Dungeon Crawl Stone Soup version 0.28-a0-1444-g6c55d0bc0c (webtiles) character file. Game seed: 17058164764168634564 2353 Viceroy the Transmogrifier (level 9, 0/108 HPs) Began as a Merfolk Transmuter on Jan 10, 2022. Was an Initiate of Gozag. Slain by Harold (4 damage) ... on level 7 of the Dungeon. The game lasted 00:12:06 (6958 turns). Viceroy the Transmogrifier (Merfolk Transmuter) Turns: 6958, Time: 00:12:09 Health: 0/108 AC: 28 Str: 16 XL: 9 Next: 43% Magic: 0/12 EV: 2 Int: 15 God: Gozag Gold: 698 SH: 0 Dex: 16 Spells: 2/12 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit + (armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth +......... z - amulet of guardian spirit HPRegen 0.28/turn d - +6 ring of strength MPRegen 0.13/turn f - +4 ring of protection @: tree-form, on berserk cooldown, slowed, very slow A: stationary, stasis, torment immunity, boosted hp, (nimble swimmer 2), (mertail) a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 7 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You were a tree. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 738 gold pieces. You paid 40 gold pieces to Gozag. Inventory: Hand Weapons o - the +4 whip of Haiq {vamp, rElec MP+9 Dex-5} (You found it on level 4 of the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Missiles a - 5 silver boomerangs m - 6 boomerangs of dispersal y - 2 throwing nets Armour g - a +2 robe of willpower (melded) w - a +0 cloak (melded) Jewellery d - a +6 ring of strength (left branch) f - a +4 ring of protection (right branch) k - a ring of see invisible p - a ring of positive energy z - an amulet of guardian spirit (around neck) B - a ring of magical power Wands x - a wand of charming (10) A - a wand of acid (6) Scrolls b - 2 scrolls of fog e - 2 scrolls of torment {unknown} h - 4 scrolls of identify {unknown} i - 6 scrolls of teleportation {unknown} l - a scroll of magic mapping {unknown} n - 2 scrolls of vulnerability {unknown} q - a scroll of fear {unknown} s - 2 scrolls of holy word {unknown} v - a scroll of enchant weapon {unknown} Potions c - a potion of magic r - a potion of mutation {unknown} t - a potion of lignification u - 3 potions of might {unknown} Skills: - Level 7.1 Fighting - Level 3.0 Dodging - Level 6.0 Unarmed Combat + Level 2.4 Spellcasting - Level 12.0 Transmutations * Level 1.9 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 74% N/A 1% 1 b - Passwall Tmut/Erth 15% N/A 2% 2 c - Ice Form Ice/Tmut 22% N/A 12% 4 d - Spider Form Tmut/Pois 19% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 37% N/A 1% 2 Petrify Tmut/Erth 19% N/A 19% 4 Inner Flame Hex/Fire 1% N/A 54% 3 Stone Arrow Conj/Erth 2% 3d7 54% 3 Anguish Hex/Necr 0% N/A 91% 4 Animate Armour Summ/Erth 2% N/A 91% 4 Cause Fear Hex 0% N/A 91% 4 Freezing Cloud Conj/Ice/Air 1% 6-21 99% 5 Simulacrum Ice/Necr 2% N/A 100% 6 Discord Hex 0% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Polar Vortex Ice 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Annotations: D:5 1 runed translucent door, Crazy Yiuf D:7 1 runed translucent door, Harold; dcsswall's ghost, novice NaFE Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) ((Your lower body shifts to a powerful aquatic tail in water.)) Message History You rip the net and break free! Harold hits you