Vex Level 1 of the Dungeon (0, 0, D:1) 25 arrows (1, 2, D:1) a +0 club (5, 6, D:1) a +0 short sword (-6, 14, D:1) a +0 dagger (25, 16, D:1) a stone (33, 16, D:1) a +0 club (18, 17, D:1) 11 sling bullets (46, 18, D:1) 15 stones (44, 20, D:1) 2 stones (11, 21, D:1) a +0 robe 19 stones (43, 22, D:1) a +0 whip of venom 2 stones (42, 24, D:1) a +0 dagger a +0 plate armour (45, 34, D:1) a cursed +0 club (48, 37, D:1) 10 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (21, 3, D:2) a +0 dagger (41, 7, D:2) a +0 whip (20, 9, D:2) a +0 dagger (22, 10, D:2) a +0 club (36, 17, D:2) 32 bolts (35, 21, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) 2 stones (6, 1, D:3) a +0 club (-25, 5, D:3) a +0 leather armour (-17, 5, D:3) a +0 spear (-16, 5, D:3) a +0 flail a +0 spear (-23, 9, D:3) a stone (12, 9, D:3) a +0 mace (-36, 12, D:3) 14 bolts (-27, 12, D:3) 19 stones (21, 15, D:3) 21 poisoned needles (22, 22, D:3) a scroll of noise (-20, 24, D:3) a stone (-20, 26, D:3) a stone (-15, 26, D:3) a +0 club (-20, 27, D:3) a stone (2, 27, D:3) a +0 hand axe a +0 chain mail (-20, 30, D:3) a +0 dagger a +0 hunting sling 12 stones (3, 37, D:3) 23 stones (15, 40, D:3) a +0 war axe (-14, 52, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) the +1 robe of Music {+Inv Dex+5} It affects your dexterity (+5). It lets you turn invisible. (-25, 5, D:4) a +0 mace (-47, 7, D:4) a +0 hand axe (-24, 9, D:4) a +0 dagger a +0 chain mail (-46, 21, D:4) 23 stones (6, 23, D:4) a +0 ring mail (-10, 29, D:4) a +4 dagger a +0 robe (-18, 30, D:4) 11 sling bullets (-10, 30, D:4) a +0 dagger a +0 ring mail (-9, 32, D:4) a +0 chain mail (-8, 32, D:4) a +0 whip (-45, 34, D:4) 12 bolts (-50, 41, D:4) 19 bolts (-39, 44, D:4) a +0 dagger a +0 robe a +0 flail a +0 ring mail (-39, 45, D:4) a +0 leather armour a +0 leather armour a +0 club (-38, 45, D:4) a +0 club (-41, 46, D:4) 15 arrows (-47, 48, D:4) a +0 flail (-27, 54, D:4) a +0 flail (-27, 55, D:4) a +0 dagger a +0 robe a +2 dagger of holy wrath a cursed +0 robe a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dire flail 19 arrows of flame (-26, 8, D:5) an uncursed amulet of inaccuracy (0, 8, D:5) a cursed +0 scale mail (-5, 10, D:5) a +0 falchion (-5, 18, D:5) the +2 battleaxe "Ber Gudo" {distort, +Inv rF- Int+8 Stlth+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+8). It makes you vulnerable to fire. It lets you turn invisible. It makes you more stealthy. (4, 20, D:5) a +0 whip (11, 20, D:5) a +0 hand crossbow (-12, 28, D:5) a +0 mace (-10, 29, D:5) a +0 mace (0, 29, D:5) a +2 vampiric scythe a +0 robe (-1, 32, D:5) 24 sling bullets (3, 32, D:5) a +0 hand axe (2, 35, D:5) a +0 whip (15, 42, D:5) a cursed +0 leather armour a +0 leather armour (-11, 44, D:5) 12 gold pieces (6, 44, D:5) 20 stones Level 6 of the Dungeon [Shop] Sitzot's Antique Weapon Shop the +5 dagger "Ocwyfel" {pierce, *Contam +Fly rElec rPois} (189 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It lets you fly. It causes magical contamination when unequipped. a +0 mace (81 gold) a +0 spear of flaming (81 gold) a +0 scimitar (108 gold) a +0 long sword (94 gold) a +0 war axe (94 gold) a +0 quarterstaff (108 gold) a +0 mace (81 gold) a cursed -1 glaive (175 gold) (0, 0, D:6) 11 poisoned needles (27, 1, D:6) a +0 flail of venom a throwing net (43, 1, D:6) a +0 leather armour (25, 2, D:6) a throwing net (26, 2, D:6) a +0 club a +0 halberd (28, 2, D:6) a +0 spear (-6, 3, D:6) a +0 scale mail (-5, 3, D:6) a +0 shortbow 14 arrows of dispersal (31, 3, D:6) a +0 hunting sling (-5, 4, D:6) a +0 hand axe a +0 trident a +0 dagger (14, 4, D:6) a +0 whip (25, 7, D:6) a +0 mace (-9, 8, D:6) a +0 falchion (31, 9, D:6) a +0 whip (35, 16, D:6) a +0 club (42, 16, D:6) 3 exploding tomahawks a +0 leather armour (43, 16, D:6) a +0 club 5 stones (45, 16, D:6) a stone (47, 16, D:6) a stone (12, 18, D:6) 18 stones (42, 19, D:6) 2 stones (40, 20, D:6) a stone (-7, 24, D:6) a +4 dagger (32, 25, D:6) a +0 dagger a +0 robe (33, 25, D:6) a +0 short sword (34, 26, D:6) a cursed -3 dagger a +0 robe (16, 27, D:6) a +0 buckler (15, 30, D:6) a cursed staff of earth (32, 33, D:6) 22 stones Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, 0, D:7) 16 arrows a +0 shortbow (2, 0, D:7) a +0 chain mail a +1 war axe of draining (6, 0, D:7) a +0 dagger a +0 robe (1, 1, D:7) 2 arrows a +0 flail (-26, 4, D:7) a +0 shortbow 15 arrows (-26, 5, D:7) 2 arrows (-26, 6, D:7) 3 arrows (3, 6, D:7) an arrow (-26, 7, D:7) an arrow (-26, 8, D:7) an arrow (3, 8, D:7) a +0 pair of boots (-26, 9, D:7) 2 arrows (18, 10, D:7) a +0 giant spiked club 2 throwing nets (9, 13, D:7) a +0 leather armour a +0 club (7, 14, D:7) a +0 robe a +3 dagger (9, 14, D:7) a +0 leather armour a +0 hand axe a +0 short sword a +0 leather armour (21, 33, D:7) a +0 ring mail (-6, 38, D:7) 17 bolts (2, 40, D:7) a +0 leather armour (-8, 41, D:7) a +0 falchion (-2, 43, D:7) a +0 morningstar Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (1, 2, D:8) 19 stones (10, 4, D:8) a +0 mace a +0 leather armour (24, 13, D:8) a +4 quarterstaff of pain a +3 hunting sling of evasion 15 sling bullets a +0 leather armour (25, 14, D:8) a sling bullet (26, 16, D:8) a sling bullet (27, 17, D:8) a sling bullet (13, 19, D:8) 25 arrows (6, 21, D:8) Sif Muna's Volume of Dark Magic Spells Type Level a - Animate Skeleton Necromancy 1 (6, 24, D:8) a +0 dagger a +0 robe (-22, 27, D:8) 17 stones (6, 29, D:8) a +0 dagger a +0 robe (-1, 37, D:8) a +0 hand axe (37, 40, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (18, 0, D:9) 5 sling bullets (22, 9, D:9) a +0 giant club (-22, 19, D:9) a +0 long sword a +0 leather armour (-29, 25, D:9) a +0 giant club (-27, 25, D:9) a +0 dagger a +0 ring mail (-4, 25, D:9) a cursed -1 scale mail (-6, 28, D:9) a +0 plate armour (5, 32, D:9) a +0 giant club (-20, 48, D:9) a cursed ring of teleportation (2, 50, D:9) a +0 giant club (-12, 54, D:9) 23 bolts Level 10 of the Dungeon [Shop] Xuyfyll's Book Boutique a book of Spatial Translocations (845 gold) a manual of Fighting (1435 gold) an Akashic Record (1435 gold) a Fen Folio (975 gold) a book of Transfigurations (715 gold) a book of Alchemy (975 gold) a Necronomicon (1435 gold) a book of Ice (845 gold) a Necronomicon (1435 gold) a book of Dreams (975 gold) (0, 0, D:10) a +0 shortbow (0, 2, D:10) 14 stones (-14, 7, D:10) 11 poisoned arrows a +0 shortbow (-2, 9, D:10) a +0 robe (-14, 12, D:10) a poisoned arrow (-19, 14, D:10) a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 club (-17, 14, D:10) a +0 giant club (-14, 14, D:10) 2 poisoned arrows (-19, 15, D:10) a +0 robe a +0 dagger (-18, 15, D:10) a +0 short sword (-26, 16, D:10) a +0 hand axe a +0 leather armour (-16, 16, D:10) a +0 leather armour a +0 