Dungeon Crawl Stone Soup version 0.28-a0-1477-g273aa18710 (webtiles) character file. Game seed: 8284781987546656196 103 Viceroy the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Jan 11, 2022. Slain by a gnoll (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:37 (1192 turns). Viceroy the Conjurer (Deep Elf Conjurer) Turns: 1192, Time: 00:01:37 Health: -3/24 AC: 3 Str: 4 XL: 4 Next: 51% Magic: 9/10 EV: 12 Int: 25 God: Gold: 57 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . c - +0 dagger (drain) rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +1 robe {rN+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons c - a +0 dagger of draining (weapon) Armour a - a +0 robe b - a +1 robe of positive energy (worn) Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Corpse Rot Necr/Air 6% N/A 16% 2 Poisonous Vapours Pois/Air 6% N/A 16% 2 Fulminant Prism Conj/Hex 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The gnoll closely misses you. The magic dart hits the gnoll! The gnoll is severely wounded. The gnoll closely misses you. The magic dart hits the gnoll! You kill the gnoll! The magic dart hits the gnoll! The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! The magic dart hits the gnoll! You kill the gnoll! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. Memorise Searing Ray, consuming 2 spell levels and leaving 6? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You climb downwards. The gnoll hits you with a +0 flail! x2 * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You climb upwards. There is a stone staircase leading down here. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll but does no damage. The gnoll hits you with a +0 flail. You die... #..###############.........###. #..###############.......#..##. ##..........+...##.......##.##. ##.##########.<.##.......##.... #..##########...##.......#..... #..#.......###'###.........##.. #..#.......###'######.##.###### #..#.8.⌠.8.#..g.....#....###### #..#.......+..@.......##.##..## #..#.......#........#..#.##.... #..##'###+########...#.)......# #..##..)..########...###....#.. ###.#.###............##...##### #...# ##########.#.........(. #.### #.##.###.####. #.# #.##.###.# ## #.# #.##.##..# # You could see a gnoll. Vanquished Creatures A howler monkey (D:2) 2 gnolls (D:2) An adder (D:2) A dart slug (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 3 quokkas (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 kobolds 2 rats (D:1) 31 creatures vanquished. Vanquished Creatures (others) 2 demonic plants (D:1) 4 fungi (D:1) 5 plants (D:1) 11 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Viceroy the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 173 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 224 | D:1 | Reached skill level 5 in Conjurations 574 | D:1 | Found a faded altar of an unknown god. 768 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 941 | D:2 | Reached skill level 6 in Conjurations 941 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/10 1188 | D:1 | Learned a level 2 spell: Searing Ray 1190 | D:2 | HP: 1/24 [gnoll (1)] 1192 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_rooms, shapermc_ecumenical_altar_gd D:2: layout_loops_ring, serial_shops, nicolae_diamond_shop Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.6 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Punch | 1 | || 1 Cast: Magic Dart | 53 | 17 || 70 Armor: Robe | 9 | || 9 Dodge: Dodged | 15 | 4 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1192 | 1180 | 12 | 53 | 932 | 2 | 596.0 | Dungeon | 1192 | 1180 | 12 | 53 | 932 | 2 | 596.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 996 daAuts D:2: 196 daAuts