Dungeon Crawl Stone Soup version 0.29-a0-39-g581ba40fa7 (webtiles) character file. Game seed: 14964800481295595875 206 Veteran the Magician (level 6, -2/46 HPs) Began as a Djinni Hedge Wizard on Feb 1, 2022. Slain by a water moccasin (7 damage) ... on level 4 of the Dungeon. The game lasted 00:06:55 (2093 turns). Veteran the Magician (Djinni Hedge Wizard) Turns: 2093, Time: 00:06:56 Health: -2/46 AC: 2 Str: 11 XL: 6 Next: 10% Gold: 180 EV: 12 Int: 15 God: SH: 0 Dex: 13 rFire + . . SeeInvis . p - +1 dagger (elec) rCold + . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ a - amulet of regeneration HPRegen 0.95/turn o - ring of protection from cold MPRegen 0.00/turn u - ring of ice @: brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, horns 1, MP-powered wands a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons p - a +1 dagger of electrocution (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) l - a +0 kite shield Magical Staves q - a staff of air Jewellery a - an amulet of regeneration (around neck) o - a ring of protection from cold (left hand) u - a ring of ice (right hand) Wands r - a wand of acid (4) Scrolls d - 2 scrolls of teleportation {unknown} f - a scroll of enchant weapon {unknown} m - a scroll of fog {unknown} n - a scroll of enchant armour {unknown} s - a scroll of summoning {unknown} t - a scroll of magic mapping {unknown} Potions e - a potion of brilliance g - a potion of lignification {unknown} h - a potion of mutation i - 2 potions of curing {unknown} j - 2 potions of magic {unknown} k - 2 potions of heal wounds {unknown} v - a potion of might {unknown} Skills: + Level 3.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.6 Shields + Level 3.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 4% 1 b - Blink Tloc 38% N/A 7% 2 c - Call Imp Summ 19% N/A 7% 2 d - Slow Hex 76% N/A 4% 1 e - Conjure Flame Conj/Fire 19% 6-21 14% 3 f - Mephitic Cloud Conj/Pois/Air 19% N/A 14% 3 g - Sting Tmut/Pois 76% 1d6 4% 1 h - Corpse Rot Necr/Air 38% N/A 7% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Shops: D:4 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You have a pair of small horns on your head. You expend health (3 HP) to strengthen your wands. Message History You barely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you! You completely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. You hit the water moccasin but do no damage. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. The water moccasin completely misses you. You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. x2 The water moccasin closely misses you. The water moccasin bites you! The water moccasin bites you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * There is an open door here. Okay, then. It was a potion of brilliance. You feel clever all of a sudden. The water moccasin misses you. It was a potion of mutation. You feel extremely strange. You feel your magical essence link to the dungeon's wands. A pair of horns grows on your head! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you! You die... #................. #...............# ##########.###### #..# ##.## ... #..# ... ##S# ...... #S# ...... #####@####.... #............. #........#.## #........#.# #.(...)..#.#####+# #................# ##########............# #.....# #............#.## #.....####................. You could see a water moccasin and an adder. Vanquished Creatures A water moccasin (D:4) 4 gnolls (D:4) 2 adders A dart slug (D:1) An orc (D:4) 3 endoplasms 2 giant cockroaches 12 goblins 5 hobgoblins 4 kobolds 3 quokkas A ball python (D:3) 2 bats 3 frilled lizards (D:2) 3 rats (D:1) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Veteran the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 136 | D:1 | Reached skill level 1 in Fighting 136 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 192 | D:1 | Found a faded altar of an unknown god. 950 | D:2 | Reached XP level 3. HP: 23/27 MP: 0/0 950 | D:2 | Learned a level 1 spell: Sting 1268 | D:3 | Reached skill level 1 in Shields 1308 | D:3 | Found a bloodstained altar of Trog. 1443 | D:3 | Reached XP level 4. HP: 33/33 MP: 0/0 1880 | D:4 | Reached XP level 5. HP: 25/39 MP: 0/0 1880 | D:4 | Learned a level 2 spell: Corpse Rot 2041 | D:4 | Found Horuzuje's Serpentskin Sales. 2041 | D:4 | Noticed a water moccasin 2041 | D:4 | Noticed a water moccasin 2057 | D:4 | Killed a water moccasin 2058 | D:4 | Reached XP level 6. HP: 26/46 MP: 0/0 2093 | D:4 | Gained mutation: You expend health (3 HP) to strengthen | your wands. [potion of mutation] 2093 | D:4 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 2093 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine D:2: layout_loops_ring, minmay_tetromino_s4 D:3: cheibrodos_greedy_goblins, layout_loops_ring, mainiacjoe_overflow_brackets D:4: layout_basic, guppyfry_shop_venom Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.0 Shields | 1 2 | 2.6 Spellcasting | 3 | 3.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 51 | 102 || 153 Cast: Magic Dart | 35 | || 35 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Armor: Robe | 17 | 17 || 34 Dodge: Dodged | 55 | 69 || 124 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2090 | 1852 | 238 | 0 | 0 | 4 | 522.5 | Dungeon | 2090 | 1852 | 238 | 0 | 0 | 4 | 522.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 643 daAuts D:1: 638 daAuts D:2: 568 daAuts D:4: 240 daAuts