Dungeon Crawl Stone Soup version 0.29-a0-323-g050149af67 (webtiles) character file. Game seed: 9723302788618613307 33 Veteran the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Apr 12, 2022. Slain by Terence ... wielding a +2 mace of distortion (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:19 (990 turns). Veteran the Conjurer (Deep Elf Conjurer) Turns: 990, Time: 00:04:20 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 12% Magic: 3/10 EV: 12 Int: 24 God: Gold: 56 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn g - ring of wizardry MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a ring of wizardry (left hand) Scrolls e - a scroll of silence {unknown} f - a scroll of amnesia {unknown} h - a scroll of magic mapping {unknown} Potions b - 2 potions of magic c - a potion of mutation {unknown} d - 2 potions of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 17% N/A 2% 2 Dazzling Flash Conj/Hex 34% N/A 4% 3 Ensorcelled Hibernation Hex/Ice 8% N/A 6% 2 Passwall Tmut/Erth 3% N/A 6% 2 Swiftness Air 4% N/A 12% 3 Fulminant Prism Conj/Hex 8% 3d7 14% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 14% 4 Sticky Flame Conj/Fire 17% 2d4 14% 4 Dispel Undead Necr 4% 3d7 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Aim: Terence, wielding a +2 mace of distortion, wearing a +0 chain mail and carrying a wand of flame (21) (100% to hit) The magic dart hits Terence but does no damage. Unknown command. Terence zaps a wand. The puff of flame hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. You start resting. Terence is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of distortion, wearing a +0 chain mail and carrying a wand of flame (20) (85% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The searing ray misses Terence. The searing ray hits Terence. Terence is moderately wounded. Terence zaps a wand. The puff of flame hits you. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of distortion, wearing a +0 chain mail and carrying a wand of flame (19) (heavily wounded, 85% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +2 mace of distortion! You die... #.# #.# #.# #.# #.# #.# ###.############# #.# #.# #.......@.......# ####.# #.# #......########.# #....# #.# ....... #.# #....# #.# #...... #@# #...## #.# #...... #@# ##.## #.# ###.##. #.# #.# #.# ## #. g. #.# #.# #.# .. . ......# #.# #.# #.# .# #...# #.# #.# #.# .# #...# #.# #.# #.# .# ###...####.# #.# #.# .# ........)..####.#########.# .# #.......................# You could see Terence. Vanquished Creatures A worm (D:2) 2 endoplasms (D:2) A giant cockroach (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 3 bats (D:1) 5 frilled lizards 3 goblins (D:1) 5 kobolds 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Veteran the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 120 | D:1 | Reached XP level 2. HP: 5/15 MP: 5/8 194 | D:1 | Found a faded altar of an unknown god. 322 | D:1 | Learned a level 2 spell: Searing Ray 699 | D:2 | Reached skill level 5 in Conjurations 699 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 968 | D:2 | Noticed Terence 990 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_loops_ring, shapermc_ecumenical_altar_venn D:2: minmay_evil_eye, layout_loops_ring, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 47 Searing Ray || 4 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1001 | 951 | 50 | 4 | 0 | 2 | 500.5 | Dungeon | 1001 | 951 | 50 | 4 | 0 | 2 | 500.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 605 daAuts D:2: 396 daAuts