Dungeon Crawl Stone Soup version 0.29-a0-384-g6960b1960d (webtiles) character file. Game seed: 15270982707171922556 407 Viceroy the Spear-Bearer (level 6, -2/44 HPs) Began as a Merfolk Gladiator on May 7, 2022. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:03:25 (3338 turns). Viceroy the Spear-Bearer (Merfolk Gladiator) Turns: 3338, Time: 00:03:26 Health: -2/44 AC: 5 Str: 14 XL: 6 Next: 88% Magic: 6/6 EV: 13 Int: 7 God: Gold: 264 SH: 0 Dex: 18 Spells: 5/5 levels left rFire + . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . h - +1 leather armour {rC+} rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.14/turn k - ring of fire MPRegen 0.10/turn (no ring) @: lethally poisoned (-2 -> -19), attractive A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 264 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) h - a +1 leather armour of cold resistance (worn) Jewellery k - a ring of fire (left hand) r - a ring of ice Scrolls f - 4 scrolls of teleportation {unknown} i - a scroll of amnesia {unknown} j - 3 scrolls of identify {unknown} o - 2 scrolls of poison {unknown} p - a scroll of blinking {unknown} s - a scroll of vulnerability {unknown} Potions g - a potion of attraction l - 2 potions of invisibility {unknown} m - 3 potions of curing {unknown} n - a potion of brilliance {unknown} q - 2 potions of cancellation {unknown} Skills: - Level 2.1 Fighting + Level 9.8 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 52% 1 Summon Small Mammal Summ 0% N/A 52% 1 Call Canine Familiar Summ 0% N/A 87% 3 Summon Guardian Golem Hex/Summ 0% N/A 87% 3 Alistair's Intoxication Tmut/Pois 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You feel sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin misses you. You hit the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. Unknown command. You closely miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin misses you. Unknown command. Unknown command. It was a potion of attraction. You feel attractive to monsters. You die... #.####.# #.....# # #.##.## ###.# ..##.## #... .... ##.###.. ...... ##.#.####.# ##..(#.###......... #^..#....#######.. ......#.#@######.. #.. ..###S....... # ..##....##..... #.. #..... ##. .. ....>..# # .......... #.#.#...### # #.##### # You could see a water moccasin. Vanquished Creatures An ogre (D:4) A phantom (D:4) A necrophage (D:4) An orc priest (D:4) An iguana (D:4) Jessica (D:3) An orc wizard (D:4) 2 adders (D:2) 2 dart slugs 5 orcs 11 ball pythons 3 endoplasms 5 giant cockroaches 2 goblins (D:4) 3 hobgoblins 2 quokkas A bat (D:3) 4 frilled lizards 4 kobolds 4 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Viceroy the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 200 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 457 | D:1 | Reached skill level 5 in Polearms 1186 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1216 | D:2 | Found a faded altar of an unknown god. 1369 | D:2 | Reached skill level 6 in Polearms 1845 | D:3 | Noticed Jessica 1852 | D:3 | Killed Jessica 1853 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 2230 | D:4 | Reached skill level 7 in Polearms 2252 | D:4 | Reached XP level 5. HP: 28/38 MP: 5/5 2417 | D:4 | Noticed an ogre 2424 | D:4 | Killed an ogre 2425 | D:4 | Reached skill level 8 in Polearms 2488 | D:4 | Reached XP level 6. HP: 31/44 MP: 6/6 2622 | D:4 | Reached skill level 9 in Polearms 3302 | D:5 | Entered Level 5 of the Dungeon 3321 | D:5 | Noticed a water moccasin 3337 | D:5 | HP: 2/44 [poisoned by a water moccasin] 3338 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, amcnicky_mini_corridor_feature, minmay_tetromino_s4 D:2: layout_basic, chequers_ecumenical_altar_twisty D:3: layout_rooms, uniq_jessica D:4: layout_basic D:5: layout_loops_ring, mainiacjoe_overflow_concentric_impassable, serial_shops, kennysheep_mini Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Polearms | 5 6 7 8 9 | 9.8 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 88 | 118 || 206 Punch | 3 | 2 || 5 Throw: Javelin | | 1 || 1 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | 1 || 2 Armor: Leather armour | 17 | 21 || 38 Dodge: Dodged | 43 | 43 || 86 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3325 | 3194 | 131 | 0 | 2763 | 5 | 665.0 | Dungeon | 3325 | 3194 | 131 | 0 | 2763 | 5 | 665.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1094 daAuts D:1: 966 daAuts D:2: 835 daAuts D:3: 397 daAuts D:5: 32 daAuts