with a +4 dire flail of holy wrath! Harold closely misses you. You hit Harold but do no damage. Harold misses you. You hit Harold but do no damage. Harold closely misses you. You hit Harold. Harold is lightly wounded. Harold hits you with a +4 dire flail of holy wrath! You punch Harold! Your headbutt misses Harold. Harold is lightly wounded. Harold completely misses you. Harold says, "Do you have any idea what people are willing to pay to have you killed, Viceroy?" Harold hits you with a +4 dire flail of holy wrath! You hit Harold but do no damage. You headbutt Harold, but do no damage. Harold is lightly wounded. Harold hits you with a +4 dire flail of holy wrath!! * * * LOW HITPOINT WARNING * * * You hit Harold. Harold is lightly wounded. Harold points at you and mumbles some strange words. You barely resist. Harold hits you with a +4 dire flail of holy wrath! * * * LOW HITPOINT WARNING * * * You hit Harold. You headbutt Harold. Harold is moderately wounded. Harold hits you with a +4 dire flail of holy wrath. * * * LOW HITPOINT WARNING * * * Unknown command. You completely miss Harold. Harold is moderately wounded. Harold completely misses you. Unknown command. It was a potion of lignification. Your horns disappear. You turn into a tree. Your +0 cloak melds into your body. Your +2 robe of willpower melds into your body. You feel less strong-willed. Your roots penetrate the ground. Harold hits you with a +4 dire flail of holy wrath. You die... Your body crumbles into a pile of gold. ... #.###### ##......## #........# #........# #........# #..@.....# # #♣# ######### ..#.###.###... .......## .........#.............. .........# ....#........ ##..###'## #..##........ #. ##.####..##...##... .. #........##...##... . #.................. #.................. You could see Harold. Vanquished Creatures Pikel (D:6) Menkaure (D:7) 2 water moccasins Duvessa (D:5) 2 ice beasts An ogre (D:7) A centaur (D:5) 2 lemures (D:6) 2 bullfrogs (D:6) A wyvern zombie (D:6) A water moccasin skeleton (D:7) Dowan (D:5) A howler monkey (D:5) 3 wights (D:7) A vampire bat (D:5) A bullfrog zombie (D:5) A centaur zombie (D:6) 4 hounds Jessica (D:2) 3 iguanas A hound skeleton (D:5) 2 adders (D:3) 11 gnolls 2 howler monkey skeletons (D:7) A shadow imp (D:6) A white imp (D:5) 3 worms 3 dart slugs (D:2) 3 fire bats (D:5) 5 orcs 2 spectral bats (D:5) 3 bat skeletons (D:5) A bat zombie (D:5) 7 endoplasms 3 giant cockroaches 8 goblins 11 hobgoblins 2 jackals (D:2) 7 kobolds 4 quokkas 6 ball pythons 12 bats A bat simulacrum (D:5) 7 rats 137 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Viceroy the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 289 | D:1 | Reached XP level 2. HP: 10/21 MP: 3/5 658 | D:1 | Reached skill level 3 in Transmutations 772 | D:1 | Reached XP level 3. HP: 23/26 MP: 4/6 975 | D:2 | Noticed Jessica 1136 | D:2 | Killed Jessica 1361 | D:2 | Reached XP level 4. HP: 28/32 MP: 5/7 1720 | D:2 | Reached skill level 5 in Unarmed Combat 1841 | D:2 | Reached skill level 4 in Transmutations 2008 | D:2 | Reached XP level 5. HP: 37/37 MP: 6/8 2310 | D:3 | Got the Reference Book on Earthen Darkness 2661 | D:3 | Found a hazy altar of Hepliaklqana. 2685 | D:3 | Found a faded altar of an unknown god. 2758 | D:3 | Found a white marble altar of Elyvilon. 