Dungeon Crawl Stone Soup version 0.28-a0-1477-g273aa18710 (webtiles) character file. Game seed: 7470765678776633096 1 Viceroy the Chiller (level 1, 0/13 HPs) Began as a Demonspawn Ice Elementalist on Jan 10, 2022. Slain by a goblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (82 turns). Viceroy the Chiller (Demonspawn Ice Elementalist) Turns: 82, Time: 00:00:19 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 16% Magic: 0/3 EV: 12 Int: 16 God: Gold: 11 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn b - ring of resist corrosion MPRegen 0.08/turn (no ring) @: very slow A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of resist corrosion (left hand) Potions c - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 3.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 14% 3 Ozocubu's Armour Ice 13% N/A 14% 3 Hailstorm Conj/Ice 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A goblin is nearby! A goblin is nearby! A goblin is nearby! You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin hits you with a +2 dagger of holy wrath. You convulse. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +2 dagger of holy wrath You freeze the goblin. The goblin is moderately wounded. The goblin barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +2 dagger of holy wrath (moderately wounded) You freeze the goblin. The goblin is severely wounded. The goblin closely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. Your magical contamination has completely faded away. The goblin hits you with a +2 dagger of holy wrath. * * * LOW HITPOINT WARNING * * * You convulse. You die... .#.≈.≈≈≈.≈.≈≈≈.### ... #.≈...≈...≈...# ..... #.≈≈≈.≈≈≈≈≈.### ####..... #...≈...........#.......[ #.#.≈≈≈.#########......# #.#...≈.........#(.....## # ###.≈≈≈≈.######.....>.. #....≈....g.......# #####≈≈≈≈@≈≈≈.####.. #########.# ........# #######.# #.# #.# #.# #.# #.# You could see a goblin. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Viceroy the Demonspawn Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 82 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic, nicolae_ecumenical_snake_handling Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Freeze || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 86 | 86 | 0 | 0 | 58 | 1 | 86.0 | Dungeon | 86 | 86 | 0 | 0 | 58 | 1 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 86 daAuts