hand axe (-9, 16, D:10) a +0 pair of gloves (-26, 17, D:10) a +0 robe a +0 dagger (2, 20, D:10) a +0 war axe (6, 27, D:10) a +0 chain mail (-15, 31, D:10) a +0 robe (-2, 34, D:10) a +0 plate armour a +0 battleaxe (-2, 44, D:10) 27 arrows a +0 shortbow a +0 club a +0 leather armour a +0 whip (-1, 45, D:10) a +1 scale mail Level 11 of the Dungeon (-20, 4, D:11) a +0 halberd (-38, 8, D:11) a plain deck of defence (-12, 9, D:11) a +0 dagger (-2, 9, D:11) a +0 quarterstaff a +0 leather armour (-2, 12, D:11) a +0 short sword a +0 ring mail the +7 short sword of Ru's Hope {pierce, -Tele Dex+3 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It lets you see invisible. It prevents most forms of teleportation. a +0 ring mail a scroll of immolation a +0 whip an arrow (-2, 13, D:11) 2 stones (-2, 14, D:11) a +0 flail 8 stones a +0 leather armour a +0 club a +0 shortbow 38 arrows a +0 robe (-35, 16, D:11) a +0 rapier (-40, 17, D:11) a cursed +0 robe (-2, 17, D:11) 2 arrows (-51, 18, D:11) a cursed +0 greatsling (-3, 18, D:11) a tomahawk (-2, 18, D:11) a tomahawk an arrow (-30, 20, D:11) an arrow (-29, 20, D:11) an arrow (-28, 20, D:11) an arrow (-26, 20, D:11) 12 arrows a +0 shortbow a +0 rapier (-13, 27, D:11) a cursed +0 buckler (-6, 27, D:11) a +0 leather armour (-5, 27, D:11) 20 sling bullets (-57, 34, D:11) a +0 shortbow (-56, 34, D:11) a +0 ring mail (-58, 35, D:11) a scroll of fear (-57, 35, D:11) a plain deck of wonders (-56, 35, D:11) a +1 great mace of protection (-55, 35, D:11) 26 gold pieces (-56, 36, D:11) a +2 cloak of magic resistance (-55, 36, D:11) a potion of heal wounds (-56, 37, D:11) 2 potions of cancellation (-26, 39, D:11) a +0 leather armour (-37, 42, D:11) a +0 giant club (-2, 42, D:11) 17 stones Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (3, 0, D:12) 12 poisoned needles (4, 3, D:12) a +0 dagger (32, 5, D:12) a +0 falchion (2, 8, D:12) a +0 ring mail (15, 13, D:12) a +0 giant club (39, 13, D:12) 3 tomahawks a cursed +0 club a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 chain mail (37, 14, D:12) 31 sling bullets (20, 37, D:12) a +3 short sword a +0 robe (30, 37, D:12) a poisoned arrow (31, 37, D:12) a poisoned arrow (32, 37, D:12) 2 poisoned arrows (34, 38, D:12) a +0 centaur barding a poisoned arrow a +1 longbow of flaming (13, 39, D:12) a +0 giant club (21, 39, D:12) a cursed +1 mace a +0 robe (22, 39, D:12) a +3 scimitar a +0 robe (29, 39, D:12) a poisoned arrow (17, 40, D:12) a large rock (18, 40, D:12) a large rock (23, 40, D:12) a large rock (24, 40, D:12) a +0 giant club (26, 40, D:12) a +0 giant club a +0 giant club a +0 giant spiked club a +4 short sword (15, 41, D:12) a large rock (29, 41, D:12) a poisoned arrow (43, 41, D:12) a +0 giant club a +0 giant club a +1 scimitar of flaming (5, 42, D:12) a +0 giant club (27, 42, D:12) a poisoned arrow (30, 42, D:12) a poisoned arrow (43, 42, D:12) a +0 club a +0 giant club a +0 giant spiked club (4, 43, D:12) a +0 giant club (9, 43, D:12) a +0 giant spiked club (11, 43, D:12) a large rock (12, 43, D:12) a +0 giant club a +0 giant club (27, 43, D:12) 6 poisoned arrows (28, 43, D:12) a poisoned arrow (29, 43, D:12) a poisoned arrow (30, 43, D:12) 2 stones (3, 44, D:12) a +0 giant club (15, 44, D:12) a +0 war axe 37 stones a +0 chain mail (27, 44, D:12) a poisoned arrow (30, 44, D:12) a +0 dagger a +0 robe a +4 dire