Dungeon Crawl Stone Soup version 0.28-a0-1518-gbe868bca14 (webtiles) character file. Game seed: 6191473802097035047 116 Veteran the Conjurer (level 4, -9/24 HPs) Began as a Deep Elf Conjurer on Jan 17, 2022. Killed from afar by Pikel (18 damage) ... with an iceblast ... on level 4 of the Dungeon. The game lasted 00:09:25 (1960 turns). Veteran the Conjurer (Deep Elf Conjurer) Turns: 1960, Time: 00:09:26 Health: -9/24 AC: 4 Str: 4 XL: 4 Next: 69% Magic: 9/13 EV: 12 Int: 25 God: Gold: 129 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . SeeInvis . f - staff of conjuration rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . r - +0 cloak rCorr . Rampage . s - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn m - ring of protection from cold MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons b - a +0 short sword o - the +6 dagger of Indomitability {vamp, *Noise rN+ rCorr} (You found it on level 3 of the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rN: It protects you from negative energy. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. Missiles j - a throwing net Armour a - a +0 robe (worn) r - a +0 cloak (worn) s - a +0 pair of gloves (worn) Magical Staves f - a staff of conjuration (weapon) h - a staff of cold Jewellery m - a ring of protection from cold (left hand) Scrolls c - 2 scrolls of identify {unknown} d - 3 scrolls of blinking {unknown} i - 2 scrolls of summoning {unknown} k - 2 scrolls of vulnerability {unknown} l - a scroll of torment {unknown} n - 2 scrolls of fear {unknown} p - 2 scrolls of teleportation {unknown} q - 3 scrolls of fog {unknown} Potions e - a potion of might {unknown} g - a potion of curing {unknown} t - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting + Level 5.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 31% 2d8 26% 4 d - Fulminant Prism Conj/Hex 15% 3d11 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 12% N/A 9% 1 Apportation Tloc 12% N/A 9% 1 Pain Necr 24% 1d5 9% 1 Summon Small Mammal Summ 24% N/A 9% 1 Dazzling Flash Conj/Hex 62% N/A 8% 3 Portal Projectile Hex/Tloc 12% N/A 24% 3 Vampiric Draining Necr 6% 2d6 24% 3 Agony Necr 6% N/A 92% 5 Blade Hands Tmut 3% N/A 92% 5 Excruciating Wounds Necr 3% N/A 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Pikel Message History You now have 129 gold pieces (gained 6). You open the door. There is an open door here. Pikel and 3 lemures come into view. Pikel is wielding a +0 whip of freezing and carrying a wand of iceblast (9). Found a leather armour. The lemure shouts! x2; You hear a shout! A lemure comes into view. You hit the lemure. The lemure is lightly wounded. The lemure misses you. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Pikel Aim: Pikel, wielding a +0 whip of freezing, wearing a +0 robe and carrying a wand of iceblast (9) (79% to hit) You feel a surge of power! The searing ray hits the lemure! The lemure is heavily wounded. The searing ray hits the lemure! The lemure is heavily wounded. The searing ray misses Pikel. (Press . to maintain the ray.) The searing ray hits the lemure! The lemure is almost dead. The searing ray hits Pikel! Pikel is moderately wounded. The lemure hits you. The searing ray hits Pikel! Pikel is heavily wounded. The lemure barely misses you. The searing ray misses Pikel. You finish channelling your searing ray. Pikel hits you with a +0 whip of freezing! Pikel freezes you. The lemure misses you. Pikel cracks his whip. Pikel zaps a wand. The mass of ice explodes! The iceblast engulfs you!! You partially resist. Ouch! That really hurt! You die... #.# #.# #.# #[ #.# #. #.# #. #.# #5 #.# #5 #.# #. #@# #.##.# #55K.# ####.# ### You could see Pikel. Vanquished Creatures 3 gnolls (D:2) 2 adders (D:2) 2 worms (D:2) A dart slug (D:1) 4 ball pythons 5 endoplasms A giant cockroach (D:4) 5 goblins 5 hobgoblins 6 jackals 5 quokkas 8 bats 4 kobolds 6 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Veteran the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 178 | D:1 | Reached XP level 2. HP: 13/15 MP: 5/8 543 | D:1 | Reached skill level 5 in Conjurations 543 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 546 | D:1 | Learned a level 2 spell: Searing Ray 783 | D:2 | Found a faded altar of an unknown god. 1029 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/12 1071 | D:2 | Reached skill level 5 in Spellcasting 1414 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1419 | D:3 | Learned a level 4 spell: Fulminant Prism 1477 | D:3 | Identified the +6 dagger of Indomitability {vamp, *Noise | rN+ rCorr} 1952 | D:4 | Noticed Pikel 1952 | D:4 | Noticed a lemure 1952 | D:4 | Noticed a lemure 1952 | D:4 | Noticed a lemure 1952 | D:4 | Noticed a lemure 1960 | D:4 | Killed from afar by Pikel Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic D:2: layout_rooms, chequers_ecumenical_altar_simple_redux D:3: layout_loops_corners D:4: layout_basic, minmay_close_crescents, uniq_eustachio, uniq_pikel, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 9 | || 9 Staff | 5 | 11 || 16 Cast: Magic Dart | 56 | 4 || 60 Searing Ray | 3 | 10 || 13 Stab: Sleeping | 3 | || 3 Armor: Robe | 5 | 9 || 14 Dodge: Dodged | 18 | 24 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1961 | 1881 | 80 | 0 | 0 | 4 | 490.2 | Dungeon | 1961 | 1881 | 80 | 0 | 0 | 4 | 490.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 778 daAuts D:3: 618 daAuts D:2: 413 daAuts D:4: 150 daAuts