Vex Level 1 of the Dungeon (0, 0, D:1) 4 tomahawks (5, 3, D:1) 13 arrows (-8, 12, D:1) a scroll of immolation (-14, 13, D:1) a +0 club (1, 15, D:1) a +0 dagger (1, 16, D:1) a +0 club (0, 17, D:1) a +0 club (1, 17, D:1) a +0 club (0, 18, D:1) a +0 club (15, 23, D:1) a +0 hand axe (31, 25, D:1) a +0 whip (-13, 28, D:1) a stone (-13, 29, D:1) a stone (-11, 29, D:1) a stone (-10, 29, D:1) a stone (-7, 29, D:1) a +0 dagger (5, 33, D:1) a +0 whip (29, 41, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (20, 0, D:2) a +0 club (17, 1, D:2) a stone (16, 2, D:2) 2 stones (-7, 8, D:2) a +0 whip 2 stones (-10, 13, D:2) 12 gold pieces (-11, 14, D:2) 10 gold pieces (-10, 14, D:2) 7 gold pieces (-9, 14, D:2) 8 gold pieces (-11, 15, D:2) 12 gold pieces (-10, 15, D:2) 12 gold pieces (-9, 15, D:2) 12 gold pieces (25, 19, D:2) a +0 hunting sling (18, 20, D:2) a cursed -1 club (-12, 27, D:2) a +0 war axe (-8, 28, D:2) a +0 leather armour (17, 33, D:2) a +0 leather armour (19, 33, D:2) a +0 robe (35, 33, D:2) a +0 robe (6, 40, D:2) a +0 flail (26, 40, D:2) a +0 leather armour (25, 41, D:2) a +0 hand axe (18, 46, D:2) a +0 club (24, 49, D:2) a +0 club (22, 51, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) 17 arrows (-2, 2, D:3) a +0 robe (-15, 5, D:3) a +0 falchion (-24, 8, D:3) a +0 hand axe a +0 ring mail (13, 10, D:3) a +0 falchion a +0 dagger (14, 10, D:3) a +0 dagger a +0 robe a +0 scale mail (-2, 13, D:3) a +0 scale mail (17, 13, D:3) a stone (20, 13, D:3) a +0 leather armour a +0 short sword (16, 17, D:3) a +0 pair of gloves (5, 18, D:3) a +0 flail a +0 leather armour (29, 24, D:3) 23 stones (2, 28, D:3) a +0 whip (18, 39, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (2, 9, D:4) a +0 falchion (3, 11, D:4) a +0 robe (44, 17, D:4) a +0 ring mail a +0 mace a cursed +0 leather armour a +0 mace a +0 robe a +0 dagger (24, 22, D:4) a +0 rapier (20, 24, D:4) 19 arrows (17, 26, D:4) a +0 scimitar (28, 28, D:4) a +0 flail (19, 32, D:4) a +0 robe (25, 34, D:4) a +1 centaur barding (22, 35, D:4) 22 stones (2, 36, D:4) 2 stones (2, 37, D:4) a cursed -3 dagger a +0 dagger a +0 dagger (2, 38, D:4) a +0 club a +0 hunting sling 16 stones (4, 38, D:4) a +0 club a +0 animal skin a +0 helmet of intelligence a +0 club a +0 dagger (9, 38, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 27 stones (-23, 9, D:5) a +0 giant club (-20, 14, D:5) a +0 hand axe a +0 leather armour (35, 18, D:5) a +0 dagger a +0 leather armour (24, 19, D:5) 11 poisoned needles (29, 27, D:5) 2 arrows (30, 29, D:5) an arrow (31, 31, D:5) a +0 shortbow 19 arrows (18, 41, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 trident (-39, 5, D:6) 12 bolts of penetration (14, 8, D:6) 21 arrows (-27, 12, D:6) a scroll of immolation (-40, 21, D:6) a cursed -1 war axe (-25, 21, D:6) 18 stones (-41, 22, D:6) 11 stones (-6, 25, D:6) 25 stones (-2, 27, D:6) 26 arrows (-2, 29, D:6) an arrow (-35, 30, D:6) a potion of poison (-4, 31, D:6) a cursed +0 robe (-2, 31, D:6) an arrow (7, 31, D:6) 6 tomahawks (8, 31, D:6) a +0 war axe (-15, 33, D:6) a scroll of amnesia (0, 33, D:6) an arrow (-17, 34, D:6) a +0 leather armour (0, 34, D:6) an arrow (0, 35, D:6) an arrow (1, 35, D:6) a +0 shortbow 17 arrows (-16, 36, D:6) a +0 mace a +0 robe (1, 36, D:6) a +0 shortbow 12 arrows (-1, 39, D:6) a +0 robe (-3, 43, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Safikij's Antique Weapon Emporium the +9 quarterstaff of Tosa {crush, -Tele rPois MR+ SInv} (261 gold) It inflicts extra damage upon your enemies. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. It prevents most forms of teleportation. a +0 greatsling (435 gold) a +0 broad axe (116 gold) a +0 club (29 gold) a +0 long sword (101 gold) a +0 flail (101 gold) a +2 morningstar of distortion (116 gold) a +0 war axe (101 gold) a +9 blowgun (72 gold) a +2 hand crossbow of evasion (101 gold) a cursed -2 quarterstaff (116 gold) a +0 club (29 gold) (0, 0, D:7) a potion of degeneration (-37, 6, D:7) a +0 club (-37, 7, D:7) a +0 war axe a +0 club (-36, 7, D:7) a +0 trident a +0 ring mail (18, 9, D:7) a +0 shield (7, 13, D:7) a book of Death (18, 13, D:7) a +1 whip of electrocution a +2 robe of fire resistance (-4, 14, D:7) a +0 whip (-4, 15, D:7) a cursed +0 flail a +0 dagger (-47, 18, D:7) a +0 shield (16, 42, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (-1, 11, D:8) 18 stones (11, 11, D:8) a +0 spear (-24, 16, D:8) a +0 long sword (-8, 16, D:8) a +0 whip 2 tomahawks (-1, 16, D:8) a +0 long sword (9, 16, D:8) a scroll of immolation (-30, 27, D:8) a +0 trident (-8, 28, D:8) a +0 chain mail (0, 28, D:8) an Akashic Record (28, 29, D:8) a +0 club (17, 31, D:8) 15 stones (-9, 32, D:8) 5 tomahawks (26, 37, D:8) a +0 leather armour (-2, 38, D:8) a +0 ring mail (6, 42, D:8) a +0 long sword (-14, 57, D:8) 7 stones (8, 57, D:8) 26 stones (-7, 58, D:8) an arrow (-6, 59, D:8) a +0 shortbow 24 arrows Level 9 of the Dungeon (0, 0, D:9) 13 poisoned needles (16, 0, D:9) 12 sling bullets (-8, 3, D:9) 23 stones (30, 12, D:9) 21 stones (3, 13, D:9) a troll hide (9, 13, D:9) a +0 animal skin (26, 13, D:9) a +0 spear (29, 15, D:9) a +0 trident (-5, 17, D:9) a +0 leather armour a +0 flail (27, 17, D:9) a cursed -1 giant club a +0 giant club (19, 20, D:9) a +0 robe a cursed +1 scimitar of freezing (20, 20, D:9) a +0 robe a +1 great sword a +3 long sword a +0 robe (19, 21, D:9) a +0 robe (18, 22, D:9) an uncursed ring of ice (4, 24, D:9) a +0 giant spiked club (30, 24, D:9) a +0 dire flail (31, 24, D:9) a +0 dagger a +0 robe (17, 31, D:9) a +0 spear (29, 34, D:9) a +0 spear (16, 36, D:9) a cursed -2 giant club Level 10 of the Dungeon [Shop] Waxiadod's Assorted Antiques 2 potions of agility (192 gold) 2 scrolls of teleportation (144 gold) a potion of lignification (72 gold) a potion of magic (21 gold) a +2 dire flail of draining (96 gold) the cursed +3 short sword "Urilo" {elec, rN+ Dex+2} (192 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It protects you from negative energy. It has a curse placed upon it. a potion of brilliance (21 gold) a scroll of remove curse (72 gold) a +0 chain mail (108 gold) a scroll of immolation (84 gold) a scroll of identify (48 gold) (0, 0, D:10) 10 arrows of flame a +0 shortbow (1, 0, D:10) a +0 club a +0 war axe (1, 1, D:10) an arrow of flame a +0 robe a +0 falchion a +0 scale mail a +0 chain mail a +0 dagger (22, 2, D:10) 15 stones (1, 3, D:10) a +0 robe a +0 dagger a +0 spear (2, 3, D:10) a +0 flail (3, 4, D:10) a +0 spear (30, 5, D:10) a +0 plate armour (32, 5, D:10) 18 stones (8, 6, D:10) an uncursed amulet of faith (-12, 10, D:10) a +0 rapier a +0 chain mail (-11, 12, D:10) a +0 rapier a +0 leather armour (-11, 14, D:10) a +2 morningstar (4, 17, D:10) a scroll of noise Level 11 of the Dungeon [Shop] Natsipam's Gadget Emporium a plain deck of summoning (168 gold) a plain deck of changes (168 gold) a stone of tremors (480 gold) a lantern of shadows (240 gold) a fan of gales (inert) (480 gold) a box of beasts (240 gold) a phantom mirror (360 gold) a wand of magic darts (21) (82 gold) a box of beasts (240 gold) a wand of invisibility (7) (132 gold) a phantom mirror (360 gold) a crystal ball of energy (240 gold) a phial of floods (480 gold) (0, 0, D:11) a +0 dagger (27, 0, D:11) 12 stones (30, 10, D:11) 2 stones a +0 hand crossbow of flaming (27, 11, D:11) a +0 ring mail (30, 11, D:11) a +0 robe a +0 battleaxe (28, 12, D:11) a +0 chain mail 23 stones a cursed +3 long sword (29, 12, D:11) a +0 robe a +0 long sword (35, 18, D:11) a +0 whip (21, 19, D:11) a +0 robe (-1, 20, D:11) 17 arrows (26, 21, D:11) 25 stones (23, 22, D:11) a +0 morningstar (6, 26, D:11) a +2 leather armour of fire resistance a +1 leather armour of cold resistance a +0 dagger a +0 flail (2, 27, D:11) a +0 robe a +0 dagger (5, 27, D:11) a +0 robe a +0 dagger (6, 27, D:11) a +0 leather armour (26, 27, D:11) a +0 long sword (7, 28, D:11) a +0 dagger a +0 robe (25, 28, D:11) a +0 flail a +0 robe (9, 29, D:11) a +0 dagger a +0 robe (27, 30, D:11) a +0 hand axe a +0 robe (29, 32, D:11) 24 bolts Level 12 of the Dungeon [Shop] Himiud's Jewellery Boutique an uncursed amulet of the gourmand (450 gold) an uncursed ring of see invisible (225 gold) a +4 ring of intelligence (405 gold) an uncursed ring of protection from fire (375 gold) an uncursed ring of protection from magic (375 gold) an uncursed