flail of holy wrath 18 stones a +0 ring mail a +3 longbow of evasion (31, 44, D:12) a +1 battleaxe of freezing a +0 leather armour (46, 44, D:12) a +0 giant spiked club (15, 45, D:12) a stone 2 large rocks (16, 45, D:12) a stone (17, 45, D:12) a stone (20, 45, D:12) a +0 giant club 6 stones (30, 45, D:12) a +5 scythe of venom a +2 chain mail of fire resistance (49, 45, D:12) a +0 halberd a +0 robe a scroll of random uselessness (49, 47, D:12) a +0 giant club a +0 giant spiked club (48, 49, D:12) a +0 rapier (0, 50, D:12) a +0 plate armour (0, 51, D:12) an uncursed staff of fire (-1, 53, D:12) a +0 pair of boots (63, 53, D:12) a potion of mutation (0, 54, D:12) a +0 club (11, 54, D:12) the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. (12, 54, D:12) a +0 flail of protection (13, 54, D:12) a +0 great sword of holy wrath (10, 55, D:12) a +3 long sword of freezing (11, 55, D:12) a +2 flail of crushing (13, 55, D:12) a +0 great mace (52, 56, D:12) an uncursed ring of teleportation (1, 57, D:12) 2 large rocks (21, 57, D:12) a +0 giant club a +0 giant club (51, 57, D:12) a +0 chain mail of fire resistance a +1 leather armour of cold resistance (3, 58, D:12) a large rock (5, 58, D:12) a large rock (6, 58, D:12) a large rock (8, 58, D:12) a large rock (9, 58, D:12) a +1 battleaxe of freezing (20, 58, D:12) a +0 giant club (62, 58, D:12) a cursed -2 ring mail (50, 59, D:12) a scroll of random uselessness Level 13 of the Dungeon (0, 0, D:13) a +0 falchion (17, 0, D:13) an arrow (19, 1, D:13) a +0 shortbow 25 arrows (6, 3, D:13) an arrow (17, 3, D:13) a cursed -1 shortbow 27 arrows (18, 3, D:13) a +0 shortbow 13 arrows (21, 3, D:13) an arrow (-9, 4, D:13) 3 arrows (7, 4, D:13) an arrow (21, 4, D:13) an arrow (-8, 5, D:13) 2 arrows (8, 6, D:13) a +0 shortbow 17 arrows (18, 7, D:13) a +0 pair of boots (-5, 8, D:13) a +0 shortbow 12 arrows (-15, 12, D:13) a +0 trident a +0 leather armour (-23, 13, D:13) 12 stones (-17, 13, D:13) a +0 dagger a +0 robe a +0 short sword a +0 flail a +0 leather armour (0, 14, D:13) a tomahawk (1, 14, D:13) a +0 giant club (0, 15, D:13) a +0 short sword 3 tomahawks a +0 chain mail a +0 flail (0, 16, D:13) a +0 mace (5, 16, D:13) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (3, 17, D:13) a +0 flail a +0 scale mail (4, 17, D:13) a +0 dagger a +0 robe (7, 18, D:13) a +0 whip a +0 giant spiked club (7, 19, D:13) a +0 battleaxe a +0 chain mail a +0 mace a +0 plate armour a +0 hand axe a +0 long sword a +0 plate armour a +0 dagger a +0 flail a +0 chain mail (7, 20, D:13) a +0 battleaxe a +4 chain mail of poison resistance a +0 mace a +0 whip a +0 dagger a cursed +0 long sword a +0 chain mail a +0 flail a +0 short sword a +0 trident a +0 plate armour a +0 war axe a +0 falchion a +0 leather armour a +0 halberd a +0 chain mail (9, 20, D:13) a +0 mace (12, 20, D:13) a +0 hand axe a +0 scale mail of cold resistance (-16, 21, D:13) a +0 giant club a +0 giant club (7, 21, D:13) a +0 halberd a +0 plate armour (8, 21, D:13) a +0 flail a +0 club a +0 ring mail a +0 flail a +0 leather armour a +0 whip a +0 chain mail (21, 22, D:13) 13 poisoned needles (-1, 24, D:13) 16 stones (4, 25, D:13) a plain deck of wonders (4, 34, D:13) a +0 giant club (-8, 35, D:13) a +0 battleaxe (14, 35, D:13) a +0 flail (-11, 36, D:13) a +0 halberd (-9, 36, D:13) a +0 dire flail (-10, 37, D:13) a +0 halberd