Vex Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 4, D:1) 16 stones (9, 15, D:1) 21 stones (13, 17, D:1) 9 bolts (9, 20, D:1) a +0 club (13, 20, D:1) 10 bolts (9, 21, D:1) a +0 club (22, 26, D:1) 14 arrows (-3, 30, D:1) 21 bolts (35, 33, D:1) a cursed +0 club (7, 37, D:1) a +0 club (9, 46, D:1) a +0 spear (8, 56, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (24, 1, D:2) a +0 club (23, 2, D:2) a +0 robe (19, 4, D:2) 21 stones (8, 13, D:2) a +0 robe (22, 16, D:2) a +3 dagger a +0 hunting sling 23 stones (20, 18, D:2) a +0 club (17, 24, D:2) a +0 club (18, 24, D:2) a +0 club (19, 25, D:2) a +0 dagger (38, 25, D:2) 11 stones (31, 30, D:2) a +0 robe (45, 34, D:2) a +0 plate armour (36, 39, D:2) 24 bolts (38, 40, D:2) a +3 dagger of freezing (43, 40, D:2) a +2 flail of protection (33, 43, D:2) a +0 short sword (33, 48, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a cursed -1 club a +0 leather armour (-37, 16, D:3) a +0 quarterstaff (-7, 20, D:3) a +0 mace a +0 leather armour (-15, 22, D:3) a +0 club (-14, 22, D:3) a +0 club (-25, 28, D:3) a +0 whip (24, 36, D:3) a +0 chain mail (-32, 38, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 spear (1, 0, D:4) a +0 spear a throwing net (3, 0, D:4) a +0 flail (-33, 4, D:4) a +0 club (-11, 14, D:4) a +0 flail a +0 scale mail (-11, 15, D:4) a +0 flail (-19, 16, D:4) a +0 robe (-11, 16, D:4) a +0 flail a +0 scale mail (-39, 18, D:4) a +1 pair of gloves (-14, 30, D:4) 24 stones (-9, 39, D:4) a +4 quarterstaff of chaos (-8, 39, D:4) a +0 mace (5, 47, D:4) 21 bolts (11, 49, D:4) a cursed +0 ring mail (15, 49, D:4) a +2 rapier of venom Level 5 of the Dungeon (-36, 10, D:5) 15 arrows (-18, 10, D:5) a +0 dagger a +0 robe (-39, 11, D:5) a +0 ring mail (-17, 11, D:5) a +0 club a +0 leather armour a +0 leather armour (-17, 12, D:5) a +0 club (-8, 15, D:5) 22 stones (1, 15, D:5) a +0 hand axe (8, 15, D:5) a +0 short sword (-14, 22, D:5) a +0 dagger a +0 robe (0, 24, D:5) a +0 flail (1, 24, D:5) a +0 club (3, 25, D:5) a throwing net (-14, 29, D:5) Sif Muna's Compendium of Beguiling Spells Type Level a - Corona Hexes 1 (-33, 30, D:5) a +0 shortbow 7 arrows (-35, 32, D:5) an arrow (-34, 32, D:5) 3 arrows (-34, 33, D:5) an arrow (-17, 35, D:5) a +0 broad axe Level 6 of the Dungeon (0, 0, D:6) a +1 short sword of venom (10, 7, D:6) an uncursed ring of wizardry a +2 robe a +0 club a +0 leather armour (0, 8, D:6) a +0 leather armour a +0 trident (1, 8, D:6) a +0 trident (14, 8, D:6) a +2 whip of electrocution (14, 9, D:6) a +0 hand axe a +0 ring mail (0, 10, D:6) a +0 hand axe (14, 12, D:6) a +0 dagger a +2 leather armour of magic resistance (4, 13, D:6) a +0 robe (-16, 15, D:6) 2 tomahawks (-8, 19, D:6) 21 stones (24, 19, D:6) a +0 war axe (22, 28, D:6) a +0 short sword (-13, 29, D:6) 19 stones (22, 29, D:6) a cursed -1 flail a +0 scale mail a +0 whip a +0 leather armour (21, 30, D:6) a cursed +0 trident 5 tomahawks (44, 48, D:6) a +0 pair of boots (7, 49, D:6) a +0 short sword a +0 short sword