ring of flight (262 gold) an uncursed ring of stealth (262 gold) the brooch of Shielding {Ward rN+ AC+4 EV+4} (834 gold) [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your AC (+4). It affects your evasion (+4). It protects you from negative energy. a cursed amulet of inaccuracy (30 gold) (0, 0, D:12) a +2 short sword of draining 2 tomahawks a +0 plate armour (0, 1, D:12) a +0 mace a +0 leather armour (1, 1, D:12) a +0 dagger a +0 leather armour (1, 2, D:12) a tomahawk (0, 3, D:12) a +0 giant spiked club (1, 3, D:12) a tomahawk (1, 4, D:12) a tomahawk (9, 16, D:12) 11 stones (16, 17, D:12) a +0 flail (-24, 19, D:12) a +0 robe (1, 21, D:12) a +0 giant spiked club (-6, 24, D:12) a +0 giant spiked club (-5, 24, D:12) a +0 robe a +0 dagger (-5, 25, D:12) a stone (-6, 26, D:12) a +0 trident (-10, 27, D:12) 33 stones (11, 27, D:12) a +0 giant club (-5, 30, D:12) a stone a +0 club (-4, 30, D:12) a +0 dagger a +0 robe (-14, 31, D:12) a stone (-5, 31, D:12) a +0 scimitar 7 stones a +0 chain mail (-15, 32, D:12) a stone a +0 short sword (-26, 33, D:12) a +0 hand axe a +0 animal skin (-16, 33, D:12) 3 stones (-15, 33, D:12) a +0 whip (-14, 33, D:12) a cursed -3 club 2 stones a +0 short sword (-13, 33, D:12) a +0 club 4 stones (-1, 38, D:12) the +9 rapier "Juxuoqy" {pierce, *Drain rPois Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from poison. It causes draining when unequipped. (-6, 46, D:12) a +3 broad axe of venom a book of Geomancy a wand of frost (24) a wand of draining (0) a wand of fire (7) (-7, 49, D:12) 11 poisoned needles Level 13 of the Dungeon (0, 0, D:13) a poisoned needle (3, 0, D:13) a poisoned needle (4, 0, D:13) a poisoned needle (5, 0, D:13) a poisoned needle (7, 1, D:13) a +0 short sword a +0 blowgun 13 poisoned needles (26, 3, D:13) the +0 robe of Filth {rF+} It protects you from fire. a +0 flail (27, 3, D:13) a +0 long sword a +0 short sword a +0 plate armour a +0 broad axe a +0 scimitar a +0 dagger a +0 robe a +0 trident (-10, 4, D:13) 4 needles of sleeping (22, 12, D:13) a +0 hand axe (8, 13, D:13) a +0 club 2 tomahawks (6, 14, D:13) a +0 club (6, 15, D:13) 2 tomahawks (6, 16, D:13) a +0 club (-8, 19, D:13) a wand of draining (8) (19, 19, D:13) a +0 long sword a +0 robe (-9, 20, D:13) a +0 falchion a cursed +0 robe (19, 20, D:13) a +0 long sword (33, 23, D:13) 10 poisoned needles (-11, 29, D:13) 16 poisoned needles (-16, 35, D:13) a wand of frost (27) a +1 broad axe of flaming a wand of cold (3) a wand of flame (26) a wand of draining (3) (-16, 37, D:13) a +4 long sword of slicing a +0 leather armour (-13, 38, D:13) a +0 scale mail (-10, 38, D:13) a +0 plate armour a +0 broad axe (-5, 38, D:13) 9 stones (-11, 39, D:13) a +0 plate armour a +0 battleaxe (-10, 39, D:13) 3 bolts (-8, 39, D:13) 14 bolts a +0 arbalest of freezing (-4, 39, D:13) a scroll of random uselessness (36, 39, D:13) a +2 hat (-9, 40, D:13) a +0 chain mail a +0 long sword (-5, 42, D:13) a +0 trident (-12, 43, D:13) a +0 robe a +0 dagger (-11, 43, D:13) a +0 robe a +1 morningstar (37, 43, D:13) a +3 short sword of draining (-10, 44, D:13) a +0 robe a +2 long sword (-4, 44, D:13) a +0 quarterstaff (5, 44, D:13) 2 tomahawks (-10, 45, D:13) a +0 robe a +0 dagger (-4, 45, D:13) a +0 mace (-10, 46, D:13) a +0 robe (still there?) a +3 hand axe (still there?) a +0 dagger (still there?) (-14, 47, D:13) a +1 whip of venom (7, 49, D:13) a +0 falchion Level 14 of the Dungeon [Shop] Etaos's Food Shop a bread ration (50 gold) a meat ration (50 gold) a beef jerky (15 gold) 3 fruits (45 gold) a beef jerky (15 gold) a slice of pizza (15 gold) a beef jerky (15 gold) a bread ration (50 gold) a meat ration (50 gold) a beef jerky (15 gold) (0, 0, D:14) 9 stones (28, 0, D:14) 18 poisoned needles (-12, 1, D:14) a +0 giant spiked club (25, 5, D:14) a +0 hand axe (27, 5, D:14) a +0 robe a +0 dagger (26, 7, D:14) a cursed -1 dire flail (27, 7, D:14) a +0 dire flail (25, 8, D:14) a +0 glaive (1, 10, D:14) 17 poisoned needles (35, 14, D:14) a +0 mace (29, 18, D:14) 25 stones (-20, 22, D:14) a +0 ring mail (1, 22, D:14) 18 arrows (14, 24, D:14) 2 large rocks (14, 26, D:14) a large rock (18, 27, D:14) a wand of draining (3) (13, 30, D:14) a large rock (41, 37, D:14) a +0 morningstar a +0 dagger a +0 robe (6, 40, D:14) a +0 robe of magic resistance (21, 40, D:14) a cursed -2 shortbow (41, 41, D:14) a +0 dagger a +0 robe (41, 42, D:14) a +0 whip a cursed +0 scale mail (42, 44, D:14) a cursed -1 dagger a +0 robe (23, 45, D:14) 12 stones (18, 47, D:14) a +0 dagger a +0 robe (18, 48, D:14) an arrow (15, 49, D:14) a +0 shortbow 17 arrows (27, 54, D:14) a +0 longbow 11 arrows (28, 54, D:14) an arrow (25, 56, D:14) 2 arrows Level 15 of the Dungeon (-1, 3, D:15) a +0 longbow 13 arrows (-6, 5, D:15) a +0 spear (-2, 5, D:15) an arrow (-3, 7, D:15) an arrow (-3, 8, D:15) an arrow (-23, 14, D:15) 6 stones (-22, 14, D:15) a cursed +0 dire flail a +0 ring mail a +0 war axe a +0 plate armour (-21, 14, D:15) a +0 dagger a +0 leather armour a +0 short sword a +0 scale mail (-22, 15, D:15) a +0 club a +0 leather armour (-21, 17, D:15) a +0 giant club (-21, 18, D:15) a +0 hand axe of freezing (-26, 20, D:15) a +0 robe (22, 23, D:15) a +0 scale mail (-29, 24, D:15) a book of Cantrips (-3, 24, D:15) a +2 cloak (-29, 29, D:15) a +0 flail a +0 plate armour a +0 scimitar (-31, 30, D:15) a +0 mace (-29, 30, D:15) a +0 falchion a +0 chain mail a +0 morningstar (-3, 37, D:15) an ice dragon hide (25, 51, D:15) an arrow (23, 52, D:15) a +0 shortbow 22 arrows the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 trident (17, 15, Orc:1) a +0 giant club (28, 17, Orc:1) a +0 dagger of venom a +0 robe (28, 19, Orc:1) a +0 leather armour a +0 scale mail (27, 20, Orc:1) a +0 falchion (21, 21, Orc:1) a +0 hand axe a cursed +0 leather armour (27, 21, Orc:1) a +0 flail (4, 23, Orc:1) a +0 whip (5, 23, Orc:1) a +0 war axe a +0 giant club (6, 23, Orc:1) a +0 robe a +0 short sword a +0 leather armour a +0 flail a +0 dagger a +0 club (5, 24, Orc:1) a +0 ring mail (6, 24, Orc:1) a +0 leather armour a +0 hand axe (6, 26, Orc:1) a +0 club (43, 28, Orc:1) a +0 ring mail (44, 28, Orc:1) a +0 flail a +0 scale mail (43, 29, Orc:1) a +0 dagger a +0 falchion a +0 leather armour a +0 flail (44, 29, Orc:1) a +0 leather armour a +0 mace 5 tomahawks a +0 chain mail a +0 hand axe a +0 plate armour a +0 short sword (45, 29, Orc:1) a +1 falchion of pain a +0 falchion a +0 leather armour a +0 club (44, 31, Orc:1) a +0 ring mail (44, 33, Orc:1) a +0 hand axe a +0 ring mail a +2 hand axe of freezing a +0 leather armour (43, 34, Orc:1) a +0 dagger a +0 robe (45, 34, Orc:1) a +0 flail (32, 35, Orc:1) a +0 scale mail (34, 35, Orc:1) a +0 club a +0 ring mail (43, 35, Orc:1) a +0 leather armour (44, 35, Orc:1) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 dagger a +0 robe (45, 35, Orc:1) a +0 falchion a +0 dagger a +0 robe (32, 36, Orc:1) a cursed -2 club a +0 leather armour a +3 vampiric trident a +0 leather armour (33, 36, Orc:1) a +0 club a +1 leather armour of magic resistance (19, 37, Orc:1) a +0 falchion 4 tomahawks a +0 flail 2 tomahawks of returning (31, 37, Orc:1) a +0 dagger a +0 ring mail (36, 37, Orc:1) a +0 dagger (19, 38, Orc:1) a +0 dagger a +0 club a +0 leather armour a +0 flail a +0 scale mail (20, 38, Orc:1) a +0 hand axe a +0 scale mail (27, 39, Orc:1) a +0 flail (31, 39, Orc:1) a +0 war axe a cursed -2 dagger a +0 robe (28, 41, Orc:1) a cursed +0 dagger a +0 robe (17, 44, Orc:1) a +0 mace a +0 leather armour Level 2 of the Orcish Mines (-7, 4, Orc:2) a +0 long sword a +0 plate armour (-8, 5, Orc:2) a +0 dagger a +0 robe (-4, 5, Orc:2) a +0 chain mail a +0 falchion a +0 hand axe (-2, 5, Orc:2) a +0 falchion (-8, 6, Orc:2) a +0 club (-4, 6, Orc:2) a +0 falchion (-3, 6, Orc:2) a tomahawk a +2 ring mail of fire resistance a +0 mace a +0 morningstar a +0 club (-2, 6, Orc:2) a +0 chain mail a +0 hand axe (-1, 6, Orc:2) a +0 chain mail a +0 short sword a +0 dagger a +0 robe a +0 halberd a +0 chain mail (0, 6, Orc:2) a +0 robe a +0 dagger (1, 6, Orc:2) an ornate deck of wonders (-55, 7, Orc:2) a +0 short sword (-4, 7, Orc:2) a cursed +0 robe a +0 dagger of venom (-3, 7, Orc:2) a +0 hand axe a +0 leather armour (-4, 8, Orc:2) a +0 whip a +0 robe a +0 dagger (-3, 8, Orc:2) a +0 robe a +0 leather armour a +0 dagger a +0 flail (-2, 8, Orc:2) a +0 plate armour 