Viceroy Level 1 of the Dungeon (11, -4, D:1) a +0 dagger (14, 1, D:1) a +0 dagger (26, -1, D:1) 4 bolts (31, 6, D:1) a +0 dagger (37, 11, D:1) 18 stones (38, 11, D:1) a +0 club 2 stones (41, 17, D:1) a +0 spear (49, 5, D:1) 15 arrows (54, 7, D:1) a +0 dagger (64, 0, D:1) a +1 robe of willpower Level 2 of the Dungeon (15, -12, D:2) 26 stones (19, -45, D:2) 22 stones (24, 0, D:2) 15 stones (28, -39, D:2) a +0 club (28, -38, D:2) a +0 club (34, -5, D:2) a +0 robe (43, 11, D:2) a +0 club (46, -7, D:2) 16 stones (50, -23, D:2) a +0 club a stone Level 3 of the Dungeon (0, 0, D:3) 11 arrows (8, 4, D:3) a frilled lizard corpse (8, 9, D:3) a +0 short sword (11, 26, D:3) a bat corpse (35, 1, D:3) an adder corpse (39, 4, D:3) the +4 hunting sling "Zaoseawoser" {venom, Str+4} Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+4).