a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 whip a +0 halberd (0, 1, D:7) a +0 club a +0 robe (1, 1, D:7) a +0 flail (1, 2, D:7) a +0 club (-6, 4, D:7) 19 arrows (-4, 8, D:7) the +5 dagger of Pienier {freeze, *Confuse +Fly Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It lets you fly. It may confuse you when you take damage. (37, 9, D:7) a +0 falchion (2, 10, D:7) a cursed +0 pair of boots (-14, 33, D:7) a +0 dagger (13, 39, D:7) a +0 long sword (-11, 40, D:7) a +0 club (6, 43, D:7) a +0 flail (-3, 44, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 6 poisoned needles (-1, 1, D:8) 13 stones (-14, 9, D:8) 21 bolts (-14, 10, D:8) 14 arrows (-22, 13, D:8) a potion of degeneration (-31, 14, D:8) a +0 shortbow 20 arrows (-29, 14, D:8) 2 arrows (-27, 15, D:8) an arrow (-52, 25, D:8) a +0 dagger (-23, 26, D:8) 14 stones (-60, 29, D:8) 7 needles of sleeping (-51, 30, D:8) 4 fruits (-18, 32, D:8) 26 stones (-36, 35, D:8) 27 sling bullets Level 9 of the Dungeon [Shop] Anlux's Gadget Shop a lamp of fire (600 gold) a wand of slowing (31) (370 gold) a sack of spiders (300 gold) a disc of storms (300 gold) a plain deck of changes (210 gold) a fan of gales (600 gold) a wand of invisibility (5) (135 gold) a wand of paralysis (13) (225 gold) a wand of invisibility (3) (105 gold) a wand of paralysis (16) (270 gold) a wand of cold (3) (210 gold) (0, 0, D:9) a +0 falchion (1, 0, D:9) a +0 club a +0 leather armour (16, 3, D:9) a +0 flail (15, 4, D:9) a +0 whip a +0 leather armour a +0 mace a cursed -1 trident a +0 flail (26, 4, D:9) 18 stones (15, 5, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (15, 6, D:9) a +0 club a +0 leather armour (11, 10, D:9) a +0 cloak (-20, 12, D:9) a +0 scale mail (-27, 14, D:9) a +0 flail (15, 20, D:9) a +5 quarterstaff of draining a +0 hunting sling 14 poisoned sling bullets a cursed +0 ring mail a potion of degeneration (16, 22, D:9) a poisoned sling bullet (-11, 28, D:9) 22 stones (4, 30, D:9) a +0 dagger a +0 robe (5, 30, D:9) a +0 whip a +0 leather armour (1, 31, D:9) 19 stones (5, 31, D:9) a +0 flail (24, 31, D:9) a potion of lignification (4, 32, D:9) a +0 leather armour (3, 37, D:9) 8 bolts (-28, 39, D:9) a +0 hand axe a cursed +0 ring mail (-10, 39, D:9) a +0 large shield Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (-33, 5, D:10) a +0 flail (-18, 7, D:10) a +0 long sword a +0 arbalest a +0 robe (-25, 9, D:10) a stone (-24, 9, D:10) a stone (-19, 9, D:10) a +0 flail a +0 robe (-18, 9, D:10) a +1 falchion 26 stones a +0 robe (-23, 10, D:10) an arrow (-22, 10, D:10) a stone 2 arrows (-20, 10, D:10) a +0 shortbow 20 arrows (-19, 10, D:10) 4 large rocks (-26, 11, D:10) a stone (-24, 11, D:10) a stone (-26, 18, D:10) 19 poisoned needles (-33, 19, D:10) a scroll of immolation (3, 24, D:10) a +0 club (-33, 27, D:10) a +0 dagger a +0 robe (-33, 29, D:10) a +0 flail of draining (-34, 30, D:10) a +0 dagger a +0 robe (-37, 36, D:10) 21 arrows (-4, 37, D:10) a +0 dagger a +0 robe (13, 37, D:10) a +0 whip (14, 37, D:10) a +0 short sword (14, 