7 tomahawks a +0 long sword (-60, 23, Orc:2) a +0 chain mail a +0 glaive (-62, 24, Orc:2) a cursed +0 leather armour a +0 club (-61, 24, Orc:2) a +0 robe a +0 dagger a +0 whip a +0 leather armour a +0 hand axe a +0 short sword the +3 glaive "Panytae" {pain, +Blink rC- rN++ SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It makes you vulnerable to cold. It greatly protects you from negative energy. It lets you see invisible. It lets you blink. a +0 cloak of magic resistance (-60, 24, Orc:2) a +0 flail of draining a +0 dagger 4 tomahawks a +2 dagger of speed a +4 war axe of flaming a +0 hand axe (-59, 24, Orc:2) a +0 mace (-60, 25, Orc:2) a +1 dagger of freezing a +0 chain mail a +0 hand axe a +0 chain mail a +0 hand axe (-62, 26, Orc:2) a +0 chain mail a +0 war axe (-61, 26, Orc:2) a +0 leather armour a +0 ring mail a +0 short sword a +0 short sword a +3 dagger of pain a cursed -3 hand axe (-60, 26, Orc:2) a cursed +0 ring mail a +0 scale mail a +0 mace a +0 leather armour a +0 flail a +0 club a +0 dagger of speed Level 3 of the Orcish Mines (9, 3, Orc:3) a +0 dagger (-4, 6, Orc:3) a +0 leather armour a +0 hand axe (1, 12, Orc:3) a +0 giant club (-43, 22, Orc:3) a large rock (-41, 22, Orc:3) a +0 short sword a +0 chain mail (-40, 22, Orc:3) a large rock (-38, 22, Orc:3) a large rock (-30, 27, Orc:3) a +0 hand axe (-30, 28, Orc:3) a +0 giant spiked club (-38, 31, Orc:3) a +0 club (4, 36, Orc:3) a +0 glaive a +0 chain mail (3, 37, Orc:3) a +0 long sword a +0 plate armour (4, 37, Orc:3) a +0 long sword a +0 arbalest 10 bolts of frost a +0 chain mail (5, 37, Orc:3) a +0 halberd a +0 chain mail Level 4 of the Orcish Mines [Shop] Qingash's Weapon Shop a +0 long sword (59 gold) 18 stones (30 gold) 8 sling bullets of flame (163 gold) a +0 quarterstaff (68 gold) 24 stones (40 gold) [Shop] Nihoguh's Jewellery Emporium an uncursed ring of flight (245 gold) an uncursed ring of protection from magic (350 gold) an uncursed ring of poison resistance (280 gold) the ring of Juequelu {*Corrode rPois rC- Int+2 Dex+2} (144 gold) [ring of intelligence] It affects your intelligence (+2). It affects your dexterity (+2). It makes you vulnerable to cold. It protects you from poison. It may corrode your equipment when you take damage. an uncursed ring of wizardry (420 gold) a +5 ring of dexterity (576 gold) an uncursed ring of sustain attributes (245 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of protection from magic (350 gold) an uncursed ring of sustain attributes (245 gold) an uncursed amulet of faith (560 gold) an uncursed ring of stealth (245 gold) a cursed +5 ring of dexterity (534 gold) a +2 ring of dexterity (105 gold) [Shop] Vonaom's Antique Armour Emporium a +0 chain mail (117 gold) a +0 crystal plate armour (2080 gold) a +2 cloak of magic resistance (117 gold) a +0 leather armour (52 gold) a +0 chain mail (117 gold) a +1 shield of positive energy (117 gold) a +0 robe (18 gold) a +0 chain mail (117 gold) a +0 cloak (117 gold) the +2 scale mail of Contentment {rC+ rN+} (234 gold) It protects you from cold. It protects you from negative energy. a +0 leather armour (52 gold) [Shop] Qomih's General Store a +2 hat (272 gold) the +2 pair of gloves of Calculation {Stlth+} (413 gold) It makes you more stealthy. a +0 dagger of venom (74 gold) a bread ration (85 gold) a wand of draining (9) (221 gold) a wand of disintegration (12) (272 gold) the +5 dagger "Wiops" {pain, +Inv +Fly rF+} (902 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It lets you turn invisible. It lets you fly. a +5 rapier of flaming (581 gold) 29 arrows (98 gold) a +0 shortbow (51 gold) a +0 large shield (76 gold) [Shop] Sumabol's Antique Weapon Emporium a +0 rapier (80 gold) a +0 spear (60 gold) a +0 rapier (80 gold) a +5 battleaxe (130 gold) a +3 bardiche of flaming (180 gold) a cursed +0 spear (60 gold) a +0 long sword (70 gold) a +0 hunting sling (30 gold) a +5 war axe of electrocution (70 gold) a +0 quarterstaff (80 gold) (0, 0, Orc:4) a +0 dagger a +0 robe a +0 mace (-1, 1, Orc:4) a +0 dagger a +0 robe a +0 dire flail a +0 plate armour (0, 1, Orc:4) a cursed -3 dagger a +2 robe of fire resistance (1, 1, Orc:4) a +0 leather armour (12, 5, Orc:4) a +0 club (13, 5, Orc:4) a +0 hand axe (12, 6, Orc:4) a +0 flail a +0 club a +0 scale mail (12, 8, Orc:4) a +0 hand axe a +0 leather armour (13, 8, Orc:4) a +0 dagger a +0 robe (-7, 11, Orc:4) a +0 battleaxe a +0 chain mail (-9, 12, Orc:4) a +0 scimitar a +0 chain mail (-22, 19, Orc:4) a +0 club (-21, 19, Orc:4) a +0 whip (-9, 19, Orc:4) a +1 vampiric dagger a +0 robe (-22, 20, Orc:4) a +0 scale mail (-17, 21, Orc:4) an uncursed ring of protection from cold (15, 21, Orc:4) a +0 dagger a +0 robe of resistance (-10, 22, Orc:4) a +0 falchion (-9, 22, Orc:4) a +0 club a +0 chain mail (15, 22, Orc:4) a +0 flail (-11, 23, Orc:4) a +0 glaive a +0 chain mail (-9, 23, Orc:4) a +0 dagger a cursed +0 robe (15, 23, Orc:4) a +0 dagger a +0 robe (16, 23, Orc:4) a +0 club a +0 scale mail a +0 dagger a +0 robe (-11, 24, Orc:4) a +0 short sword (-10, 24, Orc:4) a +2 halberd of freezing a +0 chain mail (-9, 24, Orc:4) a +4 great sword of freezing a cursed +0 plate armour a +0 hand axe (18, 24, Orc:4) a +0 hand axe (-11, 25, Orc:4) a +1 great mace of protection a +0 chain mail (-10, 25, Orc:4) a +0 dire flail a +0 chain mail a +4 dagger a +0 robe a +0 long sword a +0 chain mail a +0 club (-9, 25, Orc:4) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 flail (18, 25, Orc:4) a +0 leather armour (-10, 26, Orc:4) a +1 trident of protection a +0 chain mail (16, 26, Orc:4) a +0 club (18, 26, Orc:4) a +0 hand axe (-8, 28, Orc:4) a +0 halberd a +0 chain mail (-2, 29, Orc:4) a +0 falchion a +0 war axe a +0 chain mail a cursed +0 chain mail a +0 falchion a +0 scale mail (-1, 29, Orc:4) a +0 flail a +0 chain mail a +0 halberd 3 tomahawks a +0 plate armour (11, 29, Orc:4) a +0 whip a +0 scale mail (-2, 30, Orc:4) a +0 flail (3, 30, Orc:4) a tomahawk (-3, 31, Orc:4) a +0 dagger a +0 robe (3, 31, Orc:4) a +0 scimitar a +0 plate armour (4, 31, Orc:4) a tomahawk (5, 32, Orc:4) a tomahawk Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff of protection (8, 2, Lair:1) 17 sling bullets (8, 4, Lair:1) 2 tomahawks (-40, 12, Lair:1) a +0 cloak (7, 23, Lair:1) a +0 long sword (-23, 40, Lair:1) a cursed +0 leather armour (-49, 49, Lair:1) an uncursed ring of ice an uncursed ring of magical power Level 2 of the Lair of Beasts (0, 0, Lair:2) 25 bolts (22, 1, Lair:2) 7 stones (17, 19, Lair:2) a +0 shortbow (-24, 26, Lair:2) a book of the Warp (10, 30, Lair:2) a +0 robe (-31, 37, Lair:2) 4 large rocks Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 centaur barding (-4, 3, Lair:3) a +2 war axe (-1, 3, Lair:3) a +0 scale mail (-30, 5, Lair:3) a +0 mace a +0 long sword a +0 robe (-37, 7, Lair:3) a +0 chain mail (-33, 8, Lair:3) a +0 short sword (-31, 20, Lair:3) a +0 helmet (-29, 21, Lair:3) a +0 ring mail (-24, 23, Lair:3) a +0 ring mail (-31, 29, Lair:3) the +6 scale mail of Omission {Str+3} It affects your strength (+3). (-42, 30, Lair:3) a +0 hat (-30, 32, Lair:3) a +0 ring mail (-13, 34, Lair:3) an uncursed ring of magical power (-39, 35, Lair:3) a +0 robe (6, 36, Lair:3) a scroll of random uselessness (-6, 38, Lair:3) a +0 trident (-27, 42, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed -2 war axe (14, 5, Lair:4) a +0 trident (1, 6, Lair:4) the +6 great sword of Foul Odors {flame, rF- Str+3 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your dexterity (+3). It makes you vulnerable to fire. the +2 flail of the Mind {drain, rF+ MR+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It affects your resistance to hostile enchantments. (21, 10, Lair:4) 23 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) an uncursed staff of cold (-31, 4, Lair:5) 14 sling bullets (-33, 5, Lair:5) 17 arrows (-56, 7, Lair:5) the +5 whip of Balance {elec, Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). (-39, 9, Lair:5) a potion of poison (-57, 17, Lair:5) a +0 trident (-9, 21, Lair:5) a potion of lignification (-4, 36, Lair:5) a +0 leather armour (-8, 37, Lair:5) 4 javelins (2, 37, Lair:5) a +2 battleaxe of electrocution a +0 plate armour (-1, 44, Lair:5) a +0 scale mail (-43, 47, Lair:5) an uncursed staff of cold Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 pair of boots (-17, 