Dungeon Crawl Stone Soup version 0.28-a0-1477-g273aa18710 (webtiles) character file. Game seed: 15494020201902202941 490 Viceroy the Destroyer (level 6, -6/32 HPs) Began as a Deep Elf Conjurer on Jan 11, 2022. Mangled by an orc warrior (12 damage) ... on level 4 of the Dungeon. The game lasted 00:07:10 (4442 turns). Viceroy the Destroyer (Deep Elf Conjurer) Turns: 4442, Time: 00:07:11 Health: -6/32 AC: 3 Str: 4 XL: 6 Next: 90% Magic: 2/13 EV: 12 Int: 31 God: Gold: 37 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . SeeInvis . p - +7 whip of Anger {flame, Fragile rC+ Int+6} rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm + v - scarf {harm} rCorr . Rampage . (no gloves) Will ..... f - +0 pair of boots Stlth ++........ c - amulet of regeneration HPRegen 0.90/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 205 gold pieces. You spent 168 gold pieces at shops. Inventory: Hand Weapons p - the +7 whip of Anger (weapon) {flame, Fragile rC+ Int+6} (You found it on level 3 of the Dungeon) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+6). rC: It protects you from cold. Fragile: It will be destroyed if unequipped. Armour a - a +0 robe (worn) f - a +0 pair of boots (worn) v - a scarf of harm (worn) Jewellery c - an amulet of regeneration (around neck) l - a ring of fire Scrolls d - 3 scrolls of torment {unknown} e - a scroll of noise {unknown} g - 2 scrolls of identify {unknown} h - 3 scrolls of blinking {unknown} i - a scroll of fear {unknown} j - 3 scrolls of fog {unknown} k - 2 scrolls of immolation {unknown} u - a scroll of enchant armour {unknown} w - a scroll of vulnerability {unknown} Potions b - 2 potions of berserk rage {unknown} m - 2 potions of haste {unknown} n - 2 potions of brilliance {unknown} o - 2 potions of cancellation {unknown} q - a potion of curing {unknown} r - 2 potions of attraction {unknown} s - a potion of lignification {unknown} t - 2 potions of heal wounds {unknown} x - a potion of flight {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting - Level 9.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 66% N/A 3% 3 Blink Tloc 10% N/A 10% 2 Corpse Rot Necr/Air 10% N/A 10% 2 Poisonous Vapours Pois/Air 10% N/A 10% 2 Scorch Fire 10% 2d6 10% 2 Flame Wave Conj/Fire 33% 2d7 10% 4 Fulminant Prism Conj/Hex 16% 3d11 10% 4 Iskenderun's Mystic Bla Conj/Tloc 33% 2d8 10% 4 Lesser Beckoning Tloc 5% N/A 19% 3 Manifold Assault Tloc 5% N/A 86% 5 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Shops: D:4 [ Annotations: D:4 2 runed translucent doors, bezhaha's ghost, novice DjIE Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and quivering stones (moderately wounded, 81% to hit) The searing ray hits the orc warrior. The orc warrior is heavily wounded. (Press . to maintain the ray.) The orc warrior throws a stone. The stone misses you. A goblin comes into view. It is wielding a +0 club. The searing ray hits the orc warrior. The orc warrior is severely wounded. The goblin shouts! Unknown command. The searing ray misses the orc warrior. The orc warrior throws a stone. The stone hits you! Unknown command. The searing ray hits the orc warrior. The orc warrior is almost dead. You finish channelling your searing ray. The orc warrior throws a stone. The stone hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and quivering stones (almost dead, 100% to hit) The magic dart hits the orc warrior but does no damage. The orc warrior is almost dead. The orc warrior closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and quivering stones (almost dead, 100% to hit) The magic dart hits the orc warrior but does no damage. The orc warrior is almost dead. The orc warrior hits you from afar with a +0 glaive! You die... .# #.................#....### .# ##########................ .# ##....<).........## .# ##.................. .# ##...............#..# .# ######.................#.# .# #..........o.............# .# #......................... .# #........@..g............. ## #......................... ##......................... #.......................... #.......................... #.......................... #.......................... #.......................... ########......................... You could see an orc warrior and a goblin. Vanquished Creatures Menkaure (D:4) A hound (D:3) 2 bullfrog skeletons A centaur skeleton (D:4) 4 orc wizards Robin (D:3) 3 gnolls (D:3) 2 adders A worm (D:2) 4 dart slugs 7 orcs 2 endoplasms 3 giant cockroaches 10 goblins 9 hobgoblins 6 jackals 4 quokkas 10 ball pythons 7 bats 5 frilled lizards 5 kobolds 3 rats 91 creatures vanquished. Vanquished Creatures (others) A fungus (D:3) 11 plants (D:3) 12 creatures vanquished. Grand Total: 103 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Viceroy the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 207 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 261 | D:1 | Reached skill level 5 in Conjurations 931 | D:1 | Reached XP level 3. HP: 16/19 MP: 6/9 1794 | D:3 | Reached skill level 6 in Conjurations 1794 | D:3 | Reached XP level 4. HP: 23/24 MP: 4/10 2036 | D:3 | Noticed Robin 2066 | D:3 | Killed Robin 2306 | D:3 | Reached skill level 7 in Conjurations 2606 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/11 2862 | D:3 | Identified the +7 whip of Anger {flame, Fragile rC+ Int+6} 3221 | D:3 | Found a faded altar of an unknown god. 3228 | D:3 | Learned a level 2 spell: Searing Ray 3530 | D:4 | Noticed Menkaure 3539 | D:4 | Killed Menkaure 3540 | D:4 | Reached skill level 8 in Conjurations 3540 | D:4 | Reached XP level 6. HP: 19/32 MP: 0/12 3790 | D:4 | Noticed an orc warrior 3848 | D:4 | Found a shimmering altar of Xom. 3961 | D:4 | Reached skill level 9 in Conjurations 3999 | D:4 | Found Wunevo's Antique Armour Shoppe. 4004 | D:4 | Bought a runed scarf for 168 gold pieces 4404 | D:4 | Found a large runed translucent door. 4404 | D:4 | Found a large runed translucent door. 4406 | D:4 | Noticed bezhaha's ghost (novice DjIE) 4442 | D:4 | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_cross D:2: layout_basic, grunt_decor_fettered, minmay_box_of_dots D:3: layout_loops_corners, shapermc_ecumenical_altar_hornbeckon, uniq_robin D:4: layout_basic, mainiacjoe_overflow_cross_hatched, ebering_ghost_disaster_area, serial_shops, nicolae_shop_statue_plus, uniq_menkaure Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 8 9 | 9.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 76 | 133 || 209 Searing Ray | | 2 || 2 Armor: Robe | | 2 || 2 Dodge: Dodged | 7 | 8 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4445 | 4259 | 186 | 245 | 3514 | 4 | 1111.2 | Dungeon | 4445 | 4259 | 186 | 245 | 3514 | 4 | 1111.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1552 daAuts D:4: 1038 daAuts D:1: 1026 daAuts D:2: 828 daAuts