Level 14 of the Dungeon [Shop] Donkoleg's General Store a lamp of fire (480 gold) 17 arrows of dispersal (122 gold) a +0 morningstar (48 gold) 26 arrows (62 gold) 31 stones (37 gold) (0, 0, D:14) a +0 rapier (13, 4, D:14) a +0 chain mail (-8, 9, D:14) 3 large rocks (-5, 9, D:14) a large rock (12, 10, D:14) 11 stones (28, 10, D:14) a +0 battleaxe a +0 plate armour a +0 mace a +0 leather armour (29, 10, D:14) a +0 dire flail a +0 chain mail (27, 11, D:14) a tomahawk (28, 11, D:14) 5 tomahawks (29, 11, D:14) a +0 mace a +0 chain mail (30, 11, D:14) a +0 flail a tomahawk (-11, 12, D:14) a scroll of noise (-2, 12, D:14) 3 large rocks (1, 12, D:14) a large rock (2, 12, D:14) a large rock (45, 16, D:14) a +0 giant spiked club (37, 17, D:14) a +0 dagger a +0 robe (35, 18, D:14) a +0 spear (-12, 19, D:14) a +0 long sword of distortion a +0 leather armour a +0 shield (31, 19, D:14) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (32, 19, D:14) a cursed -1 hand axe 2 tomahawks (-4, 24, D:14) a +0 scimitar a +0 chain mail (-4, 25, D:14) a +0 dagger a +0 leather armour (-3, 25, D:14) a +0 war axe (-10, 34, D:14) a troll hide (27, 38, D:14) 30 arrows a +0 longbow (29, 39, D:14) an arrow (30, 40, D:14) an arrow (31, 40, D:14) an arrow (-6, 42, D:14) a troll hide (32, 44, D:14) a +1 hand axe of chopping (-4, 52, D:14) a +0 giant spiked club (34, 56, D:14) an uncursed staff of earth Level 15 of the Dungeon (9, 2, D:15) an arrow (5, 6, D:15) a +0 longbow 16 arrows (7, 10, D:15) 12 stones (0, 15, D:15) a +0 club (-3, 17, D:15) a +0 war axe (unseen) (-4, 19, D:15) a +0 trident a +0 leather armour a troll corpse an orc corpse (-3, 19, D:15) a +0 halberd (unseen) (-1, 19, D:15) 16 stones (-4, 20, D:15) a +0 glaive a +0 chain mail (-3, 20, D:15) a cursed +0 club (-18, 25, D:15) 18 gold pieces (-12, 29, D:15) a large rock (-13, 31, D:15) a large rock the Ecumenical Temple (0, 0, Temple) the +12 rapier of Batref {pierce, *Confuse rF+ Int+2 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from fire. It may confuse you when you take damage. It makes you more stealthy. (1, 0, Temple) the +2 plate armour "Onafet" {+Fly Str-4 Dex+3} It affects your strength (-4). It affects your dexterity (+3). It lets you fly. (10, 10, Temple) a book of Burglary (11, 10, Temple) a wand of slowing (44) (15, 10, Temple) 2 scrolls of amnesia (18, 10, Temple) a potion of brilliance (20, 10, Temple) an uncursed ring of ice (21, 10, Temple) an uncursed amulet of stasis (10, 11, Temple) a book of the Earth (11, 11, Temple) a wand of slowing (28) (20, 11, Temple) an uncursed ring of positive energy (9, 12, Temple) a book of Alchemy (10, 12, Temple) a book of the Tempests (11, 12, Temple) a wand of random effects (14) (20, 12, Temple) an uncursed ring of protection from fire (9, 13, Temple) an Akashic Record (10, 13, Temple) a book of Debilitation (11, 13, Temple) a wand of confusion (16) (20, 13, Temple) an uncursed ring of sustain attributes (10, 14, Temple) a book of Beasts (11, 14, Temple) a wand of frost (36) (10, 15, Temple) the Guide on Cold and Displacement Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Teleport Other Translocation 3 c - Ice Form Ice/Transmutation 4 d - Summon Forest Summoning/Translocation 5 e - Freezing Cloud Conjuration/Ice/Air 6 (11, 15, Temple) a wand of draining (10) (10, 16, Temple) a book of Hinderance