4, Lair:6) 16 arrows (17, 7, Lair:6) a +4 vampiric broad axe (-5, 17, Lair:6) 18 sling bullets (-1, 27, Lair:6) a +0 club (21, 29, Lair:6) a +0 glaive (-24, 33, Lair:6) 22 stones (-11, 39, Lair:6) a +0 naga barding (14, 41, Lair:6) 11 stones (7, 43, Lair:6) 13 sling bullets (-12, 44, Lair:6) 25 stones (13, 48, Lair:6) a potion of degeneration (-7, 50, Lair:6) 18 poisoned needles (-9, 51, Lair:6) 13 arrows Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 chain mail (26, 3, Lair:7) 15 arrows (23, 17, Lair:7) an uncursed amulet of warding (32, 23, Lair:7) a +0 battleaxe (24, 24, Lair:7) a +0 helmet (-3, 25, Lair:7) an uncursed amulet of faith (-21, 32, Lair:7) a +0 battleaxe (-20, 34, Lair:7) 19 stones (-11, 36, Lair:7) a +3 hand axe (27, 47, Lair:7) a +1 great sword of slicing (10, 51, Lair:7) a +0 leather armour Level 8 of the Lair of Beasts (0, 0, Lair:8) 10 bolts (-28, 1, Lair:8) 18 stones (-2, 3, Lair:8) 7 javelins (-26, 4, Lair:8) a potion of degeneration (-28, 7, Lair:8) a +0 long sword (-31, 13, Lair:8) a +0 ring mail (-27, 21, Lair:8) 25 bolts (-25, 23, Lair:8) a scroll of random uselessness (-18, 34, Lair:8) a +2 whip of pain (11, 42, Lair:8) a +0 trident (14, 45, Lair:8) a +0 dagger a +0 robe (16, 45, Lair:8) the +7 chain mail of the Gloaming {rElec rF- SInv} It makes you vulnerable to fire. It insulates you from electricity. It lets you see invisible. (17, 47, Lair:8) a +2 battleaxe of electrocution (25, 47, Lair:8) a +7 plate armour a +5 scale mail of cold resistance a +1 war axe of chopping (-3, 48, Lair:8) 14 stones (16, 49, Lair:8) a +1 demon trident of venom Level 1 of the Shoals (38, 3, Shoals:1) a fan of gales (inert) (16, 6, Shoals:1) a +2 executioner's axe of freezing (39, 6, Shoals:1) a +0 flail (8, 9, Shoals:1) a book of Death (9, 9, Shoals:1) a potion of lignification (29, 21, Shoals:1) a +0 short sword (21, 23, Shoals:1) a +0 blowgun (27, 25, Shoals:1) a +0 halberd (16, 32, Shoals:1) an uncursed ring of fire a cursed amulet of inaccuracy (17, 33, Shoals:1) an uncursed ring of see invisible (5, 36, Shoals:1) a +0 arbalest (-5, 38, Shoals:1) 4 large rocks (41, 48, Shoals:1) a +0 war axe (43, 51, Shoals:1) a phantom mirror Level 2 of the Shoals [Shop] Pius Yss's Magic Scroll Emporium a scroll of vulnerability (97 gold) 3 scrolls of brand weapon (780 gold) a scroll of remove curse (39 gold) a scroll of recharging (123 gold) a scroll of remove curse (39 gold) a scroll of remove curse (39 gold) a scroll of recharging (123 gold) (0, 0, Shoals:2) a +0 flail (-1, 5, Shoals:2) a +0 robe (-37, 9, Shoals:2) a sling bullet (-35, 14, Shoals:2) a sling bullet (-34, 14, Shoals:2) 5 sling bullets (-19, 14, Shoals:2) a +0 scythe (-1, 14, Shoals:2) a +0 robe a +0 rapier of speed (0, 14, Shoals:2) a +0 trident (3, 14, Shoals:2) a +0 trident (4, 14, Shoals:2) a +0 spear (-34, 15, Shoals:2) a +0 hunting sling a +0 spear a +3 trident of piercing a +0 robe 17 sling bullets (3, 15, Shoals:2) a +0 robe a +1 trident of piercing (-35, 16, Shoals:2) a +0 trident (-34, 16, Shoals:2) a +0 halberd (-33, 16, Shoals:2) a +0 trident (-16, 16, Shoals:2) a +0 robe (3, 16, Shoals:2) a +0 trident (-34, 17, Shoals:2) a +0 spear (-33, 17, Shoals:2) a +0 longbow a +0 spear 10 arrows of dispersal a +2 scale mail of fire resistance (-31, 17, Shoals:2) a stone (-32, 18, Shoals:2) a +0 glaive (-31, 18, Shoals:2) 2 stones (-11, 18, Shoals:2) 20 stones (-32, 19, Shoals:2) a +0 quarterstaff a +0 hunting sling 9 sling bullets of frost (-25, 19, Shoals:2) a +4 trident of flaming a +0 robe (-15, 19, Shoals:2) a +0 long sword (0, 19, Shoals:2) a wand of teleportation (4) (-27, 20, Shoals:2) a sling bullet of frost (-27, 21, Shoals:2) a throwing net (-24, 21, Shoals:2) a +0 spear a +0 hunting sling 15 stones (-16, 23, Shoals:2) an arrow (-17, 24, Shoals:2) a +0 longbow a +0 spear 20 arrows (-24, 40, Shoals:2) 2 potions of magic (-15, 41, Shoals:2) a +0 trident (3, 50, Shoals:2) a +0 spear a +0 hunting sling 21 stones (4, 50, Shoals:2) a +0 longbow a +0 quarterstaff 6 arrows 18 stones a +0 quarterstaff a +0 hunting sling (5, 50, Shoals:2) an arrow (6, 50, Shoals:2) a sling bullet 2 arrows (4, 51, Shoals:2) a +0 spear a +0 hunting sling 13 sling bullets Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (-1, 4, Shoals:3) a throwing net (2, 6, Shoals:3) a +0 trident (19, 7, Shoals:3) the +8 broad axe "Wuomnic" {vamp, rN+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from negative energy. the +4 broad axe "Death Rattle" {flame, MR+ MP+9 Int+2 Dex-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It affects your dexterity (-2). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (28, 7, Shoals:3) a potion of poison (31, 9, Shoals:3) a potion of degeneration (-27, 14, Shoals:3) 16 stones (-30, 18, Shoals:3) a +0 spear a +0 hunting sling 7 sling bullets of frost (-29, 19, Shoals:3) a +0 quarterstaff a +0 hunting sling 8 sling bullets (-17, 19, Shoals:3) a Young Poisoner's Handbook (-16, 19, Shoals:3) a +0 robe (-29, 20, Shoals:3) a +0 spear a +0 hunting sling 24 sling bullets (-28, 21, Shoals:3) a sling bullet of frost a +0 hunting sling a +0 quarterstaff 22 stones a +0 greatsling a +0 quarterstaff 7 sling bullets (-27, 21, Shoals:3) 3 stones 8 sling bullets (-28, 22, Shoals:3) 10 sling bullets a +0 club a +0 hunting sling (-28, 23, Shoals:3) a sling bullet (-27, 23, Shoals:3) a sling bullet (17, 23, Shoals:3) a cursed amulet of inaccuracy (-28, 24, Shoals:3) 2 sling bullets (-24, 24, Shoals:3) a sling bullet (-28, 25, Shoals:3) a sling bullet (-25, 25, Shoals:3) a stone (-27, 26, Shoals:3) a sling bullet (-25, 27, Shoals:3) a sling bullet (-20, 36, Shoals:3) 14 arrows (-1, 36, Shoals:3) a +0 trident 24 stones (3, 36, Shoals:3) a stone (-6, 37, Shoals:3) 14 poisoned needles (-18, 39, Shoals:3) 3 large rocks (-4, 39, Shoals:3) 14 stones (-22, 45, Shoals:3) a +0 cloak Level 4 of the Shoals (0, 0, Shoals:4) a +0 broad axe (-27, 6, Shoals:4) a javelin (-22, 6, Shoals:4) a javelin (-21, 6, Shoals:4) 2 javelins (-20, 6, Shoals:4) a +0 robe a +0 rapier a cursed -3 rapier a +0 robe (-22, 7, Shoals:4) a +0 robe a +2 rapier of speed (-23, 8, Shoals:4) a +0 robe a +1 demon trident of freezing (-21, 8, Shoals:4) a javelin (-35, 9, Shoals:4) a +0 leather armour (-21, 10, Shoals:4) a javelin (-21, 12, Shoals:4) 5 javelins the +4 scimitar of the Nexus {slice, Str+6 Dex-4} It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your dexterity (-4). (-39, 13, Shoals:4) a +0 trident (-22, 13, Shoals:4) 2 javelins (-20, 13, Shoals:4) 5 javelins a +0 leather armour a +2 spear of piercing (-19, 13, Shoals:4) a javelin (-18, 13, Shoals:4) a javelin (-16, 13, Shoals:4) 4 javelins (-15, 13, Shoals:4) a +0 leather armour 7 javelins a +4 spear of piercing (-30, 14, Shoals:4) a +0 spear (-3, 14, Shoals:4) the +2 pair of boots "Mokoosunk" {rF+} It protects you from fire. (-42, 15, Shoals:4) a tomahawk (-41, 15, Shoals:4) a tomahawk (-40, 15, Shoals:4) 4 tomahawks (-44, 16, Shoals:4) 5 tomahawks a +0 trident (-43, 16, Shoals:4) 29 stones a +0 hunting sling a +1 quarterstaff of protection (-42, 16, Shoals:4) 20 sling bullets a +0 spear a +0 greatsling (-44, 17, Shoals:4) a cursed -2 club a +2 hunting sling of evasion a +0 quarterstaff a +1 hunting sling of freezing 39 stones (-43, 17, Shoals:4) a +0 chain mail of cold resistance a +2 spear of venom 8 javelins 2 sling bullets a potion of ambrosia (-12, 17, Shoals:4) a +4 trident of freezing a +0 robe (-10, 17, Shoals:4) a +0 trident a +0 leather armour (-9, 17, Shoals:4) a +4 trident 3 poisoned tomahawks (-45, 18, Shoals:4) 21 sling bullets a +0 hunting sling a +0 club (-44, 18, Shoals:4) 2 stones 4 javelins a +0 spear (-43, 18, Shoals:4) 5 tomahawks a +0 trident (-42, 18, Shoals:4) 2 tomahawks a cursed +0 trident (-15, 18, Shoals:4) a +0 battleaxe of freezing (-13, 18, Shoals:4) a tomahawk 2 poisoned tomahawks (-10, 18, Shoals:4) a +0 trident 6 tomahawks (-9, 18, Shoals:4) a +0 spear (-45, 19, Shoals:4) 2 tomahawks 2 sling bullets a stone (-4, 19, Shoals:4) a +0 spear (-47, 20, Shoals:4) a tomahawk a sling bullet a +0 trident a +4 scimitar of holy wrath (-46, 20, Shoals:4) 2 javelins a sling bullet (-45, 20, Shoals:4) a +0 trident (-53, 21, Shoals:4) a +0 ring mail (-48, 21, Shoals:4) a tomahawk (-49, 22, Shoals:4) a cursed +0 robe a +2 rapier of speed (-45, 22, Shoals:4) a +0 trident (-26, 23, Shoals:4) a silver tomahawk (-25, 23, Shoals:4) a silver tomahawk (-51, 24, Shoals:4) a phantom mirror (-24, 24, Shoals:4) a +0 rapier of venom a +0 robe (-22, 24, Shoals:4) a throwing net a +0 trident (-23, 25, Shoals:4) a +4 rapier of speed a +0 robe (-22, 25, Shoals:4) 6 silver tomahawks a +0 trident (-9, 27, Shoals:4) an uncursed staff of power (2, 33, Shoals:4) a tomahawk (3, 33, Shoals:4) a tomahawk (-19, 36, Shoals:4) 21 stones (-4, 37, Shoals:4) a +0 trident a cursed +0 leather armour (-11, 38, Shoals:4) a +0 shield (-10, 38, Shoals:4) a +5 spear of flaming 12 javelins of returning a +0 leather armour a scroll of noise (0, 40, Shoals:4) 23 stones (-1, 45, Shoals:4) a +1 falchion of slicing (-11, 46, Shoals:4) the cursed +1 spear "Hell-Harrower" {pain, MP+9 Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your magic capacity (+9). It has a curse placed upon it. a +0 spear of venom a poisoned javelin a +0 leather armour (-10, 46, Shoals:4) 2 poisoned javelins (-10, 47, Shoals:4) 6 poisoned javelins a +2 trident of freezing a +0 robe (-8, 47, Shoals:4) a +0 spear (-9, 48, Shoals:4) a poisoned javelin (-35, 50, Shoals:4) a +0 leather armour a +0 trident (5, 50, Shoals:4) a +0 trident 5 tomahawks Level 1 of the Snake Pit [Shop] Veunkeu's Distillery a potion of degeneration (14 gold) 2 potions of flight (84 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) a potion of flight (42 gold) a potion of haste (140 gold) 2 potions of curing (84 gold) 2 potions of haste (280 gold) a potion of ambrosia (112 gold) a potion of cure mutation (490 gold) (0, 0, Snake:1) 15 arrows a +0 battleaxe a +0 longbow (1, 0, Snake:1) 13 arrows a +0 battleaxe a +0 shortbow (1, 1, Snake:1) 7 arrows a +0 halberd (0, 2, Snake:1) a +0 robe a +0 scimitar of venom (2, 2, Snake:1) 3 arrows (-21, 4, Snake:1) a potion of poison (-9, 5, Snake:1) a +0 shield a +0 hand axe (-20, 6, Snake:1) 16 stones (-8, 6, Snake:1) a wand of flame (5) (0, 6, Snake:1) a +0 short sword (-10, 7, Snake:1) 23 bolts (-21, 8, Snake:1) a +0 mace (-1, 8, Snake:1) a +0 shield a +0 war axe (0, 9, Snake:1) 2 arrows (-23, 10, Snake:1) 13 bolts (0, 11, Snake:1) 4 arrows (8, 11, Snake:1) a +0 halberd (-15, 12, Snake:1) a +0 robe a +0 halberd (1, 12, Snake:1) a +0 shortbow a +0 halberd 3 arrows (16, 12, Snake:1) a +3 halberd a +0 chain mail (-31, 13, Snake:1) a +0 arbalest a +0 long sword of holy wrath 23 bolts a +0 robe (-15, 13, Snake:1) a +0 battleaxe (20, 13, Snake:1) 11 stones (-34, 14, Snake:1) a book of Unlife (-30, 14, Snake:1) 4 bolts (-29, 14, Snake:1) a bolt (-14, 14, Snake:1) a +0 robe a +0 quarterstaff a +0 mace a +0 robe (22, 14, Snake:1) a +3 halberd (-25, 15, Snake:1) a bolt (-24, 15, Snake:1) a bolt (-23, 15, Snake:1) a +0 whip (-22, 15, Snake:1) a +0 pair of gloves a +0 cloak a +2 rapier of electrocution a potion of poison (-14, 15, Snake:1) a cursed +0 robe a +4 flail (-13, 15, Snake:1) a +3 war axe of chopping a cursed +0 long sword (6, 15, Snake:1) a +0 trident (-32, 16, Snake:1) a +0 trident a +0 robe (-24, 16, Snake:1) 2 bolts (12, 21, Snake:1) a wand of slowing (23) Level 2 of the Snake Pit (0, 0, Snake:2) the +7 hand axe "Qigaffo" {flame, Int+4 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It affects your dexterity (+3). (0, 3, Snake:2) a +0 halberd a +0 robe (-14, 4, Snake:2) a +1 hand axe of chopping a +0 shield (-13, 4, Snake:2) a +0 battleaxe (-14, 5, Snake:2) a +0 war axe a +0 robe (-13, 5, Snake:2) a +0 glaive (1, 6, Snake:2) a +0 club (13, 6, Snake:2) a scroll of torment (-13, 8, Snake:2) a +0 leather armour (-9, 9, Snake:2) a +0 glaive (1, 9, Snake:2) a +0 glaive (2, 9, Snake:2) a +0 long sword a +0 robe a +0 shield (9, 9, Snake:2) a +0 dagger (-2, 15, Snake:2) an uncursed amulet of warding (0, 16, Snake:2) a wand of lightning (6) (11, 16, Snake:2) a +0 robe a +0 dagger of venom (-11, 17, Snake:2) a +0 glaive (11, 17, Snake:2) a +0 robe a +0 halberd (1, 21, Snake:2) a wand of polymorph (12) (3, 21, Snake:2) a wand of random effects (20) (-5, 24, Snake:2) a +0 robe a +0 flail (-4, 24, Snake:2) a +0 halberd (-6, 25, Snake:2) an arrow (-5, 25, Snake:2) a +0 short sword a +0 club (-4, 25, Snake:2) 3 arrows a +2 shortbow of flaming (-10, 28, Snake:2) a +0 robe a +0 trident a +0 robe a +0 war axe a +0 robe a +0 club (-10, 29, Snake:2) a cursed -3 club (-4, 29, Snake:2) a scroll of immolation (-10, 30, Snake:2) a +0 robe a +0 spear (-14, 34, Snake:2) a +0 shortbow (-11, 39, Snake:2) 15 stones (-7, 39, Snake:2) an uncursed staff of summoning Level 3 of the Snake Pit (-27, 1, Snake:3) a +4 falchion of holy wrath (0, 2, Snake:3) a +0 dagger of venom a +0 robe (-26, 3, Snake:3) 6 javelins (-14, 6, Snake:3) an uncursed ring of flight (24, 9, Snake:3) a +0 dire flail a +0 robe (-24, 12, Snake:3) a +0 scale mail (-34, 15, Snake:3) a +0 blowgun (-7, 25, Snake:3) a +0 short sword (-20, 27, Snake:3) 2 curare-tipped needles (8, 27, Snake:3) a +0 dire flail (9, 27, Snake:3) a +0 shield a +0 robe of cold resistance a +0 long sword (8, 28, Snake:3) a +0 glaive (9, 28, Snake:3) a +0 trident (19, 31, Snake:3) 13 stones (22, 31, Snake:3) a +2 ring mail of cold resistance (25, 33, Snake:3) a +0 robe a +0 scimitar (26, 33, Snake:3) a +0 glaive (27, 33, Snake:3) a +0 glaive (28, 33, Snake:3) a +0 trident (28, 34, Snake:3) a +0 hand axe a +0 robe a +2 trident (-8, 35, Snake:3) a +0 war axe (28, 35, Snake:3) the +4 war axe of Quick Death {flame, rC+ Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It protects you from cold. a +2 broad axe of freezing (5, 37, Snake:3) a book of Fire (-30, 38, Snake:3) 12 stones (21, 40, Snake:3) a +0 robe a +0 dagger of venom (-14, 46, Snake:3) a potion of lignification (-37, 51, Snake:3) a +2 scimitar of venom a +0 robe (-27, 52, Snake:3) 18 stones (2, 55, Snake:3) a wand of polymorph (20) (8, 56, Snake:3) a +0 glaive a +0 robe Level 4 of the Snake Pit [Shop] Riuxtiyr's Gadget Emporium a lamp of fire (520 gold) a wand of slowing (28) (292 gold) a lantern of shadows (260 gold) a sack of spiders (260 gold) a phantom mirror (390 gold) a wand of draining (6) (130 gold) a wand of teleportation (4) (312 gold) a wand of draining (6) (130 gold) a wand of invisibility (3) (91 gold) a lantern of shadows (260 gold) a wand of confusion (25) (262 gold) (0, 0, Snake:4) a bolt (2, 0, Snake:4) a bolt (4, 0, Snake:4) a bolt (36, 0, Snake:4) a +0 ring mail (-16, 1, Snake:4) a +0 arbalest a +0 halberd 12 bolts a +0 robe (0, 1, Snake:4) a bolt (4, 1, Snake:4) a bolt a +2 vampiric glaive a +0 robe (5, 1, Snake:4) 2 bolts (-16, 2, Snake:4) a +0 arbalest a +0 long sword 28 bolts (-15, 2, Snake:4) a +0 long sword a +0 glaive (0, 2, Snake:4) a +0 arbalest a +0 long sword 3 bolts (5, 2, Snake:4) 3 bolts (6, 2, Snake:4) a bolt (7, 2, Snake:4) a bolt (-16, 3, Snake:4) 8 bolts (0, 3, Snake:4) a +0 trident (6, 3, Snake:4) 2 bolts (6, 4, Snake:4) 2 bolts (6, 5, Snake:4) a bolt (18, 6, Snake:4) a cursed -2 halberd a +0 robe (6, 7, Snake:4) a bolt (7, 7, Snake:4) a bolt (18, 7, Snake:4) a +0 halberd a +0 robe (18, 8, Snake:4) a +0 spear a +0 robe a +0 arbalest a +0 war axe 13 bolts (17, 9, Snake:4) a +0 halberd a +0 robe 2 bolts (18, 9, Snake:4) a +1 scimitar of holy wrath (16, 10, Snake:4) a +0 war axe (17, 10, Snake:4) 2 bolts (16, 11, Snake:4) a bolt (15, 12, Snake:4) a +0 war axe of draining a cursed -2 club a +0 robe (14, 13, Snake:4) 3 bolts (15, 13, Snake:4) a +0 flail a +0 halberd (-19, 16, Snake:4) a +4 halberd (34, 16, Snake:4) a +0 scale mail (4, 17, Snake:4) a +0 flail (5, 17, Snake:4) a +0 spear a +0 robe (3, 18, Snake:4) a +0 halberd (4, 18, Snake:4) a +0 mace (5, 18, Snake:4) a cursed +0 war axe a +0 robe (29, 19, Snake:4) a +0 shortbow a +0 hand axe 10 arrows (30, 19, Snake:4) a +0 club a +0 robe (-15, 20, Snake:4) a +0 trident (29, 20, Snake:4) 2 arrows (28, 21, Snake:4) a +0 short sword a +0 robe (29, 21, Snake:4) a +0 war axe a +0 large shield (29, 22, Snake:4) 2 arrows a +0 scimitar (7, 23, Snake:4) a +0 shortbow a +0 halberd 11 arrows (8, 23, Snake:4) a +0 shortbow a +0 war axe 22 arrows (-4, 24, Snake:4) 2 arrows of frost (6, 24, Snake:4) a +0 halberd a +0 robe (7, 24, Snake:4) a +0 battleaxe a cursed +0 robe a +0 hand axe a +0 shortbow a +0 mace 35 arrows a +0 robe a +0 flail a +0 robe (30, 24, Snake:4) a +0 leather armour (-1, 25, Snake:4) an arrow of frost (0, 