Vetiran Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 0, D:1) 7 poisoned needles (12, 10, D:1) 19 bolts (17, 2, D:1) 20 stones (27, 25, D:1) a +0 chain mail (31, 27, D:1) a +0 leather armour (39, 33, D:1) a +0 ring mail (41, -4, D:1) a +0 dagger (42, 13, D:1) a cursed +0 short sword (43, -4, D:1) 11 arrows (61, 30, D:1) a +0 hunting sling Level 2 of the Dungeon (9, 4, D:2) a +0 rapier (9, 5, D:2) a +0 club (unseen) (9, 12, D:2) 17 stones (12, -5, D:2) a +0 robe (17, 13, D:2) a +0 club (19, 13, D:2) a +0 club (unseen) (20, 1, D:2) 8 curare-tipped needles (27, -14, D:2) a +0 dagger (unseen) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 0, D:3) a +0 dagger (14, 28, D:3) a +0 robe (21, -1, D:3) a +0 war axe (21, 0, D:3) a +0 flail a +0 leather armour (24, 17, D:3) a +0 mace (24, 18, D:3) 11 stones (31, 22, D:3) a +0 shortbow 13 arrows (35, 3, D:3) 21 stones (44, 7, D:3) a cursed +0 hand axe (48, 37, D:3) 25 arrows Level 4 of the Dungeon (0, 0, D:4) 17 bolts (0, 33, D:4) 18 sling bullets (24, 2, D:4) a +0 dagger a +0 robe (33, 8, D:4) a +0 hand axe a +0 mace a +0 ring mail a +0 dagger a +0 ring mail a +0 hand axe a +0 leather armour (48, 26, D:4) 5 tomahawks (54, 35, D:4) a +0 leather armour (56, -10, D:4) 20 arrows Level 5 of the Dungeon (0, 0, D:5) 20 arrows (1, 16, D:5) a +0 shortbow 9 arrows (1, 18, D:5) an arrow (6, 16, D:5) an arrow (9, 10, D:5) a +0 halberd (15, 34, D:5) a +0 ring mail (16, 38, D:5) a cursed -1 falchion (17, 29, D:5) an arrow (18, 27, D:5) an arrow (19, 27, D:5) an arrow (20, 25, D:5) 2 arrows (21, 15, D:5) 13 stones (21, 24, D:5) an arrow (23, 22, D:5) a +0 shortbow (unseen) (26, 17, D:5) 20 stones (27, -3, D:5) a +0 whip (29, 31, D:5) a +0 giant spiked club (37, 13, D:5) a cursed -2 whip (37, 15, D:5) a wand of random effects (36/48) (45, 28, D:5) a +0 robe Level 6 of the Dungeon [Shop] Zeeqaxt's Antique Weapon Shop the +6 great sword of Inference {flame, MR+ Int+5} (1879 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+5). It affects your resistance to hostile enchantments. a cursed -3 hand axe (2 gold) a +3 short sword of draining (649 gold) a +0 halberd (116 gold) a +0 eveningstar (435 gold) a +1 hunting sling of flaming (281 gold) a +0 rapier (116 gold) a +2 whip of draining (478 gold) a +0 shortbow (87 gold) a +0 spear (87 gold) a +0 shortbow (87 gold) a +2 vampiric falchion (609 gold) a +0 rapier (116 gold) a +0 spear (87 gold) (5, -2, D:6) a +0 leather armour (5, 1, D:6) 21 stones (9, -45, D:6) a +2 spear of piercing (14, -45, D:6) a +0 dagger (17, -43, D:6) an arrow (17, -39, D:6) a +0 leather armour (18, -43, D:6) 2 arrows (19, -43, D:6) an arrow (20, -43, D:6) an arrow (21, -43, D:6) 2 arrows (21, -22, D:6) a +0 hand axe a +0 dagger a +1 robe of fire resistance (22, -43, D:6) an arrow (23, -40, D:6) 25 stones (23, -20, D:6) a +0 scale mail (24, -43, D:6) a +0 shortbow 6 arrows (24, -20, D:6) a +0 trident a +0 plate armour (26, -38, D:6) a +0 short sword a +0 scale mail (46, -39, D:6) a +0 scale mail (51, -10, D:6) 5 large rocks (53, -59, D:6) a +0 scale mail (53, -55, D:6) 21 stones (55, -25, D:6) a +0 whip (55, -24, D:6) a +0 spear a +0 whip a +0 leather armour (55, -23, D:6) a +0 club (56, -45, D:6) a +0 rapier (56, -23, D:6) a +0 spear (unseen) (57, -18, D:6) 13 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (8, -3, D:7) a +0 dagger (10, -12, D:7) a +0 ring mail (unseen) (11, -11, D:7) a +0 robe a +0 dagger (18, -14, D:7) a +0 short sword (19, 9, D:7) a +0 dagger a +0 robe (20, -9, D:7) a +0 ring mail (21, -16, D:7) a +0 whip a +0 blowgun 2 poisoned needles (21, -15, D:7) a +0 long sword (22, -15, D:7) a +0 whip (unseen) (23, -16, D:7) a poisoned needle (24, -16, D:7) a stone (28, -1, D:7) 22 stones (29, -6, D:7) a +0 flail (unseen) (45, -12, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Noan's Antique Armour Shoppe a +0 pair of gloves (117 gold) the +6 lightning scales {run, rElec} (2392 gold) It insulates you from electricity. a +0 leather armour (52 gold) the +0 plate armour of the Apprentice {*Drain Dex+3} (798 gold) It affects your dexterity (+3). It causes draining when unequipped. a +0 chain mail (117 gold) a +0 ring mail (104 gold) a +0 scale mail (104 gold) the +1 robe of Youthful Indiscretion {rPois MR+} (585 gold) It protects you from poison. It affects your resistance to hostile enchantments. a +1 cloak of invisibility (429 gold) a +0 chain mail of fire resistance (299 gold) (0, 0, D:8) the +2 robe "Gelanagg" {*Slow Int+5 Stlth+} It affects your intelligence (+5). It may slow you when you take damage. It makes you more stealthy. (11, -12, D:8) an arrow (12, -14, D:8) a +0 shortbow 19 arrows a centaur corpse (skeletalised by now) (13, -15, D:8) a +0 giant club an ogre corpse (skeletalised by now) (16, -8, D:8) a +0 falchion (17, 15, D:8) a bread ration (19, 14, D:8) a book of Maledictions (21, 13, D:8) an arrow (21, 14, D:8) 2 arrows (22, 12, D:8) an arrow (22, 15, D:8) an arrow (23, -16, D:8) a +3 dagger (still there?) a cursed +0 dagger (still there?) (23, -15, D:8) a +0 dagger (unseen) (23, 11, D:8) an arrow (23, 15, D:8) an arrow (24, -16, D:8) a kobold corpse (24, -14, D:8) a stone (24, -12, D:8) a stone (24, -11, D:8) a stone (24, 16, D:8) a +0 dagger (25, -15, D:8) a kobold corpse (25, -5, D:8) a +0 giant club (25, 16, D:8) a wand of confusion (26/48) (26, 12, D:8) an arrow (26, 13, D:8) an arrow (31, -22, D:8) a +0 giant club a quokka corpse (31, -13, D:8) 20 sling bullets (31, 10, D:8) 16 arrows (36, -30, D:8) 14 gold pieces (37, -25, D:8) an arrow (38, -24, D:8) a kobold corpse (39, -24, D:8) a +0 shortbow 3 arrows a chunk of flesh a centaur skeleton the Ecumenical Temple