Viceroy Level 1 of the Dungeon (8, -13, D:1) a +0 short sword (11, -4, D:1) 4 poisoned darts (13, -5, D:1) a +0 club (13, -2, D:1) a +0 dagger (15, -10, D:1) a stone (40, 4, D:1) a +0 dagger (64, 14, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a ring of poison resistance (1, 2, D:2) 3 stones (22, -9, D:2) a +0 robe (22, -4, D:2) 7 stones (31, 15, D:2) a +0 flail (40, 18, D:2) a +0 dagger (42, 17, D:2) a +0 club (42, 18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (8, -28, D:3) a +0 club (21, -26, D:3) a +0 spear of chaos (21, 2, D:3) 3 stones (22, 4, D:3) 3 stones (24, -26, D:3) a +0 spear of chaos (25, -24, D:3) a +2 dagger of chaos (30, -23, D:3) a +0 club of chaos (35, -5, D:3) a +2 quarterstaff of chaos (35, -4, D:3) a +0 hammer (46, 0, D:3) a +0 dagger (62, -26, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Devu Tall's Book Emporium the Atlas of Entranced Phlogiston (420 gold) Spells Type Level a - Scorch Fire 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Portal Projectile Hexes/Translocation 3 d - Fire Storm Conjuration/Fire 9 a book of Changes (180 gold) an Inescapable Atlas (320 gold) a book of Frost (200 gold) a book of Air (220 gold) the Papyrus of the Mesa (460 gold) Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Petrify Transmutation/Earth 4 d - Lee's Rapid Deconstruction Earth 5 e - Borgnjor's Vile Clutch Necromancy/Earth 5 a book of Scorching (300 gold) a book of Spectacle (320 gold) a book of the Moon (400 gold) Great Wizards, Vol. II (380 gold) (1, 31, D:4) a +0 dagger (2, 19, D:4) 5 stones (6, 38, D:4) a +0 giant club (16, 41, D:4) 4 stones a +0 short sword (16, 42, D:4) a +0 dagger (23, 18, D:4) a +0 club (26, -2, D:4) a +0 scythe a +0 robe (41, 27, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 6 stones (2, 2, D:5) a +0 flail (3, 0, D:5) a +0 leather armour a +1 dagger of venom (4, 0, D:5) a +0 club (4, 1, D:5) a +0 ring mail 2 boomerangs a +0 club (7, -2, D:5) a +0 dagger (8, 18, D:5) 2 poisoned darts (10, 28, D:5) a +0 ring mail of cold resistance a +0 dagger (12, 22, D:5) a +0 dagger a +0 dagger a +0 troll leather armour (27, 9, D:5) 3 stones (33, -4, D:5) 6 stones (33, 38, D:5) a +0 shortbow Level 6 of the Dungeon (6, -27, D:6) a +0 robe (12, -42, D:6) a book of Callings (14, -8, D:6) a +0 dagger (15, -4, D:6) a +0 war axe (16, -29, D:6) a +0 club (22, -29, D:6) a +0 flail a +0 club a +0 spear a +0 ring mail (23, -29, D:6) a +0 whip (25, -28, D:6) a +0 club a +0 leather armour (34, -34, D:6) a +0 chain mail (48, -47, D:6) a +0 war axe (58, -38, D:6) a +0 mace a boomerang a +0 scale mail Level 7 of the Dungeon (6, -20, D:7) a +0 flail (6, -19, D:7) a +0 flail 3 poisoned darts (7, -20, D:7) a +0 falchion a +0 leather armour a +0 hand axe a +0 plate armour (9, 12, D:7) a +0 sling (15, -3, D:7) a +0 robe (18, 13, D:7) a +0 mace a +0 leather armour (20, 14, D:7) a +0 flail (23, 8, D:7) a +0 trident a +0 leather armour (23, 9, D:7) a +0 dagger a +0 robe a +0 mace (24, 24, D:7) a +0 robe a +0 dagger (25, 24, D:7) a +0 war axe a +0 ring mail a +0 club (26, 24, D:7) a +0 plate armour a +0 short sword (28, -15, D:7) a +0 hand axe a +0 hand axe (28, -4, D:7) a +0 dagger (29, -16, D:7) a +0 hand axe a +0 hand axe (31, 20, D:7) 5 stones (33, 1, D:7) 2 stones (34, -1, D:7) a +0 chain mail a +0 war axe (36, -2, D:7) a +0 ring mail a +0 flail a +0 robe a +0 dagger (36, -1, D:7) a +0 flail (36, 12, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Huinnocvo's One-of-a-Kind Rings a +8 ring of dexterity (825 gold) a +6 ring of protection (1170 gold) a +1 ring of protection (45 gold) the ring of Xom's Bemusement {Fire rN+ Str+3 Dex-3} (543 gold) [ring of fire] It enhances your fire magic. Str: It affects your strength (+3). Dex: It affects your dexterity (-3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. (0, 0, D:8) a +0 robe (0, 1, D:8) a +0 robe (2, 3, D:8) a +0 hand axe a +0 robe a +0 morningstar a +0 robe (2, 5, D:8) a +0 dagger a +0 robe (3, -3, D:8) a +2 short sword a +0 robe a +2 flail a +0 robe (14, 7, D:8) a +0 shortbow (21, -7, D:8) a +0 short sword a +0 ring mail a +0 dagger a +0 battleaxe 2 boomerangs a +0 plate armour (21, 25, D:8) a +0 dagger (23, -1, D:8) a +0 scale mail (23, 6, D:8) a +3 flail of freezing a +0 robe a +0 dire flail of protection a +0 robe (27, 5, D:8) a +0 great sword a +0 robe a +2 morningstar a +0 robe (27, 6, D:8) a +0 robe (28, 1, D:8) a +0 quarterstaff a +0 sling (28, 4, D:8) a +0 dagger a +0 robe a +4 spear a +0 robe (29, 1, D:8) a +0 shortbow (29, 4, D:8) a +0 hand axe (32, -8, D:8) a +0 club 2 boomerangs (37, -4, D:8) a +0 dagger a +0 robe (38, -6, D:8) a +0 whip (39, 5, D:8) a +5 hand axe a +0 robe (43, 6, D:8) a +0 rapier (54, 7, D:8) a +0 short sword a +0 plate armour a +0 whip of flaming a +0 robe a +0 dagger a +0 leather armour a +0 club (54, 8, D:8) a +0 dagger a +0 robe (55, 6, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 mace (11, 24, D:9) a +0 shortbow 6 stones (14, 20, D:9) a +0 dagger a +0 robe (14, 27, D:9) a +0 club a +0 whip 6 poisoned darts (14, 29, D:9) a +0 dagger 7 poisoned darts (15, 28, D:9) a +0 whip (29, 37, D:9) a +0 dagger a +0 robe a +0 trident (30, 5, D:9) a +0 whip a +0 spear (31, 3, D:9) a +0 spear a +0 ring mail (31, 4, D:9) a +0 hand axe a +3 halberd a +0 flail (31, 5, D:9) a +0 halberd (32, 4, D:9) a +0 hand axe a +0 chain mail a +0 mace a +0 chain mail (34, 45, D:9) a +0 club (35, 4, D:9) 6 stones (37, 19, D:9) a +0 whip (46, 41, D:9) a +0 scimitar (48, 38, D:9) a +0 shortbow (52, 29, D:9) a +4 short sword of protection (unseen) (53, 29, D:9) a potion of berserk rage (56, 7, D:9) a +0 dagger a +0 robe (58, 52, D:9) 4 stones Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (2, -2, D:10) a +0 robe (18, -9, D:10) 3 stones (20, 29, D:10) 2 boomerangs (31, 30, D:10) a +0 leather armour (32, 5, D:10) a +0 giant spiked club a +0 giant club (33, 5, D:10) a +0 club a +0 leather armour a +0 halberd (34, 5, D:10) a +0 spear (35, 5, D:10) a +0 whip (37, 29, D:10) a +3 scimitar of flaming a +4 great mace of protection a +0 falchion of venom (45, 3, D:10) a +0 troll leather armour Level 11 of the Dungeon (0, 0, D:11) 7 stones (5, -18, D:11) a +0 giant spiked club a +0 giant club (9, -1, D:11) a +0 short sword (10, -3, D:11) a +0 dagger a +0 robe (10, 0, D:11) a +0 short sword a curare-tipped dart (11, -1, D:11) a +0 short sword (11, 18, D:11) a +0 dagger a kobold corpse (skeletalised by now) (13, -5, D:11) a +3 dagger of chaos a +0 robe (14, -5, D:11) a +0 giant spiked club a +0 giant spiked club (17, 28, D:11) a +0 plate armour (20, 19, D:11) a +0 barding (31, -8, D:11) a ring of flight (40, -12, D:11) a +0 pair of gloves (48, -1, D:11) +0 acid dragon scales an acid dragon corpse (48, 0, D:11) 3 large rocks a cyclops corpse (51, 11, D:11) a yak corpse (skeletalised by now) (55, 30, D:11) a +0 shortbow (57, 6, D:11) 3 javelins (64, 10, D:11) the +9 hand crossbow of the Charming Vulture {antimagic, Int+2 Dex+3 SInv} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). SInv: It lets you see invisible. a +3 falchion of freezing the Ecumenical Temple