25, Snake:4) a +0 shortbow a +0 glaive 13 arrows of frost (7, 25, Snake:4) a +0 mace a +0 shield (8, 25, Snake:4) 17 arrows (7, 26, Snake:4) a +2 long sword of slicing a +0 robe a +0 dire flail a +0 spear a +0 robe (8, 26, Snake:4) a +0 robe a +0 trident (9, 26, Snake:4) a +0 dire flail a +0 robe a +0 shortbow a +0 mace 8 arrows a +0 robe (26, 26, Snake:4) a +0 club a +0 robe (29, 26, Snake:4) an arrow (35, 28, Snake:4) a scroll of random uselessness (-13, 29, Snake:4) a +0 trident (1, 30, Snake:4) 16 poisoned needles (-2, 32, Snake:4) a +0 club a +0 naga barding (-1, 32, Snake:4) a +0 war axe a +0 robe (32, 32, Snake:4) a +0 robe (-3, 33, Snake:4) a cursed +0 dire flail a +0 war axe a +0 robe (-2, 34, Snake:4) a +0 battleaxe a +0 robe (-18, 37, Snake:4) a +0 longbow (25, 38, Snake:4) a +0 robe (-15, 40, Snake:4) a +6 greatsling of freezing (2, 41, Snake:4) a +0 hand axe a +0 robe (1, 42, Snake:4) a +0 trident (2, 42, Snake:4) a +0 war axe a +0 robe (3, 42, Snake:4) a +2 battleaxe of freezing a +0 robe (24, 42, Snake:4) a +0 shortbow (2, 43, Snake:4) a +0 halberd a +0 robe (-24, 44, Snake:4) a scroll of noise (-24, 45, Snake:4) a +3 dagger of venom a +0 robe (-17, 48, Snake:4) 5 arrows (-16, 48, Snake:4) 4 arrows a +1 halberd (-15, 48, Snake:4) a +0 glaive (-14, 48, Snake:4) a +0 scimitar a +1 halberd of protection (11, 48, Snake:4) a +1 halberd of chopping a +0 robe (12, 48, Snake:4) a +0 war axe (17, 48, Snake:4) a +3 flail of crushing (-16, 49, Snake:4) a +0 dagger a +0 robe (-15, 49, Snake:4) a +2 dire flail of protection a +0 shortbow a +0 short sword 9 arrows a +0 robe (-14, 49, Snake:4) a +4 dagger of venom a +0 robe (-12, 49, Snake:4) 2 bolts (-8, 49, Snake:4) a +0 arbalest a +0 glaive 13 bolts (-7, 49, Snake:4) a +2 long sword of flaming (10, 49, Snake:4) a +0 halberd (-11, 50, Snake:4) a bolt (-10, 50, Snake:4) a bolt (-9, 50, Snake:4) a +1 spear of freezing a +0 arbalest a +0 scimitar 7 bolts (11, 50, Snake:4) a +2 halberd (15, 50, Snake:4) 9 arrows (-13, 54, Snake:4) a bolt (-4, 56, Snake:4) 25 bolts Level 1 of the Vaults (0, 0, Vaults:1) 21 bolts (14, 9, Vaults:1) a +0 giant spiked club (14, 10, Vaults:1) a bolt of flame (15, 10, Vaults:1) a +0 ring mail a +0 arbalest 30 bolts a +0 war axe (16, 11, Vaults:1) 9 bolts of flame a +0 arbalest (40, 11, Vaults:1) 2 potions of degeneration (9, 12, Vaults:1) a +0 ring mail a +0 great mace (10, 12, Vaults:1) a +0 giant club (8, 13, Vaults:1) a +0 scimitar a +0 chain mail (9, 13, Vaults:1) 2 bolts (10, 13, Vaults:1) a cursed +0 chain mail a +0 short sword a bolt (11, 13, Vaults:1) a +0 chain mail a +0 war axe a +0 dagger a +0 robe (12, 13, Vaults:1) a +0 ring mail a +0 rapier (8, 14, Vaults:1) a +2 dire flail of holy wrath a +0 chain mail (9, 14, Vaults:1) a +0 scale mail a +0 club a +0 morningstar a +0 scale mail (10, 14, Vaults:1) 24 bolts a +0 arbalest (12, 14, Vaults:1) a +0 ring mail a +0 short sword (13, 14, Vaults:1) a +0 ring mail a +0 flail (50, 14, Vaults:1) a +0 arbalest 23 bolts (52, 14, Vaults:1) a +0 arbalest 3 poisoned bolts (13, 15, Vaults:1) a +0 ring mail a +2 falchion of holy wrath (16, 15, Vaults:1) a +0 pair of boots of stealth (17, 15, Vaults:1) 3 silver bolts a +0 dire flail of protection a +0 giant spiked club a +0 falchion a +0 scale mail (18, 15, Vaults:1) a +0 scale mail a cursed +0 battleaxe a +0 plate armour a +0 mace a +0 chain mail a +0 falchion a +0 arbalest 11 silver bolts a +0 giant spiked club a +0 hand axe 2 tomahawks of dispersal a +0 plate armour a +0 short sword a +0 war axe of chopping a cursed +0 leather armour (49, 15, Vaults:1) a poisoned bolt (50, 15, Vaults:1) a poisoned bolt (18, 16, Vaults:1) a +0 giant club a +0 giant spiked club a +0 giant club a +0 battleaxe a +0 plate armour a cursed +0 long sword a +0 plate armour (47, 16, Vaults:1) a poisoned bolt (18, 17, Vaults:1) a +0 giant club a +0 giant club a +0 giant spiked club (21, 17, Vaults:1) a +0 robe a +0 flail (48, 17, Vaults:1) a poisoned bolt a bolt (19, 18, Vaults:1) a +0 chain mail a +0 trident (23, 21, Vaults:1) 19 bolts a +0 arbalest (21, 23, Vaults:1) a bolt (19, 25, Vaults:1) a bolt (-8, 30, Vaults:1) a +0 arbalest 15 bolts a +0 flail a +0 scale mail (-9, 31, Vaults:1) a poisoned bolt (-8, 31, Vaults:1) a +0 battleaxe a +0 chain mail (-10, 32, Vaults:1) a poisoned bolt 2 bolts (-9, 32, Vaults:1) a +0 arbalest 16 poisoned bolts (-8, 32, Vaults:1) a +3 arbalest 7 bolts (3, 33, Vaults:1) a wand of fireball (9) (18, 33, Vaults:1) a +0 club (26, 36, Vaults:1) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (53, 46, Vaults:1) a +0 leather armour (47, 47, Vaults:1) a +0 morningstar a +0 ring mail (47, 48, Vaults:1) a +0 battleaxe a +0 plate armour (47, 49, Vaults:1) a +0 dire flail a +1 chain mail of positive energy (48, 49, Vaults:1) a +0 war axe a +0 plate armour a +0 large shield (3, 55, Vaults:1) a cursed +0 long sword a +0 arbalest 30 bolts a +0 scale mail (31, 57, Vaults:1) a wand of polymorph (13) Level 2 of the Vaults (0, 0, Vaults:2) a +0 broad axe (-6, 1, Vaults:2) a cursed +0 mace (-6, 2, Vaults:2) a +0 plate armour a +0 war axe (-4, 2, Vaults:2) a +0 leather armour a +0 dagger (0, 2, Vaults:2) 16 stones (61, 3, Vaults:2) 15 steel sling bullets (56, 5, Vaults:2) a potion of ambrosia (23, 8, Vaults:2) a bolt (26, 8, Vaults:2) a +0 flail a +0 scale mail a +0 short sword a +0 morningstar of venom a +0 ring mail a +0 scimitar (30, 8, Vaults:2) a +0 scimitar (31, 8, Vaults:2) a +0 short sword (25, 9, Vaults:2) a +0 flail a +0 dire flail a +0 glaive a +0 plate armour a +0 arbalest 21 bolts (26, 9, Vaults:2) a +0 rapier a +0 leather armour a +0 short sword a cursed +0 ring mail a cursed -1 battleaxe a +0 chain mail a +0 dagger a +0 dire flail a +0 scale mail (26, 10, Vaults:2) a +0 short sword a cursed -3 dagger a +0 arbalest 9 bolts (21, 11, Vaults:2) a +0 robe a +0 dagger (65, 11, Vaults:2) a wand of random effects (22) (19, 12, Vaults:2) a stone a bolt (20, 12, Vaults:2) 2 stones (21, 12, Vaults:2) 23 bolts a +0 arbalest (22, 12, Vaults:2) 2 stones a +0 dagger (21, 13, Vaults:2) 3 stones a +0 dagger (31, 15, Vaults:2) 4 silver javelins (33, 15, Vaults:2) a bolt (38, 15, Vaults:2) a +0 arbalest 19 bolts (9, 16, Vaults:2) a +0 scimitar (38, 16, Vaults:2) a +0 arbalest 23 bolts (41, 16, Vaults:2) a large rock (4, 17, Vaults:2) a +0 short sword (8, 17, Vaults:2) a +0 trident (33, 17, Vaults:2) 13 exploding sling bullets (44, 17, Vaults:2) a large rock (54, 17, Vaults:2) a +0 arbalest 14 bolts (8, 18, Vaults:2) a +0 mace (9, 18, Vaults:2) a +0 war axe (46, 18, Vaults:2) 3 large rocks (49, 18, Vaults:2) a +0 club (54, 18, Vaults:2) a +0 arbalest 18 bolts (56, 18, Vaults:2) a bolt (57, 19, Vaults:2) 2 bolts (59, 20, Vaults:2) a bolt (46, 30, Vaults:2) the +7 broad axe "Loopy" {speed, +Rage} Attacks with this weapon are significantly faster. It lets you go berserk. (12, 31, Vaults:2) a +0 morningstar (48, 32, Vaults:2) a +0 morningstar a +0 leather armour (1, 33, Vaults:2) a +0 long sword (-1, 34, Vaults:2) a +0 arbalest 13 bolts (0, 34, Vaults:2) a +0 arbalest 12 bolts (1, 34, Vaults:2) a +0 long sword a +0 short sword a +0 great mace a +0 ring mail (2, 34, Vaults:2) a +0 short sword a +0 ring mail (0, 35, Vaults:2) a +0 arbalest 12 steel bolts (-1, 36, Vaults:2) a +0 arbalest 19 bolts of penetration (0, 36, Vaults:2) 4 bolts (1, 36, Vaults:2) a +0 arbalest 23 bolts (47, 37, Vaults:2) 25 stones (22, 42, Vaults:2) a +0 long sword a +0 ring mail (6, 43, Vaults:2) a bolt (22, 43, Vaults:2) a +0 flail (5, 44, Vaults:2) a bolt (22, 44, Vaults:2) a +2 trident of freezing (6, 45, Vaults:2) a +1 fire dragon armour 4 bolts (58, 45, Vaults:2) 13 sling bullets of flame (3, 46, Vaults:2) a +0 arbalest (4, 46, Vaults:2) a +3 arbalest 18 bolts (5, 46, Vaults:2) a +0 arbalest 20 bolts (6, 46, Vaults:2) a +0 arbalest 8 bolts (7, 46, Vaults:2) a +0 arbalest 14 bolts of frost (3, 47, Vaults:2) a +0 arbalest (7, 47, Vaults:2) 21 bolts of flame (3, 48, Vaults:2) a +0 arbalest (7, 48, Vaults:2) 10 silver bolts (3, 49, Vaults:2) a +0 arbalest (7, 49, Vaults:2) 11 bolts (3, 50, Vaults:2) a +0 arbalest (7, 50, Vaults:2) 8 bolts (38, 50, Vaults:2) a cursed +0 ring mail (56, 54, Vaults:2) a +1 great mace of protection a +0 chain mail a +0 great mace a +0 ring mail (56, 55, Vaults:2) a +0 scimitar a +0 shortbow 16 arrows a +0 ring mail a +0 dire flail a +0 dire flail (-7, 59, Vaults:2) a +0 arbalest 10 bolts of frost (-6, 59, Vaults:2) a +2 arbalest of evasion 23 bolts (-6, 61, Vaults:2) a bolt of frost Level 3 of the Vaults (0, 0, Vaults:3) a plain deck of destruction (35, 2, Vaults:3) a +0 great mace a +0 ring mail (36, 2, Vaults:3) a troll hide (37, 2, Vaults:3) a +2 falchion of holy wrath a +0 arbalest 16 bolts a +0 ring mail (35, 3, Vaults:3) a troll hide (23, 5, Vaults:3) a +0 club a +0 chain mail (24, 5, Vaults:3) a +0 dagger a +0 robe (22, 6, Vaults:3) a +0 hand axe (23, 6, Vaults:3) a +0 war axe of chopping a +0 chain mail (24, 6, Vaults:3) a +0 falchion a +0 leather armour a +0 hand axe (25, 6, Vaults:3) a +0 glaive a +0 plate armour (26, 6, Vaults:3) a +0 club (36, 6, Vaults:3) a bolt (21, 7, Vaults:3) a +0 dagger a +0 robe (22, 7, Vaults:3) a +0 war axe a +2 chain mail of positive energy (23, 7, Vaults:3) a cursed -2 mace (36, 7, Vaults:3) a bolt (21, 8, Vaults:3) a +0 glaive a +0 chain mail (38, 9, Vaults:3) a bolt (34, 10, Vaults:3) a +4 flail of draining (25, 12, Vaults:3) the +2 scale mail "Wirriden" {rF++ rN++ MR-} It greatly protects you from fire. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (-3, 13, Vaults:3) a +0 arbalest 10 bolts (6, 13, Vaults:3) a bolt a +1 dire flail of protection a +2 dire flail of holy wrath (-4, 14, Vaults:3) 2 bolts (-3, 14, Vaults:3) a +4 great sword of protection a +0 plate armour (-2, 14, Vaults:3) a +0 arbalest 18 bolts (5, 14, Vaults:3) a +0 great sword a +0 chain mail (31, 14, Vaults:3) a +2 robe of the Archmagi (-3, 15, Vaults:3) a +0 arbalest 13 bolts (4, 15, Vaults:3) a +0 falchion a +0 arbalest 18 bolts a +0 scale mail (3, 16, Vaults:3) a +0 halberd a +0 chain mail (-4, 20, Vaults:3) a +0 long sword (14, 21, Vaults:3) 15 stones (-4, 22, Vaults:3) a +0 giant club a cursed +0 giant club a cursed +0 dire flail a +0 giant club (-3, 22, Vaults:3) a +0 club a +0 robe a +0 giant spiked club (30, 22, Vaults:3) 8 curare-tipped needles (-4, 23, Vaults:3) a +0 giant spiked club (-3, 23, Vaults:3) a +0 giant club (29, 23, Vaults:3) a +0 great mace (36, 23, Vaults:3) a +0 long sword a +0 ring mail (41, 23, Vaults:3) 21 bolts (19, 24, Vaults:3) a +4 flail a +2 ring mail of poison resistance (31, 25, Vaults:3) a +0 chain mail a +0 plate armour a +0 great sword a +2 dire flail of holy wrath (32, 25, Vaults:3) a +0 shield a +0 chain mail a +0 war axe (37, 25, Vaults:3) a +0 short sword a +0 buckler a +0 dagger a cursed +0 leather armour (39, 25, Vaults:3) a +0 rapier (19, 26, Vaults:3) a +0 robe (31, 26, Vaults:3) 2 bolts of flame (32, 26, Vaults:3) a +0 plate armour a +0 arbalest 11 bolts of flame a +0 scale mail a +0 battleaxe of venom a +0 morningstar (-8, 28, Vaults:3) a +0 trident (-8, 29, Vaults:3) a +0 dire flail a +0 hand axe (-6, 29, Vaults:3) a +3 dire flail of protection a +4 chain mail of poison resistance a potion of blood (-10, 30, Vaults:3) a cursed -2 short sword (24, 30, Vaults:3) a +0 giant club a +2 dire flail of protection a +0 great sword a +0 chain mail (24, 31, Vaults:3) a +0 great mace a cursed +0 ring mail a +0 giant club a +0 giant club (23, 32, Vaults:3) a +0 short sword a +0 morningstar a +0 ring mail (24, 32, Vaults:3) a +0 giant club a +0 giant club a +0 glaive a +0 chain mail (6, 35, Vaults:3) a +0 club (35, 35, Vaults:3) 11 bolts of frost a +0 arbalest a +0 arbalest 15 bolts of flame (36, 35, Vaults:3) 20 bolts 17 poisoned bolts a +0 arbalest a +0 arbalest (36, 36, Vaults:3) a poisoned bolt (53, 36, Vaults:3) a wand of fire (11) (36, 37, Vaults:3) a bolt of frost a bolt (38, 37, Vaults:3) a poisoned bolt (39, 37, Vaults:3) a bolt of flame (27, 38, Vaults:3) 21 sling bullets (36, 38, Vaults:3) a bolt of flame a poisoned bolt (37, 38, Vaults:3) a poisoned bolt (40, 38, Vaults:3) a bolt of flame (-2, 39, Vaults:3) a +2 falchion of holy wrath (36, 39, Vaults:3) a poisoned bolt 3 bolts a bolt of flame (47, 45, Vaults:3) a +0 dire flail a +0 dire flail (43, 49, Vaults:3) 21 arrows Level 4 of the Vaults (0, 0, Vaults:4) a +0 long sword a +0 ring mail (33, 4, Vaults:4) a +0 halberd (12, 14, Vaults:4) a +1 morningstar of protection a +0 arbalest 10 bolts a +0 ring mail (15, 14, Vaults:4) a +0 arbalest 19 bolts (16, 14, Vaults:4) 2 large rocks a +2 arbalest of velocity 12 bolts (17, 14, Vaults:4) a +0 arbalest a +0 arbalest 16 bolts (14, 15, Vaults:4) 4 large rocks 9 bolts (15, 15, Vaults:4) a fire dragon hide a +0 arbalest a +0 arbalest 45 bolts (16, 15, Vaults:4) a steel bolt 3 large rocks a bolt (19, 15, Vaults:4) a +0 broad axe (14, 16, Vaults:4) a +0 great mace a +0 plate armour (15, 16, Vaults:4) a cursed -2 arbalest 22 silver bolts a cursed -1 arbalest 26 bolts (16, 16, Vaults:4) a cursed -1 arbalest 9 steel bolts a +1 arbalest of flaming 6 bolts (17, 16, Vaults:4) a +0 arbalest 13 poisoned bolts a +0 great mace of protection a +4 arbalest of flaming 12 bolts a cursed +0 chain mail (15, 17, Vaults:4) a bolt (16, 17, Vaults:4) a +0 club a +0 robe a +0 giant club (18, 17, Vaults:4) a +1 halberd of protection a +0 chain mail (19, 17, Vaults:4) a +0 halberd a +2 plate armour of fire resistance (15, 18, Vaults:4) a +0 flail a +0 ring mail 17 stones (16, 18, Vaults:4) a +0 giant club a +1 short sword of venom (17, 18, Vaults:4) a +2 scimitar of draining a +0 chain mail (18, 18, Vaults:4) a +0 glaive a +0 plate armour (14, 19, Vaults:4) a +0 giant club (15, 19, Vaults:4) a +0 arbalest 11 bolts (16, 19, Vaults:4) a +0 mace a +0 scale mail (-7, 22, Vaults:4) a +0 shortbow (21, 23, Vaults:4) a +0 giant club a +0 dire flail (-4, 24, Vaults:4) an arrow (-3, 24, Vaults:4) an arrow (-2, 24, Vaults:4) an arrow (-1, 24, Vaults:4) 2 arrows (2, 24, Vaults:4) a +0 shortbow 13 arrows 22 stones (39, 28, Vaults:4) a +0 falchion a +0 ring mail (4, 30, Vaults:4) a +1 great sword of slicing a +0 plate armour a +2 lajatang of pain a +0 robe (2, 31, Vaults:4) a +0 great sword a +0 plate armour (3, 31, Vaults:4) a +2 pair of gloves of dexterity (4, 31, Vaults:4) a +0 great mace of flaming a +0 chain mail of fire resistance (5, 32, Vaults:4) a +5 double sword a +0 plate armour (8, 32, Vaults:4) a +1 double sword of holy wrath (39, 32, Vaults:4) a +0 dire flail a +0 ring mail (5, 33, Vaults:4) a +0 glaive a +3 leather armour of fire resistance (-23, 35, Vaults:4) a +0 short sword (-2, 37, Vaults:4) 9 stones (16, 46, Vaults:4) an ice dragon hide (21, 47, Vaults:4) a potion of magic (22, 55, Vaults:4) a bolt (-7, 57, Vaults:4) a +0 short sword (25, 57, Vaults:4) a bolt (27, 58, Vaults:4) a cursed -1 arbalest 15 bolts Level 5 of the Vaults (0, 0, Vaults:5) a +0 chain mail (9, 1, Vaults:5) a +5 hunting sling of freezing (13, 1, Vaults:5) an uncursed staff of power (17, 1, Vaults:5) a Grand Grimoire (21, 1, Vaults:5) a book of the Warp (25, 1, Vaults:5) a fan of gales (inert) (-29, 2, Vaults:5) a +8 long sword of holy wrath a +0 scale mail a +0 buckler (-24, 4, Vaults:5) a potion of brilliance (-23, 4, Vaults:5) the +6 trident of the Wraith {pain, +Fly} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you fly. (-22, 4, Vaults:5) the +6 rapier of Defence {pierce, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). (-8, 4, Vaults:5) a scroll of noise (28, 4, Vaults:5) an uncursed ring of flight (-24, 5, Vaults:5) 7 bolts of frost (-23, 5, Vaults:5) a cursed +0 plate armour (-6, 5, Vaults:5) 8 needles of sleeping (-24, 6, Vaults:5) a potion of poison (-23, 6, Vaults:5) 10 arrows (-6, 6, Vaults:5) a plain deck of defence (4, 6, Vaults:5) a +0 plate armour of cold resistance (28, 8, Vaults:5) a cursed +3 lightning rod (14/14) the ring of the Ego {rC+ MR- Dex+2 Slay+3} [ring of protection from cold] It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It affects your resistance to hostile enchantments. (15, 9, Vaults:5) a +0 war axe (16, 10, Vaults:5) a +9 giant club (26, 10, Vaults:5) an uncursed staff of air (0, 11, Vaults:5) a +0 great sword (28, 12, Vaults:5) a book of Summonings (15, 13, Vaults:5) a +2 demon trident of venom a +0 leather armour (4, 14, Vaults:5) a phial of floods (-24, 16, Vaults:5) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (28, 16, Vaults:5) a +2 helmet of see invisible (-24, 17, Vaults:5) 19 sling bullets of flame (-23, 17, Vaults:5) a wand of random effects (14) (-24, 18, Vaults:5) a +3 plate armour of cold resistance (-22, 