2761 | D:3 | Found a shadowy altar of Dithmenos. 2762 | D:3 | Found a bloodstained altar of Trog. 2899 | D:4 | Identified the +4 whip of Haiq {vamp, rElec MP+9 Dex-5} 2937 | D:4 | Found a staircase to the Ecumenical Temple. 2951 | Temple | Entered the Ecumenical Temple 3046 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 3193 | D:4 | You fall into a shaft and drop 1 floor! 3193 | D:5 | Entered Level 5 of the Dungeon 3199 | D:5 | Noticed Duvessa 3199 | D:5 | Noticed Dowan 3206 | D:5 | Noticed a water moccasin 3210 | D:5 | Killed Duvessa 3211 | D:5 | Reached skill level 6 in Transmutations 3211 | D:5 | Reached XP level 6. HP: 43/43 MP: 9/9 3213 | D:5 | Killed Dowan 3219 | D:5 | Killed a water moccasin 3220 | D:5 | Reached XP level 7. HP: 34/53 MP: 10/10 3321 | D:5 | Learned a level 2 spell: Passwall 3326 | D:5 | Learned a level 4 spell: Ice Form 3381 | D:5 | Found a runed translucent door. 3382 | D:5 | Noticed Crazy Yiuf 4242 | D:5 | Reached skill level 5 in Fighting 4679 | D:5 | Reached XP level 8. HP: 18/65 MP: 9/11 5196 | D:6 | Reached skill level 7 in Transmutations 5285 | D:6 | Reached skill level 8 in Transmutations 5560 | D:6 | Reached skill level 9 in Transmutations 5919 | D:7 | Noticed Menkaure 5928 | D:7 | Killed Menkaure 6044 | D:7 | Reached skill level 10 in Transmutations 6044 | D:7 | Reached XP level 9. HP: 53/72 MP: 12/12 6155 | D:7 | Learned a level 3 spell: Spider Form 6178 | D:7 | Noticed Pikel 6267 | D:6 | Killed Pikel 6268 | D:6 | Reached skill level 11 in Transmutations 6530 | D:7 | Reached skill level 12 in Transmutations 6641 | D:7 | Reached skill level 1 in Ice Magic 6854 | D:7 | Noticed dcsswall's ghost (novice NaFE) 6878 | D:7 | Found a runed translucent door. 6943 | D:7 | Noticed Harold 6956 | D:7 | HP: 2/72 [Harold (4)] 6958 | D:7 | Slain by Harold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, minivault_25 D:2: layout_basic, uniq_jessica D:3: layout_rooms, minitemple, hellmonk_ecumenical_altar_heavens_door, minmay_stone_trees_medium D:4: kennysheep_spiral_hall, layout_rooms, minmay_temple_entry_large_hall, kennysheep_generic_room_4 D:5: layout_loops_corners, goddamned_bats, uniq_crazy_yiuf_cottage, uniq_duvessa D:6: layout_rooms, hangedman_decor_lopped D:7: layout_gridville, mainiacjoe_overflow_alcove_4, hellmonk_ghost_happy_afterlife, uniq_pikel, uniq_harold, uniq_menkaure Temple: jpeg_temple_clearing Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Unarmed Combat | 4 5 6 | 6.0 Transmutations | 3 4 6 10 12 | 12.0 Dodging | 3 | 3.0 Fighting | 3 6 7 | 7.1 Ice Magic | 1 | 1.9 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 68 | 143 | 289 || 500 Headbutt | 11 | 21 | 65 || 97 Punch | | 3 | 13 || 16 Cast: Beastly Appendage | 18 | 35 | 41 || 94 Use: Potion | | 2 | 2 || 4 Scroll | | 1 | || 1 Stab: Sleeping | 2 | 5 | 1 || 8 Distracted | | | 1 || 1 Armor: Robe | 9 | 38 | 131 || 178 Dodge: Dodged | 39 | 91 | 247 || 377 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6926 | 6751 | 175 | 1468 | 3694 | 8 | 865.8 | Dungeon | 6803 | 6648 | 155 | 1468 | 3692 | 7 | 971.9 | Temple | 122 | 102 | 20 | 0 | 2 | 1 | 122.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1935 daAuts D:2: 1177 daAuts D:1: 1054 daAuts D:6: 991 daAuts D:7: 824 daAuts D:3: 621 daAuts D:4: 198 daAuts Temple: 122 daAuts