Viceroy Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 14, D:1) a +0 hunting sling (12, 34, D:1) a +0 falchion (18, 28, D:1) 24 arrows (25, 28, D:1) a +0 long sword (30, 2, D:1) a +0 club (31, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a staff of cold (1, 12, D:2) a +0 club (2, 11, D:2) a +0 robe (2, 12, D:2) a +0 club (5, 23, D:2) 20 arrows (15, -17, D:2) a +0 dagger (15, 8, D:2) a +0 club a +0 club (16, 8, D:2) a +0 dagger a +0 dagger (17, 12, D:2) a +0 spear a +0 animal skin a +0 helmet (18, 8, D:2) 3 stones a +0 dagger (27, -17, D:2) a +0 club 5 stones (32, -13, D:2) a +0 leather armour (39, -9, D:2) a +0 club (46, 7, D:2) a +0 ring mail (48, 8, D:2) 22 arrows Level 3 of the Dungeon [Shop] Manwe's Antique Weapon Boutique a +6 flail of draining (651 gold) the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} (1200 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It occasionally leaves clouds of freezing vapour upon striking a foe. It grants immunity to clouds of freezing vapour. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. a +0 dagger (34 gold) a +3 great sword of holy wrath (487 gold) a +0 club (17 gold) a +0 hand crossbow (59 gold) a +0 whip (42 gold) a +0 great sword (110 gold) a +0 long sword (59 gold) a +0 morningstar of protection (115 gold) a +0 rapier (68 gold) [Shop] Dielit's Antique Weapon Shoppe a +0 mace (72 gold) a +0 club (24 gold) a +0 whip (60 gold) a +0 arbalest (108 gold) a +0 long sword (84 gold) a +0 hunting sling (36 gold) a +0 spear (72 gold) [Shop] Defazoum's Weapon Shop 8 sling bullets (52 gold) a +0 antimagic glaive (279 gold) a +2 spectral quarterstaff (286 gold) 26 arrows (67 gold) a +1 halberd of flaming (184 gold) a +0 club (13 gold) the +1 short sword "Gick" {freeze, rElec rPois rF++ rC+} (690 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It greatly protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 whip (32 gold) a +0 rapier (52 gold) the +3 quarterstaff "Basuc" {vorpal, Str+3} (445 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+3). (4, -10, D:3) a +0 hand axe (4, 30, D:3) a +1 vampiric dagger (11, 5, D:3) a +0 flail a +0 leather armour (24, 17, D:3) a +0 ring mail (26, 12, D:3) a +0 club (32, 6, D:3) 17 sling bullets (35, -8, D:3) a +0 leather armour (37, -17, D:3) a +0 robe (41, -6, D:3) 17 stones Level 4 of the Dungeon (0, 0, D:4) 29 stones (4, -14, D:4) 22 arrows (10, -26, D:4) 23 stones (11, -29, D:4) 22 stones (12, -15, D:4) a +0 club (13, 0, D:4) a +0 ring mail (18, -31, D:4) a +0 whip (still there?) a gnoll corpse (still there?) (32, -31, D:4) a +0 mace (32, -2, D:4) a +0 dagger (39, 7, D:4) a +0 hand axe 2 boomerangs a +0 leather armour (50, -17, D:4) a +0 whip (59, 0, D:4) 16 sling bullets (70, -34, D:4) a +0 short sword