18, Vaults:5) a +0 quick blade (-7, 18, Vaults:5) a +0 falchion of freezing (4, 18, Vaults:5) 13 bolts (1, 19, Vaults:5) a +3 demon trident of draining a +0 chain mail (5, 19, Vaults:5) a +0 arbalest of evasion 9 poisoned bolts a +0 arbalest 19 bolts a +0 scale mail a +0 dire flail a +0 great mace a +0 arbalest 10 silver bolts a +0 battleaxe a +0 scale mail a +2 bardiche of chopping a +0 chain mail a +0 broad axe a +0 chain mail (0, 20, Vaults:5) a +0 arbalest a +0 short sword a +0 leather armour a +0 arbalest 30 bolts (1, 20, Vaults:5) a +0 arbalest 18 bolts (4, 20, Vaults:5) a +1 hat of see invisible an uncursed ring of positive energy an arrow 2 poisoned bolts an arrow of flame a +0 arbalest an uncursed staff of energy a +0 arbalest 46 bolts a +0 dire flail of crushing a +0 scale mail of fire resistance a +2 great sword of flaming the +3 lajatang "Teocaw" {venom, Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). a +0 ring mail a +0 dagger (0, 21, Vaults:5) 2 bolts (1, 21, Vaults:5) a +0 arbalest 13 bolts a +4 spear of venom a +2 shortbow of flaming 25 arrows a +0 scale mail a scroll of noise (3, 21, Vaults:5) a +2 battleaxe of freezing a potion of mutation a +0 spear a +1 battleaxe of freezing a +2 great sword of flaming a +0 long sword a +0 plate armour a +4 great mace of holy wrath a +0 scale mail a +0 great mace of protection a +0 chain mail a +0 war axe a +2 leather armour of poison resistance a +2 buckler a +0 glaive a +3 scale mail of poison resistance a +0 dire flail a +0 dire flail a +0 great mace a +0 scale mail a +0 short sword a +0 long sword a +0 scale mail a +0 buckler a +0 dire flail a +0 ring mail (4, 21, Vaults:5) a +0 long sword a +2 scale mail of cold resistance a +0 buckler a +4 broad axe of draining a +0 chain mail a +1 demon blade a +0 mottled dragon armour a +0 great mace a +3 ring mail of poison resistance a +2 great sword of pain a +0 chain mail a +0 great mace a +0 plate armour 2 bolts a +2 hand axe of flaming 3 arrows of flame a poisoned bolt (5, 21, Vaults:5) a +5 great sword of flaming a +0 plate armour a +0 arbalest 10 poisoned bolts a +0 shortbow a +0 scimitar 7 arrows of flame a +2 halberd of flaming a +0 arbalest of flaming 22 bolts a +0 chain mail of poison resistance a +0 war axe a +0 ring mail a +0 buckler a +0 short sword a cursed +0 chain mail (7, 21, Vaults:5) a +0 great sword (11, 21, Vaults:5) 16 poisoned sling bullets (19, 21, Vaults:5) a +1 dagger of venom (23, 21, Vaults:5) a +0 morningstar (0, 22, Vaults:5) a +0 arbalest 18 bolts a +0 dagger a +0 robe a +0 arbalest 13 bolts of penetration a +0 spear (1, 22, Vaults:5) a +0 scimitar of pain a +0 plate armour 2 large rocks (2, 22, Vaults:5) a +0 halberd a +0 glaive of venom a +0 scale mail a +2 vampiric trident a +0 chain mail (3, 22, Vaults:5) a +1 war axe of flaming a +1 ring mail of cold resistance a +2 buckler a +0 war axe a +0 ring mail a +0 long sword (4, 22, Vaults:5) a +0 halberd a +0 long sword a +0 leather armour a +0 morningstar a +0 great sword a +0 plate armour a +0 short sword a +0 scale mail a +2 short sword of venom a +0 buckler a +0 morningstar a +0 leather armour (5, 23, Vaults:5) the +6 battleaxe "Ganelueta" {chop, -Tele +Inv rC+++ MP+9} It inflicts extra damage upon your enemies. It renders you almost immune to cold. It affects your magic capacity (+9). It lets you turn invisible. It prevents most forms of teleportation. (6, 23, Vaults:5) the ring "Geizimoesa" {rC+ Dex+2} [ring of dexterity] It affects your dexterity (+2). It protects you from cold. (7, 23, Vaults:5) a cursed ring of loudness (8, 23, Vaults:5) a +3 ring of evasion a wand of cold (7) (0, 24, Vaults:5) a +0 glaive a +0 chain mail (1, 24, Vaults:5) a +0 great sword of flaming a +0 plate armour a +0 short sword a +0 leather armour a +0 long sword a +0 plate armour a +0 war axe a +0 chain mail a +0 shield a +0 broad axe a cursed +0 plate armour a +0 shield (2, 24, Vaults:5) a +0 bardiche a +0 plate armour a +0 morningstar a cursed +0 leather armour a +0 great mace a +0 chain mail (3, 24, Vaults:5) a +0 giant club a +0 long sword a +0 plate armour a +2 shield a +0 great mace a +0 chain mail (10, 24, Vaults:5) a +0 robe (-23, 25, Vaults:5) a phial of floods (1, 25, Vaults:5) 2 arrows a +0 robe a +0 broad axe a +0 plate armour a +0 war axe a +0 plate armour a +2 great mace of protection a +0 chain mail (2, 25, Vaults:5) a +0 plate armour of cold resistance (3, 25, Vaults:5) a +0 broad axe a +0 plate armour a +0 great sword a +0 plate armour a +2 great mace of crushing a +0 chain mail (1, 26, Vaults:5) 2 arrows a +0 giant club a +0 giant spiked club a +0 great sword a +0 chain mail a +0 great mace a +0 plate armour a +0 long sword a +0 chain mail (2, 26, Vaults:5) a +0 giant club a +0 dire flail a +0 giant club a +0 great sword of draining a +0 plate armour a +0 long sword a +0 chain mail a +0 long sword a +3 plate armour of cold resistance (3, 26, Vaults:5) a +0 arbalest 30 bolts a +0 great sword a +0 plate armour a +0 great sword of freezing a +0 chain mail (0, 27, Vaults:5) a +0 halberd a +0 chain mail (2, 27, Vaults:5) a +0 halberd a +0 plate armour (1, 28, Vaults:5) a +0 short sword a +0 shortbow 13 arrows a +0 ring mail (14, 36, Vaults:5) a +0 long sword (18, 36, Vaults:5) a +2 rapier of speed (-17, 37, Vaults:5) a +0 chain mail (-14, 37, Vaults:5) a wand of lightning (10) (-13, 37, Vaults:5) a +0 arbalest (17, 37, Vaults:5) a +2 helmet of see invisible (-18, 38, Vaults:5) a +0 ring mail (-13, 38, Vaults:5) 14 stones (-12, 38, Vaults:5) 15 arrows of frost (15, 38, Vaults:5) 8 javelins of returning (17, 38, Vaults:5) a lamp of fire (18, 38, Vaults:5) a plain deck of changes (20, 38, Vaults:5) a +1 dagger of flaming (-17, 39, Vaults:5) a +0 short sword (-14, 39, Vaults:5) a +0 club (-13, 39, Vaults:5) a +0 ring mail (15, 39, Vaults:5) a +0 trident (16, 39, Vaults:5) a +0 scale mail (17, 39, Vaults:5) an uncursed staff of poison (16, 40, Vaults:5) a +2 leather armour of fire resistance (18, 40, Vaults:5) a fan of gales (inert) (5, 44, Vaults:5) a +0 ring mail (27, 44, Vaults:5) the cursed +1 short sword of Bir Gipt {flame, +Fly} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you fly. It has a curse placed upon it. (-11, 46, Vaults:5) a scroll of amnesia (13, 46, Vaults:5) a +0 club (15, 46, Vaults:5) a book of Unlife (-29, 47, Vaults:5) 23 stones (7, 48, Vaults:5) a +2 robe of positive energy (18, 50, Vaults:5) a +0 trident Level 15 of a ziggurat (0, 0, Zig:15) a +3 ring of intelligence (0, 1, Zig:15) a potion of cure mutation (1, 1, Zig:15) 26 stones (0, 2, Zig:15) an uncursed staff of poison (1, 2, Zig:15) a scroll of remove curse (2, 2, Zig:15) a +1 long sword of protection (0, 3, Zig:15) the amulet of Lott {Stasis rElec rN+ Slay-5} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your accuracy and damage with ranged weapons and melee attacks (-5). It insulates you from electricity. It protects you from negative energy. (1, 3, Zig:15) a cursed -1 blowgun (2, 3, Zig:15) a potion of cure mutation (3, 3, Zig:15) a fan of gales (inert) (-1, 4, Zig:15) 2 scrolls of teleportation (0, 4, Zig:15) The Tome of Greatest Risks and Utility Spells Type Level a - Dragon's Call Summoning 9 (1, 4, Zig:15) the Catalogue of Confrontation and Self-Knowledge Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Song of Slaying Charms 2 c - Swiftness Charms/Air 2 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Bolt of Fire Conjuration/Fire 6 (2, 4, Zig:15) an uncursed staff of summoning (3, 4, Zig:15) a +0 flail of protection (4, 4, Zig:15) a scroll of acquirement (0, 5, Zig:15) an uncursed staff of cold (1, 5, Zig:15) 6 stones (2, 5, Zig:15) a +2 whip of venom (3, 5, Zig:15) an uncursed staff of summoning (0, 6, Zig:15) a +5 rod of the swarm (9/9) (1, 6, Zig:15) a +0 ring mail (2, 6, Zig:15) a fruit (0, 7, Zig:15) a +4 morningstar of crushing (1, 7, Zig:15) a scroll of torment (0, 8, Zig:15) a +2 whip of venom Level 1 of the Depths (0, 0, Depths:1) a +0 dagger a +0 robe (23, 6, Depths:1) a +0 war axe a +0 plate armour a cursed +0 shield (23, 7, Depths:1) a +0 hat a +0 shield (31, 26, Depths:1) a scroll of amnesia (28, 28, Depths:1) a bolt of flame (26, 29, Depths:1) a bolt of flame (28, 29, Depths:1) a bolt of flame (30, 29, Depths:1) a +0 ring mail (33, 33, Depths:1) a +0 arbalest 8 bolts of flame