1 of the Dungeon (0, 0, D:1) 22 stones (10, -16, D:1) a +0 dagger (26, -14, D:1) a +0 dagger (35, -14, D:1) 13 sling bullets (38, -3, D:1) a +0 dagger (38, 4, D:1) 14 stones (41, -5, D:1) a +0 short sword a stone (54, -13, D:1) 26 arrows Level 2 of the Dungeon (3, 29, D:2) a +0 club (9, 2, D:2) 24 stones (still there?) a +0 mace (still there?) (9, 21, D:2) a +0 dagger (11, -3, D:2) 20 bolts (14, 22, D:2) a +0 leather armour (17, 8, D:2) a +0 dagger (18, 28, D:2) a +0 club (26, 31, D:2) a +0 flail (29, 6, D:2) a +0 dagger (32, 24, D:2) a +0 club (32, 27, D:2) 18 stones (still there?) 21 arrows (still there?) (34, 23, D:2) a +0 club (still there?) a +0 robe (still there?) (38, -10, D:2) 17 bolts (43, 24, D:2) a +0 dagger (44, 23, D:2) a +0 short sword (still there?) 4 stones (still there?) Level 3 of the Dungeon (0, 0, D:3) 22 stones (4, 14, D:3) a +0 dagger (6, 28, D:3) a scarf of harm (14, -17, D:3) a +0 club (16, 1, D:3) a +0 club (16, 27, D:3) a +0 club (still there?) a +0 chain mail (still there?) (17, 21, D:3) a +0 dagger (still there?) a +0 robe (still there?) (17, 22, D:3) a +0 dagger (18, 22, D:3) a +0 dagger (18, 26, D:3) a +0 ring mail (25, -11, D:3) a +0 club (32, -3, D:3) a +0 short sword (48, 22, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 morningstar (unseen) (3, 15, D:4) a +0 scale mail (21, 10, D:4) a staff of poison (21, 29, D:4) a potion of curing (23, -2, D:4) a +0 short sword (25, 25, D:4) a scroll of identify (26, 6, D:4) a +0 short sword (27, 31, D:4) a +0 dagger (32, 27, D:4) a +0 club a +0 leather armour (32, 28, D:4) a +0 club (32, 34, D:4) a +0 falchion a +0 scale mail (33, 27, D:4) a +0 whip (33, 29, D:4) a +0 flail (34, -3, D:4) a +0 short sword (35, 0, D:4) a +0 club (36, -13, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (0, 8, D:5) the +6 hunting sling of Duatzex {speed, MP+9} Attacks with this weapon are significantly faster. MP: It affects your magic capacity (+9). (8, 16, D:5) a +0 club a +0 club (8, 17, D:5) a +0 halberd (10, 17, D:5) a +0 halberd (15, 22, D:5) a +0 whip (25, 0, D:5) a +0 flail (32, -20, D:5) a +0 mace a +0 leather armour (33, -18, D:5) a +2 dagger of venom (still there?) a +0 robe (still there?) (34, -18, D:5) a +0 short sword (45, 21, D:5) the +0 mask of the Dragon {Will+ Slay+3 SInv} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Will: It increases your willpower. (52, 4, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 27 bolts (1, -6, D:6) a +0 trident (7, 1, D:6) 4 gold pieces (8, -34, D:6) a black bear corpse (skeletalised by now) (19, -3, D:6) 20 gold pieces (19, 2, D:6) a hound corpse (19, 3, D:6) a +0 hand crossbow an adder corpse (20, -10, D:6) a +0 chain mail (20, -6, D:6) 15 gold pieces (20, 2, D:6) the +2 ring mail of the Original Sin {+Blink rPois rN+} rPois: It protects you from poison. rN: It protects you from negative energy. +Blink: It lets you blink. a +0 chain mail a +0 morningstar (21, -2, D:6) 12 gold pieces (22, 1, D:6) 15 sling bullets (24, -5, D:6) a +0 giant club (24, -4, D:6) a +0 hand axe (25, -34, D:6) a +0 glaive (26, -35, D:6) a +0 whip a +0 club an orc corpse (skeletalised by now) (26, -34, D:6) a +0 mace (still there?) an orc corpse (skeletalised by now) (still there?) (27, -1, D:6) a +0 short sword a +0 leather armour (28, -10, D:6) a hornet corpse (44, 4, D:6) a +0 giant club (62, -4, D:6) a +0 trident (62, -3, D:6) a +0 whip a +0 leather armour (63, -2, D:6) a +0 hand axe (unseen) (64, -3, D:6) a +0 dagger