Dungeon Crawl Stone Soup version 0.28-a0-1444-g6c55d0bc0c (webtiles) character file. Game seed: 10118992438839405162 156 Viceroy the Conjurer (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on Jan 10, 2022. Killed by nerve-wracking pain ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:01 (1954 turns). Viceroy the Conjurer (Deep Elf Conjurer) Turns: 1954, Time: 00:03:02 Health: -3/28 AC: 4 Str: 4 XL: 5 Next: 14% Magic: 6/11 EV: 12 Int: 25 God: Gold: 68 SH: 0 Dex: 13 Spells: 4/10 levels left rFire . . . SeeInvis . g - +2 whip (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . d - +0 cloak rCorr . Rampage . (no gloves) Will ..... b - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons g - a +2 whip of venom (weapon) Missiles f - 5 javelins Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) d - a +0 cloak (worn) Scrolls h - 3 scrolls of amnesia {unknown} j - a scroll of enchant armour {unknown} k - 2 scrolls of teleportation {unknown} Potions c - a potion of flight {unknown} e - a potion of curing {unknown} i - a potion of brilliance {unknown} l - a potion of cancellation {unknown} Skills: + Level 2.9 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 7.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Swiftness Air 3% N/A 30% 3 c - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 16% 2 Passwall Tmut/Erth 2% N/A 16% 2 Fulminant Prism Conj/Hex 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Message History There are monsters nearby! There are monsters nearby! The magic dart hits the orc. The orc is lightly wounded. The orc shouts! You hear a shout! A hobgoblin comes into view. The orc throws a boomerang of dispersal. The boomerang of dispersal hits you. You blink. The hobgoblin moves out of view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (30% risk of failure)! Continue anyway? Okay, then. Casting: Swiftness (extremely dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Swiftness (extremely dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 falchion and quivering boomerangs of dispersal (81% to hit) The searing ray misses the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Unknown command. The searing ray hits the orc! You kill the orc! An orc priest comes into view. It is wielding a +0 dagger. Your Conjurations skill increases to level 7! The searing ray hits the orc priest but does no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! You hear a shout! The searing ray hits the orc priest! The orc priest is heavily wounded. You finish channelling your searing ray. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! Ouch! That really hurt! You die... ......... .g. ... ......... .o .. .......(. .o #.# ##......... ##. ##.. ##........... .### #.. #.. ##............ ..>..##.# #.# #............. #..go###.###............. #....).@................ #.#####.###....>........ #. #................. # #...##............. ......###............. ....................... ......#.####............ .....[#.# ##...##...... ####....# ######...... You could see an orc priest and a hobgoblin. Vanquished Creatures A howler monkey (D:2) An orc wizard (D:3) 3 adders 4 orcs 3 endoplasms 7 giant cockroaches 8 goblins 6 hobgoblins 4 jackals (D:1) 8 kobolds 3 quokkas 2 ball pythons (D:1) 2 bats 3 frilled lizards 2 rats (D:2) 57 creatures vanquished. Vanquished Creatures (others) 5 fungi (D:1) 8 plants (D:1) 13 creatures vanquished. Grand Total: 70 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Viceroy the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 93 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 199 | D:1 | Reached skill level 5 in Conjurations 486 | D:1 | Found a faded altar of an unknown god. 634 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 874 | D:2 | Learned a level 3 spell: Swiftness 877 | D:2 | Learned a level 2 spell: Searing Ray 1075 | D:2 | Reached skill level 6 in Conjurations 1075 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/10 1668 | D:3 | Reached XP level 5. HP: 26/28 MP: 3/11 1896 | D:3 | Found a broken altar of Ashenzari. 1953 | D:3 | Reached skill level 7 in Conjurations 1954 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern D:2: layout_basic D:3: layout_rooms, general_overflow_altar, lemuel_round_altar, minmay_diced_spiral Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.0 Dodging | | 2.9 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | | 10 || 10 Cast: Magic Dart | 59 | 42 || 101 Searing Ray | | 1 || 1 Armor: Robe | | 2 || 2 Dodge: Dodged | 1 | 17 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1955 | 1893 | 62 | 189 | 1414 | 3 | 651.7 | Dungeon | 1955 | 1893 | 62 | 189 | 1414 | 3 | 651.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 894 daAuts D:1: 845 daAuts D:3: 215 daAuts