38, D:10) a +0 hand axe a scroll of noise (-6, 43, D:10) a +0 flail a +0 dagger a +0 robe (-5, 43, D:10) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (-4, 43, D:10) a +0 scale mail a +0 dagger a +0 robe a +0 halberd a +0 chain mail (-3, 43, D:10) a +0 hand axe a +0 leather armour a +0 battleaxe a +0 chain mail a +0 flail a +0 chain mail (0, 43, D:10) a +0 battleaxe a +0 chain mail (2, 43, D:10) a +0 scimitar a +0 plate armour (3, 43, D:10) a +0 club (5, 43, D:10) a +0 flail of draining Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (1, 0, D:11) a +0 robe (-14, 2, D:11) a +0 blowgun 7 poisoned needles 5 stones (-14, 3, D:11) a +0 club a +0 dagger (-12, 3, D:11) a +0 whip (-11, 3, D:11) a +0 dagger (-10, 3, D:11) a stone (-27, 4, D:11) 17 arrows (-2, 5, D:11) 12 stones (-27, 6, D:11) a +0 hand axe a +0 short sword a +0 leather armour (-27, 7, D:11) a cursed -1 dagger a +0 robe (-28, 10, D:11) a +0 falchion a +0 leather armour of magic resistance (-27, 10, D:11) a +0 broad axe a +0 ring mail a +0 shield a +0 quarterstaff (-24, 10, D:11) an uncursed ring of ice (8, 14, D:11) a +0 club a +0 spear (7, 15, D:11) a +0 halberd (8, 15, D:11) a +1 halberd of chopping (9, 15, D:11) a +0 spear a +0 scale mail (10, 16, D:11) a +0 halberd (-25, 28, D:11) 5 curare-tipped needles (-4, 28, D:11) a +0 rapier (-13, 33, D:11) a large rock (9, 34, D:11) 18 stones (-8, 35, D:11) a large rock (-8, 36, D:11) a large rock Level 12 of the Dungeon (0, 0, D:12) a +0 dagger (27, 3, D:12) a +1 dagger a +0 robe a cursed +1 morningstar a +0 robe a +2 falchion a +0 robe (8, 9, D:12) 16 arrows of flame (-8, 14, D:12) the cursed +1 war axe of Kugy {chop, *Contam rPois rN+} It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. It causes magical contamination when unequipped. It has a curse placed upon it. (13, 14, D:12) a +0 mace a +0 ring mail (14, 14, D:12) a +0 falchion (15, 14, D:12) a +0 trident a +0 leather armour (46, 14, D:12) a +0 dagger a +0 robe (46, 16, D:12) a +4 falchion of venom a +0 short sword a +0 chain mail (27, 17, D:12) 4 large rocks (32, 18, D:12) a scroll of noise (32, 20, D:12) a large rock (52, 20, D:12) a +0 trident (16, 32, D:12) the +1 leather armour of Pleasant Breezes {rF+ Slay+3 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It makes you more stealthy. (30, 35, D:12) 23 stones (13, 36, D:12) a +1 rapier of speed (12, 37, D:12) a +0 dagger a +0 ring mail of poison resistance Level 13 of the Dungeon (0, 0, D:13) a cursed -3 giant club a hill giant skeleton (-7, 10, D:13) a +0 giant spiked club (-3, 20, D:13) 24 sling bullets (11, 20, D:13) 4 large rocks (21, 20, D:13) 21 sling bullets (6, 38, D:13) 18 stones (12, 40, D:13) a large rock (13, 40, D:13) 2 poisoned arrows (15, 40, D:13) a +0 giant spiked club (12, 41, D:13) a large rock (14, 43, D:13) a +0 giant spiked club a +0 giant club (17, 43, D:13) a poisoned arrow (18, 43, D:13) a poisoned arrow (19, 43, D:13) a trapdoor spider corpse (6, 50, D:13) a cursed amulet of inaccuracy the Ecumenical Temple