Viceroy Level 1 of the Dungeon (0, 0, D:1) 19 sling bullets (2, -2, D:1) a +0 whip (23, -15, D:1) a +0 leather armour (49, 21, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) an orb of guile (0, 4, D:2) 17 bolts (9, -4, D:2) a staff of air (25, -11, D:2) a +0 spear (28, -9, D:2) a +0 club a +0 flail a +0 robe (37, -17, D:2) a +0 dagger (42, 11, D:2) 24 arrows (44, -4, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +2 pair of gloves (11, 12, D:3) 30 bolts (15, 14, D:3) a +0 flail (16, 20, D:3) a +0 spear (18, 20, D:3) a +0 flail a +0 spear (21, 9, D:3) a +0 club (21, 10, D:3) a +0 dagger (25, 34, D:3) a +0 ring mail (47, 40, D:3) 27 stones (54, 28, D:3) 15 bolts Level 4 of the Dungeon (0, 0, D:4) 15 bolts (11, 11, D:4) 22 arrows (16, 2, D:4) a +0 leather armour (19, 7, D:4) a +0 helmet (23, 30, D:4) a +0 mace (27, 41, D:4) a +0 whip (32, -2, D:4) 2 poisoned darts (42, 38, D:4) 22 stones (42, 39, D:4) a +0 hunting sling (43, 3, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (0, 2, D:5) a +0 club (0, 3, D:5) a +0 flail (10, 48, D:5) a +0 leather armour (17, 15, D:5) a +0 short sword (17, 33, D:5) a +0 chain mail (20, 10, D:5) a +0 war axe (20, 11, D:5) a +0 club (21, 11, D:5) a +0 dagger (still there?) a +0 robe (still there?) (27, 10, D:5) a +0 giant spiked club (43, 43, D:5) a +0 hand crossbow (46, 34, D:5) a +0 robe (56, 23, D:5) a +0 robe (57, 10, D:5) 29 bolts (58, 13, D:5) 13 arrows a +0 shortbow (63, 2, D:5) a +0 club a +0 ring mail a +0 dagger a +0 leather armour a +0 short sword a +0 club a +0 leather armour (63, 3, D:5) a +0 dagger a +0 robe (64, 0, D:5) the +8 hunting sling of Ganywn {vorpal, Fly rElec rN+ Str-2} Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (-2). rElec: It insulates you from electricity. rN: It protects you from negative energy. Fly: It grants you flight. (64, 2, D:5) a +0 war axe a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 spear (2, 0, D:6) a +0 halberd (3, 0, D:6) a +0 flail (6, 1, D:6) a +0 giant club (17, -2, D:6) a +0 long sword (19, -25, D:6) a +0 shortbow 8 arrows (19, -3, D:6) a +0 club (22, -26, D:6) a +0 short sword (22, -21, D:6) a +1 ring mail of fire resistance (22, -15, D:6) a +0 giant club (24, -35, D:6) a wand of flame (18) (24, -6, D:6) 19 bolts (25, -21, D:6) a +0 ring mail (27, 13, D:6) a +0 scale mail (29, 14, D:6) a +0 hand axe (39, -17, D:6) 8 gold pieces (39, 6, D:6) 23 bolts (40, 0, D:6) a +0 plate armour (41, -2, D:6) a +0 robe (42, -9, D:6) a +0 flail (47, -17, D:6) a +0 chain mail a +0 battleaxe (47, -15, D:6) a +0 robe a +0 dagger a +0 flail (48, -15, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) 17 arrows (3, -10, D:7) 6 bolts (10, -28, D:7) a +0 robe a +2 morningstar of flaming a +0 robe a +4 halberd (11, -27, D:7) a +0 robe a +0 short sword (26, -40, D:7) a +0 hunting sling (27, -15, D:7) a +4 hunting sling of freezing a +3 quarterstaff 13 sling bullets a +0 ring mail (30, -8, D:7) a +0 whip (30, -7, D:7) a +0 club a +0 whip a +0 robe (30, -6, D:7) a +0 halberd (34, -40, D:7) a boomerang a +0 whip (36, -35, D:7) a +0 pair of gloves (36, -14, D:7) 23 stones (40, -42, D:7) a +0 club a +0 dagger (41, -40, D:7) a +0 hand axe (41, -39, D:7) a +0 robe a +0 dagger (42, -40, D:7) a +0 chain mail a +0 hand axe a +0 hand axe (50, -25, D:7) a +0 giant spiked club (50, -9, D:7) a piece from Xom's chessboard (15/15) Level 8 of the Dungeon [Shop] Teus's Weapon Shop a +0 quarterstaff (48 gold) 10 sling bullets (60 gold) 16 stones (19 gold) a +0 short sword (36 gold) 12 stones (14 gold) a +0 shortbow (36 gold) (0, 0, D:8) 8 gold pieces (2, 8, D:8) 16 gold pieces (3, 0, D:8) a scroll of vulnerability (6, 3, D:8) a +0 spear of flaming (7, 2, D:8) a +0 spear (7, 4, D:8) a +0 halberd (8, 3, D:8) a +0 spear (17, -4, D:8) 9 bolts (18, 6, D:8) a +0 quarterstaff (25, -3, D:8) 23 arrows the Ecumenical Temple a bailey (0, 0, Bailey) a +0 halberd (0, 1, Bailey) a +0 spear (1, 0, Bailey) a +0 halberd (1, 1, Bailey) a +0 spear (3, 8, Bailey) a +0 spear (3, 9, Bailey) a +0 spear (3, 10, Bailey) a +0 spear (3, 20, Bailey) a +0 trident (4, 9, Bailey) a +0 halberd (5, 21, Bailey) a +0 spear (6, 6, Bailey) a +0 trident (6, 21, Bailey) a +0 spear (7, 7, Bailey) a +0 spear (12, 24, Bailey) a +0 spear (13, -6, Bailey) a potion of mutation (13, 24, Bailey) a +0 spear (14, 17, Bailey) a +0 spear (15, 13, Bailey) a +0 mace (15, 18, Bailey) a +0 spear (17, 13, Bailey) a +0 halberd (17, 14, Bailey) a +0 spear (18, 10, Bailey) a +0 halberd (18, 14, Bailey) a +0 spear (19, 10, Bailey) an orc skeleton (19, 11, Bailey) an orc skeleton