Viceroy Level 1 of the Dungeon (17, -11, D:1) 15 stones (18, 10, D:1) a +0 whip (19, 12, D:1) 19 stones (19, 14, D:1) a +0 dagger (19, 38, D:1) a +0 dagger (22, 13, D:1) 9 stones (23, 25, D:1) a +0 dagger (26, 23, D:1) a +0 robe (30, 18, D:1) 20 stones (38, 0, D:1) a +0 whip (47, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 hunting sling (8, 28, D:2) a +0 dagger (23, 32, D:2) the +1 pair of gloves of Cesoewud {Contam Regen+ MP+9 Stlth+} MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. (29, 10, D:2) a +0 dagger (29, 19, D:2) a +0 falchion (30, 38, D:2) a staff of fire (35, 23, D:2) a +0 club 4 stones (38, 27, D:2) a +0 club Level 3 of the Dungeon [Shop] Jerood's Armour Shoppe the +3 pair of gloves of Usuc {*Slow rN+ Dex+4} (402 gold) Dex: It affects your dexterity (+4). rN: It protects you from negative energy. *Slow: It may slow you when you take damage. a +0 leather armour (24 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) a +0 robe (8 gold) a +0 chain mail of positive energy (102 gold) a +0 leather armour (24 gold) a +0 kite shield (54 gold) (0, 0, D:3) a +0 dagger (21, -4, D:3) a +0 whip (25, -11, D:3) a +0 club (27, 32, D:3) a +0 club 22 stones a +0 plate armour (30, -3, D:3) a staff of earth (32, 22, D:3) a +0 whip (38, 8, D:3) a +0 mace (46, 15, D:3) a +0 dagger (50, 14, D:3) a +0 robe (52, 28, D:3) a +0 scale mail (53, -16, D:3) a +0 ring mail (54, -4, D:3) a +0 club (57, 11, D:3) a +0 club a +0 hunting sling (62, 24, D:3) 24 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (8, 9, D:4) a +0 mace (18, 19, D:4) a +0 dagger a +0 hunting sling (20, 25, D:4) a +0 short sword (21, 18, D:4) a +0 giant club (unseen) (21, 31, D:4) a +0 club a +0 flail a +0 ring mail (22, 30, D:4) a +0 dagger a +0 robe (22, 31, D:4) a +0 dagger (23, 30, D:4) a +0 whip (25, 16, D:4) a +0 spear (26, -2, D:4) a +0 spear (30, 6, D:4) 27 stones (31, 27, D:4) 15 stones (34, 5, D:4) 24 stones (38, 22, D:4) a +0 chain mail a +0 dagger (39, 22, D:4) a +0 hand axe a +0 club (40, 22, D:4) a +0 ring mail a +0 club Level 5 of the Dungeon [Shop] Ocihemen's Weapon Shop a +0 club (13 gold) a +0 great sword (84 gold) a +0 fustibalus (195 gold) 8 stones (10 gold) 16 stones (20 gold) a +1 dagger of speed (169 gold) a +0 long sword (45 gold) a +0 club (13 gold) the +5 arbalest of Cumiol {venom, rElec Dex+4} (686 gold) Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. (0, 0, D:5) a +0 leather armour a +0 falchion (1, 1, D:5) a black bear corpse (8, -13, D:5) a +0 whip of venom (12, -27, D:5) a +0 long sword (13, -32, D:5) a +0 giant spiked club (14, -27, D:5) a +0 robe (15, -7, D:5) a +0 robe (18, 0, D:5) a +0 spear (20, -27, D:5) a +0 quarterstaff (29, 5, D:5) 4 silver boomerangs (30, -18, D:5) a +0 ring mail (31, 1, D:5) a +0 antimagic flail (32, -1, D:5) a +2 buckler a +0 scale mail a +0 trident (32, 10, D:5) a +0 mace 6 stones (34, 8, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (35, 7, D:5) a +0 dagger a +0 chain mail a +0 short sword 2 boomerangs (37, 7, D:5) a +0 flail a +0 leather armour (40, 3, D:5) the +3 long sword of Eternal Night {vorpal, rPois Str-4 Dex+2} It inflicts extra damage upon your enemies. Str: It affects your strength (-4). Dex: It affects your dexterity (+2). rPois: It protects you from poison. (43, -3, D:5) a +0 war axe (45, 1, D:5) a +0 glaive a +0 robe (51, 1, D:5) a +1 vampiric scythe a +0 robe (51, 3, D:5) a +0 short sword a +0 chain mail Level 6 of the Dungeon (4, -7, D:6) a +0 trident an orc corpse (5, -6, D:6) a hound corpse (16, -6, D:6) a +0 hand axe an orc corpse (17, -9, D:6) a +0 glaive (still there?) a +0 plate armour (still there?) a scroll of torment (still there?) an orc corpse (still there?) (18, -9, D:6) a +0 dagger (still there?) an orc corpse (still there?) the Ecumenical Temple